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XWI- New weapon ideas
http://www.runestorm.com/forums/viewtopic.php?f=63&t=39389
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Author:  SX [ Tue Jul 17, 2007 9:52 am ]
Post subject:  XWI- New weapon ideas

different than usual, instead of a new weapon, i will post updates or new stuff to the old weapons

X3- Pistol shot- made by DK

on the very bottom of the knife is the barrel and one of loops is the trigger, pressing the trigger will shoot the .50 cal round. but is horribly inaccurate, takes a while to reload, and has to be hold with two hands for stability.


ESK43- Thrust-made by me

a small thrust would be special 2, it adds another jump to the dodge jump making you go farther, it also allows you to hurt the person at a distance.


A909- grapple chain- made by me

one of the claws has a grappling chain, allows to hook on objects, items, even vehicles (land skiing FTW!)


M806- pistol whip-made by bulska?

too easy too say, whack someone in the face.


RS10- Clip increase- made by Kab

a clip increase to 15


AM67- more powerful flash- made By OCAdam

a more powerful flash that lasts longer and is bad for you.


D49- speed loader and Holy water rounds- made by OCAdam and Me

bullets on a speed loader, also Holy Water rounds for destroying aliens and nightmares.


59-gyro stabilizer- made by Baklajan


special 2 attaches a gyro stabilizer thats powerful, but is semi auto and has to be cocked each shot.


Xrs10- paint job and clip increase- made by Kab and me (kab made the clip increase, i made the paint job)

a clip increase to 36 and a new black paint job


XK2- scope- made by me

just a scope to zoom on enemies


Mrt6- exploding shells- made by OCAdam


a new ammo type that is really powerful but has a lot of recoil


A42- spikes on top- made by me

spikes on top add melee capability, just swing by the side and you smack with a prejudice.


M763- grenade rounds- made by me

these rounds are extremely powerful but hold less rounds, has bad recoil, and changing ammo requires pump the grip, a lot


mrs138- tazer damage increase- made by kab?

increases tazer damage and stuns them longer.


M290- Exploding rounds- made By OCAdam


read Mrt6.


M50- scope and new grenade round- made by OCAdam and me

scope is for zooming in on people, a colored smoke grenade is for needing back up


A73- energy grenades- made By UP

an energy grenade that takes up more ammo but is powerful


Srs900- butt thrust- made by Bulska


a melee attack that is good for sneaking up or just beating the crap out of someone.

S-AR 12- yellow laser- Made by me

Yellow laser because red is overused


m353- Butt thrust- made by Bulska

read Srs900


m925- butt thrust- made by Bulska


read Srs900


XMV-850- backpack rip- made By DK

when the back is shot, bullets spill out, and you are forced to reload.


R78A1- bipod - made by me

the bipod is for sturdiness, which decreases inaccuracy and lessens recoil

R9- Scope- Made by me

Just a scope so you can see far and wide.


M75-TIC- rail catastrophic meltdown- made by DK

when the back is shot, a radioactive explosion is caused, terminating the user and anyone around.


G5- clip increase- made by OCAdam


with help from a gyro feeder, the clip is now 4


RX22A- fire to ice- made by me

special switches the tank of fire to a tank of ice- primary fires the ice- alt gives them a frozen whack from the barrel.


HVCMK9- electro fire- made by Ganome


when using the lightning gun while doused in fuel cause you to be on fire
.

grenades- grenade smack-made by me

whack someone with a grenade- but be warned, if the clip is out and use melee on someone, kerboom.


Mine- fire mine- made by Bulska?


switches mine to a fire mine- controls are the same but now has fire

FP9A5- Spikes- Made by Kaboodles


Just add spikes for when exploded, it gives enemies a deathbed...


GRS9- Normal Laser- Made By me


Just the normal pointing lase, Plus a scope


Redwood Rifle- Scope- Made by Me

A Scope to See far and wide


Wilson 41-DB- Different Color- Made By me


Just A black Color, That's all...


E-21: Extended Clip and Thermal Scope- Made By Me

Clip to 50, and a thermal scope to see through walls, but can't shoot through walls...


J2329- Pyro Shells- Made By Yokelassence


Shells that add area and less damage


JL-21- Extra Clip- Made By me

another 30 rocket clip making it 150


Nova staff and Dark Star- NONE

does it need any?

Author:  Mr.UglyPants [ Tue Jul 17, 2007 10:39 am ]
Post subject:  XWI- New weapon ideas

It would be so nice if you organized this whole thing a bit, made it more presentable, cause right now, its a pain to look at, make the topic words in bold or underline them, and make more space between ideas.

Storm X wrote:
R78A1- bipod and caliber increase- made by me

It is now a .50 cal sniper rifle, and the bipod is for sturdiness.


The R7 is already a 50 cal rifle, it might not look like it, but thats what the devs say (from waht i remember).

Author:  SX [ Tue Jul 17, 2007 10:54 am ]
Post subject:  XWI- New weapon ideas

updated.

Author:  OCAdam [ Tue Jul 17, 2007 10:54 am ]
Post subject:  XWI- New weapon ideas

Mr.UglyPants wrote:
It would be so nice if you organized this whole thing a bit, made it more presentable, cause right now, its a pain to look at, make the topic words in bold or underline them, and make more space between ideas.

