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| Weapon Ideas http://www.runestorm.com/forums/viewtopic.php?f=63&t=60405 |
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| Author: | LuminousShadow [ Wed Jun 11, 2008 4:20 pm ] |
| Post subject: | Weapon Ideas |
AV73 Skrith Railgun (categorie: Skrith weapons) primary fire: shoots a static railbeam similar to the lightning gun secondary fire: shoots a robotcreature out of the magazine loader, which clinches 2 opponents and explodes *make it somewhat like Unreal 2 Drakk Laser, but with Skrith influences, the robot creature is the static generator and thus the ammo* A71 Skrith Bow (categorie: Skrith weapons) primary fire: shoots a double bladed Skrith arrow (special: can nail players against all kind of objects, including other players) secondary fire: melee attack with both bow ends, where blades are attached to AV71 Skrith Javelynn (categorie: Skrith weapons) primary fire: melee attacks, cutting and slashing secondary fire: chargable melee attacks, thrusting and slashing extra: throwing the javelynn, also chargable A75 Skrith Plasma Spitter (categorie: Skrith weapons) Primary fire: sprays liquid plasma Secondary fire: melee blade stab Extra: chargable plasma ball A76 Skrith Shredder (categorie: Skrith weapons) Primary fire: shoots a Skrith disc horizontally towards enemy Secondary fire: hold fire, then you will carry the Shredder differently, primary fire changes into a vertical disc launcher, press secondary again to carry it normally again Extra: Blade thrust (special: Thrust the blade horizontally in the player, then press primary fire to cleave the player in 2 pieces, thrust the blade vertically in the player, then press primary fire to rip open the players entire torso) AV79 Skrith Grenade (categorie: Skrith weapons) primary fire: throw grenade secondary fire: roll grenade extra: stick grenade into opponent, 5 seconds till explosion AV74 Skrith Parasite Rifle (categorie: Skrith weapons) primary fire: shoots a plasma ray infected with Tarydium secondary fire: shoots the Tarydium containing spiderdroid extra: similar to the shock combo, shoot the running spiderdroid with the primary fire to create a huge epidemic Tarydium explosion I will be focusing some more on Skrith weaponry first, don't worry, the other ideas I posted here are copied into my documents now
the reason I will be focusing more on Skrith is because: 1. I got requested to it by SX 2. Runestorm does lack a lot of Skrith weapons 3. The Skrith themselves interest me I'd hope to see the Skrith weapons all in 1 pack, and it made downloadable for UT2k4 But thats not my subject over here By the way, if I "stole" somebodies idea's I'm terribly sorry about that, I'm still new and have not read any posts around here, so if you think your idea is stolen by me, PM me about it, so we can figure something out, I would at least give you full credit for it, but evidence of the idea by you needs to be shown first thank you
I mean 6, sorry
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| Author: | SX [ Wed Jun 11, 2008 5:54 pm ] |
| Post subject: | Weapon Ideas |
It'd be nice to see some backstory, ammo, and damage. but your ideas are nice. |
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| Author: | LuminousShadow [ Thu Jun 12, 2008 8:57 am ] |
| Post subject: | Weapon Ideas |
allright let me work on that thnx, I thought those could be nice ones 2
would any1 mind if i studied some of the bwp weapons background stories and such so i can come up with stuff? |
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| Author: | Kaboodles [ Thu Jun 12, 2008 5:51 pm ] |
| Post subject: | Weapon Ideas |
It's about the only way to create a background that fits the setting. |
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| Author: | Sgt. Kelly [ Thu Jun 12, 2008 7:56 pm ] |
| Post subject: | Weapon Ideas |
Try not to double post. There's a small button in the top-right corner that lets you edit your posts. |
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| Author: | LuminousShadow [ Sat Jun 14, 2008 5:46 pm ] |
| Post subject: | Weapon Ideas |
Allright then, first up are the Skrith weapons AV71 Skrith Javelynn Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Fast melee attacks, cutting and slashing Secondary fire: Chargable melee attacks, thrusting and slashing Extra: Chargable throw attack Ammo: Thrown Javelynns can be picked up, can carry up to 4 Javelynns each time Damage: Primary damage: decent damage, minimum:15 % of health 25 % of armor maximum:30 % of health 25 % of armor Damage: Secondary damage: dependent from the strength of the charge, minimum:10 % of health 20 % of armor maximum:60 % of health 40 % of armor Damage: Extra: dependent from the strength of the charge, minimum: 35 % of health 40 % of armor maximum: 70 % of health 50 % of armor Backstory: A Skrith weapon used for ages on the Skrith home planet, used for primitive fishing and hunting in small swamp tribes, and weaponry in tribe conflicts, every Skrith warrior