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| guns and other weapons that have some ownage qualities http://www.runestorm.com/forums/viewtopic.php?f=63&t=38539 |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 8:34 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
i had made these weapons up and i added some what of a story i guess lol i copied alittle bt how u guys made ballistic weapons how u have the company or manufactuer on the guns |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 8:37 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
ill fix it so i can explain it better my bad lol |
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| Author: | EnteR [ Sat Jun 30, 2007 8:49 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
WTF? |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 8:56 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
EnteR wrote: WTF?
LOL WTF WHAT?? |
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| Author: | DK [ Sat Jun 30, 2007 9:03 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
No, seriously. What. The. Fsck. |
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| Author: | cyberax [ Sat Jun 30, 2007 10:29 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Lots of information there.... Would be easier to read if not all in caps... |
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| Author: | EnteR [ Sat Jun 30, 2007 10:39 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
CEO_KAZUYA_MNT wrote: EARTH ALLIANCE DEFENSE CONTRACT.
NAME:THE SUBCHEL MXTT. NICKNAMMED:THE GATE TO OBLIVION,AND HELLS BIBLE. TYPE:SMG. STYLE:ENERGY. FIRING CYCLE:225 ROUNDS A MINUTE. CLIP/AMMO COMPACITY:30 SBH'S. AMMO:MICRO QUANTIUM SPHERICAL SINGULARTIES FROM A BLACK HOLE. THIS WEAPON FIRES A NARROW BEAM THAT IS RENDERRED ALMOST UNDETECTABLE THIS TACTYON EMISSION BEAM .IS A TARGETING LASER THAT ALLOWS THE CPU SYSTEM TO ENGAGE AND FIRE ACCURATLLY ,AT A TARGET A HIGHLY CHARGED PARCTIAL PHASON RADIATION BOLT OF DARK MATTER, CAPABLE OF ABSORBING LIFE FORCE AND FEEDING THAT ENERGY TO THE USER OF THE WAEPON, AND ALSO UPON IMPACT WITH FLESH THIS WEAPON DISTORTS ATOM COHECIEVNESE CUASING CELLULAR BREAKDOWN. MEANING BODY PARTS CAN FALL OFF A SUBJECT HIT BY THIS WEAPON AND SKIN PEALING AWAY, ALSO IF THE PROJECTILE IMPACTS SOLID NON-ORGANIC MATTER THE PROJECTILE WILL THEN BECOME UNSTABLE, CUASING A BLACK HOLE TO FORM FOR 10 SECONDS,AND EVERYTING WITHIN A 75 FT.RADIUS WILL BE PULLED IN BY ITS IMMENSE GRAVITATIONAL FIELD CUASING TIME DILLATION,AND TEARING,RIPPING,OF ALL MATTER WITHIN ITS RANGE. NOTE:SOLDIERS ISSUED THIS WEAPON HAVE BEEN STRONGLY ADVISED TO KEEP THE GUNS SAFETY ON WHEN NOT IN ACTIVE COMBAT TO AVOID ACCIDENTS AND ALSO IF NOT ON SAFE MODE PLEASE ASSURE YOUR MUZZLE ISNT POINTED TOWARD SOLID OBJECTS AND IF SO BE SURE THAT IT IS OUTSIDE THE WEAPONS BLACK HOLE'S RANGE,IN OTHER WORDS KEEP THE BARREL POINTED FURTHER AWAY SAY TOWARD A TREE OR SO 75 FT OR FURTHER FROM YOU DO NOT HAVE MUZZLE POINTED DOWNWARD AT THE GROUND UNLESS YOUR SAFETY IS ON. R.N:D617556C. EARTH ALLIANCE WEAPONS RESEARCH. MANUFACTER:M.N.T.MERCK A NIGGA TECHNOLOGIES INCORPORATED. MNT CORP IS OWNED AND FOUNDED BY BLACK PEOPLE. USA. D.O.D.MILITARY WEAPONS CONTRACT. COPYRIGHT 1990. ALL RIGHT RESERVED. PATIENT NO.06-1956CD71. DOCUMENT AND INITIATIVE APPROVED BY SECETARY OF DEFENSE DONALD RUMSFELD. US GOV.DOC-4 OF 4.UNITED STATES REGAN ADMINISTRATION.*** What the f*ck is that ? What the f*ck is MNT CORP ? And wtf, COPYRIGHT 1990
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| Author: | Bjossi [ Sat Jun 30, 2007 11:11 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
cyberax wrote: Lots of information there....