Storm X wrote:
R78A1- bipod and caliber increase- made by me

It is now a .50 cal sniper rifle, and the bipod is for sturdiness.


The R78 is already a 50 cal rifle, it might not look like it, but thats what the devs say (from waht i remember).



Ammo pickups actually say it's a 42 cal for some reason.

'You picked up .42 HV Rounds for the R78"

Or something like that. It's 42 cal HV bullets.

Author:  Kien [ Tue Jul 17, 2007 11:10 am ]
Post subject:  XWI- New weapon ideas

The M50 scope shoudl really be there. It's annoying that you can't use the nice little screen on the back of the handle. Not sure if it really should be a scope though but maybe somethings else. The SRS is the snipy assault rifle. The M50 shouldn't be. Come up with some idea for what the screen could do! :D

Author:  Mr.UglyPants [ Tue Jul 17, 2007 12:51 pm ]
Post subject:  XWI- New weapon ideas

The screeen is for looking through a camera that is deployed when your near a wall and pressing special function.

Author:  OCAdam [ Tue Jul 17, 2007 2:32 pm ]
Post subject:  XWI- New weapon ideas

Kien wrote:
The M50 scope shoudl really be there. It's annoying that you can't use the nice little screen on the back of the handle. Not sure if it really should be a scope though but maybe somethings else. The SRS is the snipy assault rifle. The M50 shouldn't be. Come up with some idea for what the screen could do! :D


Hit your special function key near a wall with the M50! I found something the screen can do! :P

joking around = priceless

Author:  Captain Xavious [ Tue Jul 17, 2007 5:16 pm ]
Post subject:  XWI- New weapon ideas

Storm X wrote:
D49- fan- made by Ganome

a faster shot but has decreased in accuracy, but gained speed and more damage


Actually, I thought he said it'd be better for a new revolver, and it wouldn't have more damage, just faster fire rate. :)

Author:  SX [ Tue Jul 17, 2007 5:57 pm ]
Post subject:  XWI- New weapon ideas

updated the revolver

Author:  Bjossi [ Tue Jul 17, 2007 6:30 pm ]
Post subject:  XWI- New weapon ideas

I like the XMV-850 idea regarding the backpacks, the idea for the Mk9; but the rest? Why the hell increase belt size of the big machineguns to 200/100 instead of 100/50? They are already powerful enough.

Author:  SX [ Tue Jul 17, 2007 6:33 pm ]
Post subject:  XWI- New weapon ideas

Updated Mg's

Author:  SX [ Thu Jan 10, 2008 4:36 pm ]
Post subject:  XWI- New weapon ideas

Edited the list, now has R9 and S- AR 12

Author:  Kaboodles [ Thu Jan 10, 2008 7:29 pm ]
Post subject:  XWI- New weapon ideas

The R9 would be awesome with a bayonet and rifle grenades.

Author:  zer0 [ Thu Jan 10, 2008 7:54 pm ]
Post subject:  XWI- New weapon ideas

SX wrote:
RX22A- fire to ice- made by me

special switches the tank of fire to a tank of ice- primary fires the ice- alt gives them a frozen whack from the barrel.


perhaps you could make the RX22A run on highly pressurised NO2, or maybe even create a new weapon which is pretty much the same weapon but different textures.

Author:  SX [ Fri Jan 11, 2008 1:27 pm ]
Post subject:  XWI- New weapon ideas

I already created a Liquid Nitrogen thrower.

This idea stays, no doubt.

Edit- i forgot i had put the upgrades for the R9 and SAR 12 on the list...

Author:  zer0 [ Fri Jan 11, 2008 9:40 pm ]
Post subject:  XWI- New weapon ideas

SX wrote:

X3- Pistol shot- made by DK



there used to be a defensive weapon called an apache which was used in the 1800's or something.


it looked like this...
[br][img width=399 height=312]../../files/public/1200109101_510_FT39389_1578-d.jpg[/img]

and could be folded out to this...[br][img width=407 height=209]../../files/public/1200109155_510_FT39389_1578.jpg[/img]

Author:  Treadhead [ Fri Jan 11, 2008 9:46 pm ]
Post subject:  XWI- New weapon ideas

Erm, how does it shoot? I only see one thing that looks vaguely like a trigger on the bottom but it isn;' in the proper position for use... Also has a no barrel it looks. Could be like a pepperbox, but I dunno.

Author:  SX [ Thu Jan 17, 2008 1:16 pm ]
Post subject:  XWI- New weapon ideas

Dunno.

I edited the List again, the rest should be up till the Time I get Home.

Author:  CEO_KAZUYA_MNT [ Thu Jan 17, 2008 2:07 pm ]
Post subject:  XWI- New weapon ideas

thats cool i bipod for the r78 i know this is a bit off topic but how much is it to sponsor weapons for bw?

Author:  Kaboodles [ Thu Jan 17, 2008 7:51 pm ]
Post subject:  XWI- New weapon ideas

Bulska's Sentry gun was $200. Of course, it was a lot more complicated than most weapon ideas.

A bipod for the R78 would really be unnecessary, considering BW's aiming system. It would only be useful if there was a constant weapon movement from your breathing, arms, etc. As is, if you just hold still and crouch, there's no movement at all.

Author:  SX [ Thu Jan 17, 2008 8:27 pm ]
Post subject:  XWI- New weapon ideas

Eh...

The list is edited again...

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