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| Just a few variations for some weapons http://www.runestorm.com/forums/viewtopic.php?f=63&t=39295 |
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| Author: | Ganome [ Sun Jul 15, 2007 11:49 am ] |
| Post subject: | Just a few variations for some weapons |
Recently I have been thinking of some new features for some of the weapons. I think that if you use the lightning gun while covered in fuel, you should ignite yourself. I also think that another revolver with one barrel would make sense, but for the alternate fire, you put your hand in position to "fan" it therefore firing at a much faster rate at the expense of accuracy. |
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| Author: | Mr.UglyPants [ Sun Jul 15, 2007 11:51 am ] |
| Post subject: | Just a few variations for some weapons |
Great ideas Gnome. |
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| Author: | Ganome [ Sun Jul 15, 2007 12:17 pm ] |
| Post subject: | Just a few variations for some weapons |
I'm sure I had some others, but I can't remember them now.
And it's Ganome
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| Author: | Mr.UglyPants [ Sun Jul 15, 2007 1:42 pm ] |
| Post subject: | Just a few variations for some weapons |
Alright, sorry Ganome. Well i hope you can remember the rest of that stuff. |
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| Author: | Carsomyr [ Mon Jul 16, 2007 9:56 am ] |
| Post subject: | Just a few variations for some weapons |
Lightning gun idea makes sense. Revolver I approve of, though I'd really like to see a LeMat revolver in BW. |
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| Author: | Mr.UglyPants [ Mon Jul 16, 2007 10:31 am ] |
| Post subject: | Just a few variations for some weapons |
i want the current magnum to accutal fire 2 bullets with alt instead of the current way. cause it seems to no really be working. |
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| Author: | Kaboodles [ Mon Jul 16, 2007 4:51 pm ] |
| Post subject: | Just a few variations for some weapons |
Mr.UglyPants wrote: i want the current magnum to accutal fire 2 bullets with alt instead of the current way. cause it seems to no really be working.
It works pretty ok as it is, really. The only thing that might be wrong with it is that you can't hit with one bullet and miss with the other, or hit two different parts of the body with it, but it's not like those would be particularly common occurences anyway. And a LeMat revolver would be sick. It would fit really well with a "Ballistic Antiques" weapon pack or something. |
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| Author: | Mr.UglyPants [ Mon Jul 16, 2007 5:22 pm ] |
| Post subject: | Just a few variations for some weapons |
I still think it'd just be smarter to have it actually fire two bullets instead of one that has double power, cause as you said having 1 miss and the other maybe hit is way better than having both miss cause both are 1. |
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| Author: | DarkQuill [ Mon Jul 16, 2007 7:39 pm ] |
| Post subject: | Just a few variations for some weapons |
I'm not sure if mines bugged or not, but the magnum's special function makes the little orange dot appear, but it's just a target and not an actual laser sight. If its not, then maybe change it so it is a laser? It just seems a tad pointless from a distance. And I also like the Lightning Gun idea. It's a nice way to even things out. Though I suppose that means if someone has fuel on them and they get shocked, they'd ignite as well? |
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| Author: | Kaboodles [ Tue Jul 17, 2007 2:16 am ] |
| Post subject: | Just a few variations for some weapons |
DarkQuill wrote: I'm not sure if mines bugged or not, but the magnum's special function makes the little orange dot appear, but it's just a target and not an actual laser sight.
If its not, then maybe change it so it is a laser? It just seems a tad pointless from a distance. That is indeed how it's supposed to work, and I agree with turning it into a laser. Consistency is good. Although from a distance, it would probably be better to just use the iron sights, which should not take so dang long to pull up. Also, holding down the button for it doesn't make much sense either. |
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| Author: | Kaboodles [ Tue Jul 17, 2007 2:38 am ] |
| Post subject: | Just a few variations for some weapons |
DarkQuill wrote: I'm not sure if mines bugged or not, but the magnum's special function makes the little orange dot appear, but it's just a target and not an actual laser sight.
If its not, then maybe change it so it is a laser? It just seems a tad pointless from a distance. That is indeed how it's supposed to work, and I agree with turning it into a laser. Consistency is good. Although from a distance, it would probably be better to just use the iron sights, which should not take so dang long to pull up. Also, holding down the button for it doesn't make much sense either. |
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| Author: | DK [ Tue Jul 17, 2007 4:52 am ] |
| Post subject: | Just a few variations for some weapons |
I just like to see TWO BULLET HOLES when I fire my D49 Revolver's secondary fire. Thank you and good day. |
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| Author: | OCAdam [ Tue Jul 17, 2007 8:02 am ] |
| Post subject: | Just a few variations for some weapons |
I hope the D49's laser stays the way it is. That's one of the main reasons I like to use it, because of the ability to actually not be spotted when using that laser pointer. Makes for real good in BMR! I can get more headshots on zombies with it than I do with any full laser'd weapon. So.... how about the ability to change all lasers to have either a full, or just a dot, laser in the BW mut menu? |
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| Author: | Kaboodles [ Tue Jul 17, 2007 9:21 pm ] |
| Post subject: | Just a few variations for some weapons |
OCAdam wrote: I hope the D49's laser stays the way it is. That's one of the main reasons I like to use it, because of the ability to actually not be spotted when using that laser pointer. Makes for real good in BMR! I can get more headshots on zombies with it than I do with any full laser'd weapon.
So.... how about the ability to change all lasers to have either a full, or just a dot, laser in the BW mut menu? Well see, that's the thing. It's supposed to be a trade-off between pinpoint accuracy and stealth. As is, there's little reason not to use the dot thing. What I would like to see is a glare effect with the laser. Point it at his face, and the laser blinds his eyes. |
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