Would be easier to read if not all in caps... He is obviously a spammer. Want me to have some fun with him? |
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| Author: | EnteR [ Sat Jun 30, 2007 1:29 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
yea |
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| Author: | Captain Xavious [ Sat Jun 30, 2007 1:30 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
I think I know what you're doing, but could you please kinda, you know, clarify some things by writing something a little more easily understood. Personally, I'm not taking my time to read this. If it wasn't all caps lock I'd consider reading it, and I'm sure others would too. Until then, we got something regarded as spam to most people here. Please make this a bit easier to read.
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| Author: | Bjossi [ Sat Jun 30, 2007 1:57 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
I did take my time to read some of that stuff, and it is clearly spam. As you read it'll become clear that he copied and pasted a document created by the US military or the government. Therefore I don't see this as a weapon idea for Ballistic Weapons, but spam in all it's glory. If admins or mods want to discuss this further, we all have msn. My suggestion is to lock this thread. |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 2:47 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
THE HEX16 16 SONIC BURST CANNON or s.b.c. for short. History:the hex16 was created in the year 2320 by earth alliance scientist on the planet hell,at the axon lab, the weapon was created as an experimental weapon as the earth military was exploring how far they could push sound technology,on march 12th 2320 they came about creating this weapon during military trial test they found it to be a very effective weapon and figured out it had a greater area of effect then bullets or energy based projectile weapons,the weapons main focus was stealth the weapon had a neat feature it could mask or conceal the sound of the user any and all sound made by the user can be silenced,considering the gun can fire directed sonic blasts at targets up to 500 yards,and these high frequency sound waves at sonic levels capable of rupturing organs and cuasing soft tissue damage and in some cases cuase structual damage to buildings,yet the sound waves are low enough in decible range to not be heard by humans or other creatures except highly sound adept creatures such as dolphins and whales and bats,the weapon was made due to the fact that all infantry based weapons of the time were ineffective agianst shivans which were heavily shielded and armord foes whos only weakness at the time was to be sound,since then all victories by the earth military have been contributed to the sonic burst cannon. Description:the hex 16 is a high powered energy weapon that fires bursts of sonic sound waves that can rupture organs and cuase light earthquakes from the extreme vibration. the Primery fire: is a single shot of sound that can be charged if the trigger is held down to deliver higher power and a larger area of effect,the charge takes about 2 seconds to complete and damage is about 50% or 50 dmg points to a player ingame,and the area of effect is about 10 to 20 foot radius not sure how the measurment would be in ut2004 terms. the Secondary fire: is a small dart when fired it latches on to any surface and projects a holographic image of the player and since its primerily a sound gun you can also add sound to your holograph ie gunfire and what not to scare or confuse your enemy,the system will end if the projector is destroyed or picked up by the player. Special mode:allows the user to set and arm sonic claymores that will cuase minor damage but will tempoarily disorientate the enemy cuasing his or her vision to blur and also become dizzy and nauseous. |
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| Author: | Captain Xavious [ Sat Jun 30, 2007 2:52 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Ah, much easier to read.
The first part wasn't necessarily bad, but it would've been nice if you added something to help make sense of it.
Hmm... sound gun; been mentioned a few times, but this time you added a hologram idea. Sounds interesting.
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| Author: | EnteR [ Sat Jun 30, 2007 2:53 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Good job Bjossi! |
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| Author: | Bjossi [ Sat Jun 30, 2007 3:00 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
CEO_KAZUYA_MNT wrote: the hex 16 sonic burst cannon or sbc.
