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| F7 Flashbang/Smoke Grenade http://www.runestorm.com/forums/viewtopic.php?f=63&t=49130 |
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| Author: | OCAdam [ Wed Jan 02, 2008 5:48 pm ] |
| Post subject: | F7 Flashbang/Smoke Grenade |
Something more simple and already suggested, I thought we could have a flashbang with a twist: it's also a smoke grenade. So when you get flashed, you then have to deal with the smoke afterwards. Bots should be first blinded by this, and then unable to see through this smoke, and anything behind that smoke. I think you should be able to carry a max of 8, and the smoke will last for about 15 seconds, so it's not just another useless weapon. |
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| Author: | Kaboodles [ Wed Jan 02, 2008 9:20 pm ] |
| Post subject: | F7 Flashbang/Smoke Grenade |
I dunno about this. Sure the enemy gets blinded by the flash, but then everyone is blinded by the smoke. The initial flash and bang would be more than enough to disorient the enemy. Even if they look away from the flash, the very loud bang disturbs fluids in the semi-circular canals in your ear, completely throwing off your balance. The smoke would simply make it harder for the user to finish off his disoriented targets. |
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| Author: | Kien [ Thu Jan 03, 2008 4:12 am ] |
| Post subject: | F7 Flashbang/Smoke Grenade |
I'm not sure if I would like such things in UT. :/ |
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| Author: | P_Colossus [ Thu Jan 03, 2008 7:19 am ] |
| Post subject: | F7 Flashbang/Smoke Grenade |
I would like to see 2 separate grenades (smoke and flashbang) Especially smoke, there was so many moments when i needed it, but it must be capped to 3 so no one will spam with it so much that it will make your PC to explode. |
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