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| UWS IV - Cryon Energy Assimilator http://www.runestorm.com/forums/viewtopic.php?f=63&t=43641 |
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| Author: | Miracle Matter [ Mon Oct 08, 2007 3:05 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Cryon Species 827V9R, Type-VII (Hand-Portable Weapon): Assimilator -Concept: This idea stems from the cryon rocket launcher thread and the healing device buried somewhere on this board. It's not as much an engineered weapon as an actual living, breathing Cryon, with the ability to siphon, convert, and emit many different types of energy. This organism was discovered on a small, dark planet in the Skrith planetary system, and despite its blindness proved more than capable of sucking unwary soldiers cold and dead in seconds. Several specimens were hastily captured and transported to Cryon biologists, the genetics specialists of the Skrith empire, who wasted no time in taming and building upon this organism, turning it into another strain of Cryon weapon. -Description: Being an actual living organism, this thing is obviously very different from any other BW fare. It's shaped vaguely like a large centipede lying on top of your wrist, dark brown in color, and ringed with pulsing tendrils running from its glowing resevoir organ near the back to somewhere near the front end. This thing is equipped with a long tentacle capable of directly transferring energy to and from other objects, and several sensory patches on the legs that cling to the wielder's wrist and hand, which are used to "fire" the weapon. The Assimilator is genetically coded to act as a weapon, so it is physically incapable of, say, getting angry and running away. -Primary Fire: Lashes forward with the assimilator's siphoning tentacle. If you connect with an enemy, the assimilator will start leeching the various forms of energy in the victim's body (kinetic, thermal, electrical, etc.), draining around 30 hp/second. For every 3 damage done, the assimilator gains 1 unit of "ammo." Thanks to Cryon ingenuity, attaching the tentacle to a teammate will heal them for 10 hp/second, consuming an equal amount of ammo (it cannot repair vehicles or nodes, however). This tentacle has a certain amount of "bend" to it, meaning your aim doesn't have to be perfect once you land the first hit. -Secondary Fire: During the process of taming and coding this creature, the Cryon added several biomechanical enhancements, allowing it to put the energy it leeches to use in ways other than healing allies. Switching firemodes selects what the secondary fire does. (Any ideas for these modes would be appreciated.) -Firemodes: Cycles between the assimilator's secondary fire modes. ---------------Bioelectric: Generates a powerful electical jolt, doing minor damage to everyone in a small area around the wielder and stunning them for a moment (blurred vision, slowed movement). Can be charged up to hit a larger area, but the actual effect remains the same. Uses 2-10 ammo depending on charge. ~20 damage to everyone in range. ---------------Chemical: Mixes and spits globs of volatile chemicals that ignite on contact with air. These shots stick to the first person or other solid object they hit, burning it and anyone nearby for several seconds (think "flaming bio-rifle"). Each shot consumes 3 ammo. ~45 burn damage with a direct hit. ---------------Kinetic: Fires off a salvo of barbed spines normally hidden under the Assimilator's exoskeleton, not unlike an organic shotgun. The spines have a tendancy to ricochet and they also cause a high amount of knockback. Costs 5 ammo. ~100 damage if all shots connect. -Special Function: Drains ammo from the assimilator at a rate of 5/second, healing you for an equal amount. -Reload: Drains from your own life pool to recharge the assimilator. Life is drained at a rate of 5/second, generating an equal amount of ammo. Be warned that you can kill yourself by doing this, so use it with care. -Ammo Type: This weapon is unusual in that it does not have dedicated ammo pickups. This is due to the fact that its design makes all health packs act as ammo pickups. It does however come loaded with 50 units of ammo when first picked up. The Assimilator can hold up to a maximum of 200 energy. ----------------------------------------- This is what I think of when I remember the devs' descriptions of the Cryon as masters of genetic engineering and biological manipulation. The main function of the assimilator is obviously to leech, heal, and transfer health to wherever it is needed any away from where it isn't wanted. While the secondary fire modes are effective and can be used as the primary source of damage, they are very ammo-intensive and will quickly run the weapon dry. They are therefore intended as defensive mechanisms allowing you room to leech freely. Constructive criticism welcome!