is a high powered energy weapon that fires bursts of sonic sound waves that can rupture organs and cuase earthquakes from the extreme vibration. This is more based on sci-fi than science, but the idea sounds great. (no pun intended )
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 3:08 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
THE S27 ORION SNIPER RIFLE the s27 is a tri-barreled 50.caliber sniper rifle with the barrels aligned as a triangle it fires depleted uranium armor piercing rounds and it fires 3 laser bolts at simutaniously with the bullets the reason for this is for higher armor penertration since now more enemies are dawning energy shields the extra punch of lasers with high kinetic energy bullets will knock out a foe,the tri barrel design also makes the gun fire all 3 barrels at the same time so every hit is in the shape of a triangle,the gun has 3 laser sights that are aligned as a triangle it has a 12xzoom scope with scanner that shows the health and armor or shielding status of your target in your crosshairs. the backup fire is the laser since it never runs out of energy if you run out of bullets you can always fire the laser bolts even though they are less powerful. primery fire:tri barrel 50.cal laser shot. secondary fire:gatling gun the tri barrels rotate and allow you to fire in full automatic mode. special function:it has an xray scope so when in scope mode you can see threw walls |
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| Author: | Kaboodles [ Sat Jun 30, 2007 3:27 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Before you start shooting off weapon ideas everywhere, stop and think. What kind of weapon does not exist in the mod that doesn't already? What kind of niches are not already filled? For example, we don't have any sort of dedicated grenade launcher weapon, only the thing stuck to the underside of the M50 Assault rifle. We're also quite lacking in Skrith heavy weapons and grenades. We also don't have any sort of claymore anti-personnel weapon, which I would like to see, maybe as an improvement to the FP9 bomb. Another thing to consider is whether or not the weapon makes any sort of sense. Is it possible in this universe? Would it be prohibitively expensive to produce? For example, your weird "THE SUBCHEL MXTT" weapon sounds incredibly weird and expensive to create. It does not fit in at all with the other guns. A submachine-gun that creates black holes that suck in everything within a 75 foot radius? Not only does it sound ridiculous, but incredibly overpowered as well. One of your other ideas, the "S27 ORION SNIPER RIFLE", is a 3-barreled sniper that also shoots lasers? For one thing, how can a weapon fire 3 lasers and 3 bullets at the same time from the same 3 barrels? Also, firing 3 .50 cal sniper bullets at the same time would really kill your arm. The sonic cannon thingy makes a little more sense, but sound really doesn't rupture organs or cause earthquakes. Even if it did, wouldn't such a weapon injure or destroy the wielder as well? |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 3:40 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Kaboodles wrote: Before you start shooting off weapon ideas everywhere, stop and think. nah the sound weapon really does rupture organs do research on directed energy weapons or directional sound sound creates vibrations sonic booms can blow out ear drums and cuase windows to shatter thats just a sample of what sound can do the weapon takes from the guy that made the first directional sound system all the sound is projected in 1 direction and magnified like a magnifiy glass does to sunlight and some very high powered speaker systems can destroy objects by extreme vibrations i did the research sound is a very effective weapon if enginered and deployed properly.
What kind of weapon does not exist in the mod that doesn't already? What kind of niches are not already filled? For example, we don't have any sort of dedicated grenade launcher weapon, only the thing stuck to the underside of the M50 Assault rifle. We're also quite lacking in Skrith heavy weapons and grenades. We also don't have any sort of claymore anti-personnel weapon, which I would like to see, maybe as an improvement to the FP9 bomb. Another thing to consider is whether or not the weapon makes any sort of sense. Is it possible in this universe? Would it be prohibitively expensive to produce? For example, your weird "THE SUBCHEL MXTT" weapon sounds incredibly weird and expensive to create. It does not fit in at all with the other guns. A submachine-gun that creates black holes that suck in everything within a 75 foot radius? Not only does it sound ridiculous, but incredibly overpowered as well. One of your other ideas, the "S27 ORION SNIPER RIFLE", is a 3-barreled sniper that also shoots lasers? For one thing, how can a weapon fire 3 lasers and 3 bullets at the same time from the same 3 barrels? Also, firing 3 .50 cal sniper bullets at the same time would really kill your arm. The sonic cannon thingy makes a little more sense, but sound really doesn't rupture organs or cause earthquakes. Even if it did, wouldn't such a weapon injure or destroy the wielder as well? and on another note:the gun wouldnt hurt the user cuase the user is never exposed to the sound since it is directional sound so only the object or person in the line of fire is effected |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 3:52 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