is able to fight like a master with the Javelynn, first contact came with the crash of a supply ship, when the crew members got slaughtered by a Skrith tribe, the weapon is favored by assassins, due to it's silence and melee abilities A71 Skrith Bow Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary Fire: Shoots a double bladed Skrith Arrow Secondary Fire: Melee attack with the ends of the bow Ammo: A71 Skrith Quiver (Holding 10 arrows each) Damage: Primary fire: Decent damage, minimum:25 % of health 30% of armor maximum:50 % of health 65 % of armor Damage: Secondary fire: Decent damage, minimum:30 % of health, 20 % of armor maximum:45 % of health, 35 % of armor Backstory: Humans encountered this weapon first when a supply ship crash landed onto the Skrith homeplanet, the ship crashed into a swamp, many of the crew members were nailed against the trees by small Skrith tribes, during the second war, Skrith assassins used this weapon for the decent attack power, and silence AV73 Skrith Railgun Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Shoots a static railbeam, with similarities to lightning, only sky blue colored Secondary fire: Shoots a spiderlike robot energy generator, the robot clinches to opponents and shortly after explode due to the unstable energy state Ammo: AV73 Skrith spider generators (3 spiders, holding 13 shots each) Damage: Primary fire: heavy damage, minimum: 75 % of health 40 % of armor maximum: 100 % of health 80 % of armor Damage: Secondary Fire: 100 % instant kill Backstory: Skrith warriors studied the technology of the humans during the first war, the Skrith engineers were specifically interested in robots, they made a prototype railgun and used energy charged spiderdroids as ammo, after some more experiments, the AV73 Railgun was born, many humans fell to this devastating weapon during the second war, including vehicles, because of the godlike power of the spiderdroids, the weapon is favored by Skrith anti vehicle warriors as wel as long ranged warriors, this weapon does not feature a melee attack function because it would not fit according to the military function of this weapon A75 Skrith Plasma Spitter Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Sprays a liquid plasma beam Secondary fire: Melee blade stab Extra: Chargable plasma ball Ammo: Skrith Plasma Container (50 shots each) Damage: Primary fire: Decent damage, 20 % of health and armor, continued beam Damage: Secondary fire: Decent damage, minimum:30 % of health, 20 % of armor maximum:45 % of health, 35 % of armor Damage: Extra: Dependent on strength of the charge, minimum:25 % of health and armor maximum:60 % of health 50 % of armor Backstory: The Skrith have proven to be a strong race, their intelligence about energy molecules have brought them to be one of humanities greatest dangers already, making them superior to the Skaarj, during the first war they studied human flamethrowers carefully, and making a prototype of their own, unfortunately, the Skrith can't handle fire, but they can handle plasma, they came with the Plasma Spitter, costing thousends of human lives in the second war A76 Skrith Shredder Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Horizontal disc / vertical disc launch Secondary fire: Toggle between horizontal / vertical aim Extra: Thrust with melee blades (special: Horizontal disc cleavage when thrusting horizontally, vertical disc cleavage when thrusting vertically) Ammo: A76 Skrith disc pack (containing 20 discs) Damage: Primary fire: Decent damage, minimum:30 % of health 30 % of armor maximum:50 % of health 50 % of armor Damage: Secondary fire: N/A Damage: Extra: Decent damage, 40 % of health 40 % of armor Damage: Special: Instant kill Backstory: Favoring sharp edged weapons, the Skrith transformed the human like Ripperdiscs into their own version, the Shredder, looking similar to the Skaarj Razorback but being far more superior has been proven during the second war, humans have encountered thousands of these weapons and feel a shiver running through their spines by just hearing its feared name AV74 Skrith Parasite Rifle Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Shoots a single Tarydium infested beam (health will drain a little afterwards, because of the tarydium poison) Secondary fire: Shoots the Tarydium contained spiderdroid, which will act like a spider mine Special: "Tarydium combo" shoot the spider mine with the normal beam and a Tarydium explosion will follow, infesting everyone in the radius, and instantly killing players close near the explosion Ammo: Tarydium containing spiderdroid pack (comes in 3 packs, containing 10 shots each) Damage: Primary fire: Decent damage, minimum:30 % of health 50 % of armor maximum:60 % of health 50 % of armor Damage: Secondary fire: instant kill Damage: Special: Heavy damage, minimum:90 % of health 50 % of armor maximum: instant kill Damage: infection: decent damage: draining from minimal 10 health to maximal 25 health, armor not affected Backstory: The Skrith are the most