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| Author: | Kien [ Mon Oct 08, 2007 3:16 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
I'm not sure if sci-fi organic weapons fit into BW but they are still very cool if made right. This thing is quite unique and interesting. Not too powerful and I like the heal and life drain ammo ideas. Pretty fluffy explanations too. :3 If one likes bio-weapons in BW I find things very nice. What is fire modes? Prim/sec/special function there is, but what is Fire Modes? I think 50 extra hp would be nice. 100 sounds too much. You get an effective weapon and super health in one. :/ |
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| Author: | SX [ Mon Oct 08, 2007 3:16 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
where's the cool death messages? |
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| Author: | Bulska [ Mon Oct 08, 2007 3:27 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Very nice and tactical idea! I love it
Perhaps you can add a fire mode, that it fires frozen air needles. Because the Assimilator has an organ capable of super-cooling stuff, while at the same time form them in the right razor sharp spiky shape. Then the frozen needle is quickly loaded in the gun and it fires it. Ofcourse the needle melts in time... so special stuff would be usefull: refire rate of about 5 needles a sec. Max damage about 15 damage, but the further the enemy is away, the less damage is done because it melts. And ofcourse, if the damage reaches 0, the needle would dissapear. When impacting into something, it shatters, launching many tiny air-ice fragments all over the place (just a small explosion radius, to simulate the hundreds of fragments.) But, if it impacts a fleshy, sandy or other more soft surface, it pins itself in the ground, standing harmless, melting for the time remaining. (maybe you can make it so, that the needles stick in people, harming them for small damage for half the remaining melt time.) The painfull thing about these needles is that they're sharp and extremely cold. But fragile projectiles. Thats why they shatter on impact of something. This firemod is usefull for close combat, as the needles would be extremely strong that way, and also if there are walls around, you can have a little extra effect of ice fragments flying around. Perhaps this firemod is a little too offensive, but you can balance it so that people take cover from it. Well, about the whole weapon itself, its unique and I can't wait to shoot it around. |
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| Author: | Bulska [ Mon Oct 08, 2007 3:29 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Kien wrote: What is fire modes? Prim/sec/special function there is, but what is Fire Modes? If you hit (normally) X while holding a Fifty-9, you can change it from Full Automatic, to Semi Automatic and Burst Fire (3 bullets in a row). It works for many guns, like the minigun changes its Rounds Per Minute, and you can have full automatic pistols. |
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| Author: | Miracle Matter [ Mon Oct 08, 2007 3:29 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
I know biological weapons seem out of place at first, but really, they're inevitable after hearing the devs' descriptions of the Cryon and their dedication to the Skrith. And about the firemodes: this thing has a number of minor weapons built into it, which you fire with the alt-fire button. Switching firemodes cycles which one will fire when you press alt-fire. Added an attempt at backstory and tweaked some numbers. Storm X wrote: where's the cool death messages?
D'oh! Not sure how I forgot those, but I'll wait until I have a more finalized version to add death messages. |
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| Author: | Captain Xavious [ Mon Oct 08, 2007 3:37 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Kien wrote: I'm not sure if sci-fi organic weapons fit into BW but they are still very cool if made right. ShadowBlade wrote: Cryons: A Skrith ally, they like robotics, cybernetics and bio-engineering.. They "grow" their warriors exactly to spec, and combine them with whatever machine parts they need.. EG; a cryon warrior will be designed, then grown in a lab, to fit into whatever machinery it needs, and fitted with guns and such... basically they use A.I and advanced robotics for lots of things..
A terran RPG, will launch a rocket, which explodes on impact.. a Cryon rocket, involves a grown bio-mechanical being, outfitted exactly for anti-vehicle purposes.. the thing would have a drill like device for drilling into the target, then an explosive device for detonating when in deep enough. essentially, cryons grown their warriors and weapons to spec, Anyways, very cool idea. Need to read over the minor parts yet, but i got the basic idea. Very cool.