here are some examples of sound damage by scale Examples of sound pressure and sound pressure levels Source of sound sound pressure sound pressure level pascal dB re 20 µPa immediate soft tissue damage 50000 approx. 185 threshold of pain 100 134 hearing damage during short-term effect 20 approx. 120 jet engine, 100 m distant 6–200 110–140 jack hammer, 1 m distant / discotheque 2 approx. 100 hearing damage during long-term effect 0.6 approx. 90 major road, 10 m distant 0.2–0.6 80–90 passenger car, 10 m distant 0.02–0.2 60–80 TV set at home level, 1 m distant 0.02 ca. 60 normal talking, 1 m distant 0.002–0.02 40–60 very calm room 0.0002–0.0006 20–30 leaves noise, calm breathing 0.00006 10 auditory threshold at 2 kHz 0.00002 also see:http://en.wikipedia.org/wiki/Sonic_weaponry |
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| Author: | Kaboodles [ Sat Jun 30, 2007 3:54 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Research into directional sound weapons is intended to make a nonlethal crowd-control weapons, when you want to get rid of someone without killing him. Bullets can rupture organs and shatter windows much more cheaply and effectively. On another note, you really ought to take the time to format your posts. Grammar and punctuation, capitalization, etc. |
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| Author: | Yokelassence [ Sat Jun 30, 2007 4:31 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Im having alot of trouble getting a clear image of just what these ideas are and what they do, all I can read is DFDJFDKFS:FKSLFJSDLFJDIOVHJOVUSUSJFKFUKSDFKJVDJKGFDJBDF and thats about it. [size=20px]Good ideas presented badly sound like bad ideas[/size] Now that we have understood this I would like to recommend the following posting format for your ideas Mr. CEO_KAZUYA_MNT if you would be so kind
Name: State the weapons name first before anythign else History: Add the backstory of the weapon in its own little paragraph. Keep it seperate from the facts Basic desciption: Here you state what the weapon pretty much is overall. Is it a sniper rifle? Rocket launcher? etc Primary fire: State here clearly what primary fire does, explain what comes out of the gun barrel and everything it could possibly do, we want to know how much damage it does, how fast it fires, what colour it is, what we would use it for and everything. Be as descriptive as possible Also at this point state what fire modes are available such a burst fire or full-auto Secondary fire: State here clearly what secondary fire does, explain what comes out of the gun barrel and everything it could possibly do, we want to know how much damage it does, how fast it fires, what colour it is, what we would use it for and everything. Be as descriptive as possible Special abilities Are there any special abilities? What do they do? Ammunition: is there anything about the ammo we need to know about? Do we just pick it up or is there more to it? How much ammo can we collect and how much comes in packs? And thats just the gist of it, theres still alot you need to explain, particulary in terms of balance. I suggest you also take a look at the idea registry and check out some idea that have already been made |
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| Author: | Bjossi [ Sat Jun 30, 2007 4:41 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
CEO_KAZUYA_MNT wrote: here are some examples of sound damage by scale
Examples of sound pressure and sound pressure levels Source of sound sound pressure sound pressure level pascal dB re 20 µPa immediate soft tissue damage 50000 approx. 185 threshold of pain 100 134 hearing damage during short-term effect 20 approx. 120 jet engine, 100 m distant 6–200 110–140 jack hammer, 1 m distant / discotheque 2 approx. 100 hearing damage during long-term effect 0.6 approx. 90 major road, 10 m distant 0.2–0.6 80–90 passenger car, 10 m distant 0.02–0.2 60–80 TV set at home level, 1 m distant 0.02 ca. 60 normal talking, 1 m distant 0.002–0.02 40–60 very calm room 0.0002–0.0006 20–30 leaves noise, calm breathing 0.00006 10 auditory threshold at 2 kHz 0.00002 also see:http://en.wikipedia.org/wiki/Sonic_weaponry I understand assembly better than that. What the hell is sound pressure, and what do all those numbers mean? |
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| Author: | Kaboodles [ Sat Jun 30, 2007 5:16 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Also, sound energy reflects off walls. Even if the energy was well directed, it could still bounce back to kill the wielder. |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 11:06 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Yokelassence wrote: Im having alot of trouble getting a clear image of just what these ideas are and what they do, all I can read is DFDJFDKFS:FKSLFJSDLFJDIOVHJOVUSUSJFKFUKSDFKJVDJKGFDJBDF and thats about it. fixed it lol i think
