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| CWI - Micro-Missile Battery http://www.runestorm.com/forums/viewtopic.php?f=63&t=37645 |
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| Author: | DK [ Mon Jun 11, 2007 2:26 am ] |
| Post subject: | CWI - Micro-Missile Battery |
DESCRIPTION: A man-portable battery unit that launches homing Flechettes. Unlike regular missiles, these Flechettes only explode upon impact against VERY DENSE objects, such as concrete or titanium alloy. Estimated flight-time of a Flechette is 5 seconds, after which it explodes. PRIME: Fires a round of 12 homing Flechettes. The battery will only fire if a tracking device has been set-up. SECOND: Fires a tracking dart at an intended target - if the dart is fired on a very dense object (walls, floor, etc.), it will only get destroyed. The dart's internal battery can only last 14-15 seconds until it is rendered inactive. The wielder can also fire up to 5 darts on multiple enemies, making the Flechettes pass thought all of the targets. If there are more than 5 targets, the Flechettes will go haywire. SPECIAL: Fires a shell that travels in an arc. Once it makes impact, it unleashes 12 Flechettes that swarm the impact-zone. This mode is called, "Protecting the Hive" as it mimics how Drone Bees swarm their nest when threatened. If the Special Fire is pressed again while a shell is in mid-flight, the shell explodes and the Flechettes swarm the airspace. AMMO: One shell contains 12 homing Flechettes. Each Ammo-Pack has two Shells. The Battery can only load one shell at a time, so it has to be reloaded after each shot. FIRE-MODES: Switches between two fire-modes... -Normal: Flechettes have a very fast velocity, but also burns fuel faster. -Fuel-Economy: Flechettes fly slower, but conserve fuel, almost doubling their flight-time. INSPIRATION: Mr. EVIL's Weapons of Evil - the PepperPot |
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| Author: | Yokelassence [ Mon Jun 11, 2007 5:11 pm ] |
| Post subject: | CWI - Micro-Missile Battery |
Yay for the pepperpot! That weapon inspired one of my weapon ideas too. I like how the rockets can travel through people and onto the next marked target. Thats something new. Or at least I think thats what you mean. When they hit a wall do they release much of an explosion? Also I take it they need an active dart in order to home in on things, they cant do it automatically. Am I right? |
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| Author: | DK [ Mon Jun 11, 2007 6:50 pm ] |
| Post subject: | CWI - Micro-Missile Battery |
Yep... yep (but their explosion is just a very small *POOF~!!!*)... and yep... Man... only one reply? I'm losing my touch... |
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| Author: | Captain Xavious [ Mon Jun 11, 2007 7:25 pm ] |
| Post subject: | CWI - Micro-Missile Battery |
Cool idea. I love the person penetrating property of it, makes it rather unique and adds quite a bit of possibility.
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| Author: | DK [ Wed Jun 13, 2007 1:44 am ] |
| Post subject: | CWI - Micro-Missile Battery |
One thing that I haven't thought of is if the Flechettes kill the primary target first before going for the next OR they just pass through all targets in a single fly-by... |
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| Author: | Yokelassence [ Wed Jun 13, 2007 5:48 pm ] |
| Post subject: | CWI - Micro-Missile Battery |
Make them fly through all targets. This allows double kills. |
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| Author: | DK [ Sun Jun 17, 2007 3:26 am ] |
| Post subject: | CWI - Micro-Missile Battery |
Added a new function for the Special Fire. EDIT: God... where are the poasts!? >__< |
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