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| Psi-Vial http://www.runestorm.com/forums/viewtopic.php?f=63&t=56606 |
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| Author: | Chieftain [ Fri Apr 25, 2008 10:52 am ] |
| Post subject: | Psi-Vial |
MED/SCI/PSI/DATABASE-ARCHIVE0#45 PSIONIC VIAL Chemical Description: Medicine Name: PsiVial Medicine Type: Psionic Accelerator Created By: Luminec Industries 1st: Use 2nd: Change Vial 3rd: Stab Attack 4rd: n/a -----------------------Powers That Can Be Gained By Vial-------------------------------------------------------------- Power Name: Electrokinesis Power Type: Electric Abilities 1st: Cast ElectroBall 2nd: Override Machines (Hijack Vehicles,Etc) 3rd: Charge 4th: Cast Lighting Power Name: Pyrokinesis Power Type: Fire Abilities 1st: Cast Fireball 2nd: Cast Flame 3rd: Cast Flame Wall 4th: Charge Power Name: Telekinesis Power Type: Kinetic Abilities 1st: Push 2nd: Pull 3rd: Lift 4th: Grab Power Name: Kinetic Field Power Type: Defensive Abilities 1st: Shield Self 2nd: Cast Stasis Field (Stop Enemy's Movement For While) 3rd: Stasis Field (Can Stop Projectiles, Rockets, Beams) 4th: Rejective Shield (It Will Reject Any Projectiles) Power Name: Cyrokinesis Power Type: Ice Abilities 1st: Cast IceNeedles 2nd: Ice Wall 3rd: Froze Legs (It Can Stop Enemy's Movement For While) 4th: Cast Maelstrom (Froze Everything On Your Sight) |
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| Author: | SX [ Fri Apr 25, 2008 6:56 pm ] |
| Post subject: | Psi-Vial |
Sounds cool, will you also make Umbrakinesis? (control of darkness) |
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| Author: | Bjossi [ Fri Apr 25, 2008 8:42 pm ] |
| Post subject: | Psi-Vial |
I love the idea. Reminds me of System Shock 2, one of my all time favorites. |
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| Author: | Miracle Matter [ Mon Apr 28, 2008 9:39 am ] |
| Post subject: | Psi-Vial |
Hehe, one of the powers should be ferrokinesis, the control of iron and steel. Then you can shoot bullets
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| Author: | Chavez [ Mon Apr 28, 2008 10:09 am ] |
| Post subject: | Psi-Vial |
Bjossi wrote: I love the idea. Reminds me of System Shock 2, one of my all time favorites.
Yes, that was my first thought also. I never played the game but i watched the trailers too many times. |
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