[size=20px]Good ideas presented badly sound like bad ideas[/size] Now that we have understood this I would like to recommend the following posting format for your ideas Mr. CEO_KAZUYA_MNT if you would be so kind Name: State the weapons name first before anythign else History: Add the backstory of the weapon in its own little paragraph. Keep it seperate from the facts Basic desciption: Here you state what the weapon pretty much is overall. Is it a sniper rifle? Rocket launcher? etc Primary fire: State here clearly what primary fire does, explain what comes out of the gun barrel and everything it could possibly do, we want to know how much damage it does, how fast it fires, what colour it is, what we would use it for and everything. Be as descriptive as possible Also at this point state what fire modes are available such a burst fire or full-auto Secondary fire: State here clearly what secondary fire does, explain what comes out of the gun barrel and everything it could possibly do, we want to know how much damage it does, how fast it fires, what colour it is, what we would use it for and everything. Be as descriptive as possible Special abilities Are there any special abilities? What do they do? Ammunition: is there anything about the ammo we need to know about? Do we just pick it up or is there more to it? How much ammo can we collect and how much comes in packs? And thats just the gist of it, theres still alot you need to explain, particulary in terms of balance. I suggest you also take a look at the idea registry and check out some idea that have already been made |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 11:07 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
oh and Bjossi this is sound pressure. Fluctuations in air pressure due to the presence of a sound. This sound pressure is expressed in units such as Pascals, microbars, or dynes/cm 2 Sound pressure is the pressure deviation from the local ambient pressure caused by a sound wave. Sound pressure can be measured using a microphone in air and a hydrophone in water. The SI unit for sound pressure is the pascal (symbol: Pa). The instantaneous sound pressure is the deviation from the local ambient pressure p0 caused by a sound wave at a given location and given instant in time. The effective sound pressure is the root mean square of the instantaneous sound pressure over a given interval of time. In a sound wave, the complementary variable to sound pressure is the acoustic particle velocity. For small amplitudes, sound pressure and particle velocity are linearly related and their ratio is the acoustic impedance. The acoustic impedance depends on both the characteristics of the wave and the medium. The local instantaneous sound intensity is the product of the sound pressure and the acoustic particle velocity and is, therefore, a vector quantity. The sound pressure deviation p is where F = force, A = area. The entire pressure ptotal is where p0 = local ambient pressure, p = sound pressure deviation |
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| Author: | CEO_KAZUYA_MNT [ Sat Jun 30, 2007 11:48 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
THE H6 Desintegrator. Weapon type:Pistol Weapon class:energy based molecular distortion/desintergrater class ls2 laser. History:the exact history of of this weapon is unknown,but it was first encoutered on the planet argon in the tropical city avalon,the 415th marine dividsion encountered first hand the power of the h6 which was primerly used by skrith officers,earth forces were humiliated in combat not knowing the new or rarely seen skrith pistol could bypass armor and shielding. the h6 desintergrater is exactly what its name implys it desintegrates atomic particles the weapon fires a greenish thin laser beem much like the skrith plamsa pistol in bw the beam does about 30dmg a shot and will burn the target and desintegrate them much like the link gun alt fire does,the h6 is a fallback weapon and should not be deployed as a primery means of attack also the gun is very short range. Primery fire:beam shot Secondary fire:switches on a laser sight that is purple that paints a targeted foe with a sort of beacon so that the hovering drone can attack it. Special mode:when switched the gun luanches a small blade that hovers and orbits the player and is like a mini circular saw blade that works as a body guard. |
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| Author: | Echo 419 [ Sun Jul 01, 2007 11:07 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Hey guys come on he's obviously new or something we should respect his ideas no matter how badly there punctuated at least he's giving ideas
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| Author: | Yokelassence [ Fri Jul 06, 2007 2:36 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Now this is interesting, a pistol that launches an attack drone. Tell us more about this drone.
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| Author: | Kaboodles [ Fri Jul 06, 2007 11:31 am ] |
| Post subject: | guns and other weapons that have some ownage qualities |
Heh. It's a Manhack from Half-Life 2. |
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| Author: | Echo 419 [ Fri Jul 06, 2007 1:17 pm ] |
| Post subject: | guns and other weapons that have some ownage qualities |
I have the manhack gun isn't anything special but is fun when you spawn rebel NPC's
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