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| Author: | Miracle Matter [ Tue Oct 09, 2007 3:32 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
I'm happy to see a positive response to this idea. I'm also well aware that my weapons and descriptions are pretty convoluted, so I try to make them as clear as I can. Topic post updated. Added another altfire mode, filled in some details, and added rough damage estimates for most attacks. |
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| Author: | Yokelassence [ Tue Oct 09, 2007 7:07 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
I am a sci-fi geek (I have the super futuristic weapon ideas to prove) and beleive me that organic weapons can fit into BW just as much as the Skrith do. Sci-fi is about the combination of imagination meeting possiblity, as long as you provide a good story behind it the idea will fit. Now for those death messages: Abaddon sucked Arclite dry with the assimilator Abaddons assimilator devoured Arclite Abaddons assimilator turned Aclite into a prune Arclite made suitable Assimilator chow Abaddons assimilator developed a taste for Arclite Abaddon Leeched himself Abaddon assimilated himself Arclite became one with Abaddons assimilator (bioelectric) Abbadon zapped Arclite with the assimilator Abbadon roasted his assimilators dinner for it. Abaddons assimilator prefured Arclite cooked Abaddon was fried by his own assimilator (chemical) Arclite circulated assimilator venom Abbadon poisoned Arclite with the assimilator Arclite got fatally drunk of Abbadons assimilator Abbadon got hooked on his assimilators harmful substance (kinetic) Abbadon turned Arclite into swiss cheese with the assimilator Abbadons assimilator had a mind of its own... Arclite was impaled by Abbadons spines Abbadon used Arclite for a pincushion Abbadons spines were returned to sender |
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| Author: | Treadhead [ Fri Jan 11, 2008 5:38 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Finally managed to find this! Been a while since I saw this. Anyways, I love this idea. Would love to fry, poison, impale and drain enemies with this lil' bugger. Please sponsor this at some point, this is a quality concept. |
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| Author: | zer0 [ Fri Jan 11, 2008 9:30 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
i once played a mod that had a gun that could drain the health of the person hit, or could drain the adrenalin. i think it was called the parasite or something from the weapons of evil, i havent used it in a while, probably since i discovered BW. |
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| Author: | CEO_KAZUYA_MNT [ Sat Jan 12, 2008 7:56 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Yokelassence wrote: I am a sci-fi geek (I have the super futuristic weapon ideas to prove) and beleive me that organic weapons can fit into BW just as much as the Skrith do. lol man nice death messages
Sci-fi is about the combination of imagination meeting possiblity, as long as you provide a good story behind it the idea will fit. Now for those death messages: Abaddon sucked Arclite dry with the assimilator Abaddons assimilator devoured Arclite Abaddons assimilator turned Aclite into a prune Arclite made suitable Assimilator chow Abaddons assimilator developed a taste for Arclite Abaddon Leeched himself Abaddon assimilated himself Arclite became one with Abaddons assimilator (bioelectric) Abbadon zapped Arclite with the assimilator Abbadon roasted his assimilators dinner for it. Abaddons assimilator prefured Arclite cooked Abaddon was fried by his own assimilator (chemical) Arclite circulated assimilator venom Abbadon poisoned Arclite with the assimilator Arclite got fatally drunk of Abbadons assimilator Abbadon got hooked on his assimilators harmful substance (kinetic) Abbadon turned Arclite into swiss cheese with the assimilator Abbadons assimilator had a mind of its own... Arclite was impaled by Abbadons spines Abbadon used Arclite for a pincushion Abbadons spines were returned to sender |
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| Author: | SHAD0Wdump [ Sat Jan 12, 2008 8:19 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Agreed, my favorite is,Abaddons assimilator turned Aclite into a prune.
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| Author: | Treadhead [ Sat Jan 12, 2008 8:29 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Miracle Matter, Do you have any plans to sponsor this? Actually, is he even still on the forums? |
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| Author: | Miracle Matter [ Sun Jan 13, 2008 12:46 am ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
I'm still lurking here, I just don't post very often. As for sponsoring, I'd love to get some of my ideas into BW, but spare change is hard to come by in college, so it's possible at some point, but not likely soon. |
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| Author: | Treadhead [ Sun Jan 13, 2008 1:09 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Hoping for it at some point so I can get some action with this wierd Bio-weapon, really is great. |
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| Author: | SHAD0Wdump [ Sun Jan 13, 2008 1:21 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
The potential tactics this thing present are staggering,i personally wouldn't care if it ruined the style of BW.(which is unlikely,seeing as it fits in so well with the story) |
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| Author: | potvin121 [ Thu Jun 05, 2008 10:47 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Kien wrote: I'm not sure if sci-fi organic weapons fit into BW but they are still very cool if made right.
This thing is quite unique and interesting. Not too powerful and I like the heal and life drain ammo ideas. Pretty fluffy explanations too. :3 If one likes bio-weapons in BW I find things very nice. What is fire modes? Prim/sec/special function there is, but what is Fire Modes? I think 50 extra hp would be nice. 100 sounds too much. You get an effective weapon and super health in one. :/ i respectfully dissagree the 3 shirth weapons are in my top 5 weapons |
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| Author: | SHAD0Wdump [ Thu Jun 05, 2008 11:26 pm ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
Ahem... Prepare for the relentless onslaught of insults and purgatory. |
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| Author: | OCAdam [ Fri Jun 06, 2008 6:40 am ] |
| Post subject: | UWS IV - Cryon Energy Assimilator |
potvin121 wrote:
We have a rule of not bumping very old topics unless for a very good reason man! Examples are if you were the topic starter, or you get lucky and the topic starter had forgotten about the topic but wishes to continue the topic (which one member did for my BWv21realistic mod, and now I'm 175% farther!). |
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