fearsome race known by humans, even the Skaarj strength gets crippled in comparison with the Skrith, Na Pali is familiar with the race to, the Skrith also became interested in Tarydium, they made some quick visits to the Rrajigar mines, slaying almost a hundred Skaarj on their search for the Tarydium, Skaarj believed that they were cursed by their gods when that one day passed by, the Skrith now have intelligence about Tarydium and its dangers, engineers came up with the Parasite Rifle during the second war AV79 Skrith Grenade Categorie: Skrith weaponry Manufacturer: Unknown Skrith Engineers Primary fire: Throw grenade Secondary fire: Roll grenade Extra: Thrust grenade into players, 5 seconds untill explosion Special: Grenades can be thrown into players if the sharp edge is going at the players Ammo: AV79 Grenade bundle (7 grenades in one bundle) Damage: Primary fire: Heavy damage, minimum: 75 % of health 75 % of armor maximum: instant kill Damage: Secondary fire: Heavy damage, minimum: 75 % of health 75 % of armor maximum: instant kill Damage: Extra: Explosion is an instant kill Damage: Special: Explosion is an instant kill Backstory: The Skrith are masters with sharp weaponry, their fast and limber bodies take them to a high level warrior class, Skrith engineers designed a plasmatic grenade which can be stuck into bodies, blowing soldiers to smithereens, the Skrith are fast enough to flee for the explosion, and limber enough to pass any obstacle on their way, the Skrith fighting with these grenades aren't called "Death Runners" for nothing |
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| Author: | SHAD0Wdump [ Sat Jun 14, 2008 6:15 pm ] |
| Post subject: | Weapon Ideas |
I like the idea of using spiderbots as ammo. |
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| Author: | SX [ Sat Jun 14, 2008 7:52 pm ] |
| Post subject: | Weapon Ideas |
Nice weapons, and Necris Brock is awesome. |
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| Author: | LuminousShadow [ Sat Jun 14, 2008 7:54 pm ] |
| Post subject: | Weapon Ideas |
SX wrote: Nice weapons, and Necris Brock is awesome.
yeah he sure is shall I focus some more on the Skrith? And then I mean focus on the models/skins, not the weapons or shall I continue with other weaponry? |
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| Author: | SX [ Sat Jun 14, 2008 8:01 pm ] |
| Post subject: | Weapon Ideas |
We are lacking skrith weapons. so if you would please make more skrith weapons, i'd be happy |
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| Author: | LuminousShadow [ Thu Jun 19, 2008 2:25 pm ] |
| Post subject: | Weapon Ideas |
next up, the weapons designed by humans LMS VII Crossbow Categorie: Rifles Manufacturer: Enravion Combat Solutions Primary fire: Shoots a galvanized steel arrow Secondary fire: Shoots 3 arrows at once Extra: Detonates explosives in the arrowtips Special: Can nail players against objects, or even against one another Ammo: LMS VII Quiver (containing 15 arrows each) Damage: Primary fire: Decent damage, minimum:35 % of health 30 % of armor maximum:50 % of health 40 % of armor Damage: Secondary fire: Heavy damage, minimum:80 % of health 75 % of armor maximum: Instant kill Damage: Extra: Instant kill Damage: Special: Nailing against objects = instant kill Nailing against other player = instant double kill Backstory: The war against the Skrith costs many human lives, but also a lot of money and gunpowder. Enravion thought up a plan bringing medieval times back in the war, developing a hightech crossbow. This has proven to be a bad ass weapon on the battlefield, costing many Skrith lives, but it's fast reload impossibilities makes it hard to attack waves. The weapon is a great choice for the silence, and the devastating damage done, which both make up for the slow reloading. |
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| Author: | Mr.UglyPants [ Thu Jun 19, 2008 3:25 pm ] |
| Post subject: | Weapon Ideas |
Half of those i've heard of like a year and a half ago. |
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| Author: | LuminousShadow [ Thu Jun 19, 2008 4:05 pm ] |
| Post subject: | Weapon Ideas |
Mr.UglyPants wrote: Half of those i've heard of like a year and a half ago.
oh, ok...sorry, i'm new and haven't seen everything yet, i'm just posting my ideas and see what could come of them, plus there isn't one in and maybe my idea of it can be discussed over so there would be a chance for it, anyways is there a rivet gun already? or a gun shooting a black hole? |
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| Author: | Mr.UglyPants [ Thu Jun 19, 2008 7:57 pm ] |
| Post subject: | Weapon Ideas |
No theres no rivet gun... but who the ♥♥♥♥♥ brings a rivet gun to a shotgun/ plasma/ rocket launcher fight (not me)? HL2 Episode 1 has a greande that turns into a black hole. |
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| Author: | Kien [ Thu Jun 19, 2008 10:11 pm ] |
| Post subject: | Weapon Ideas |
What is liquid plasma? You do realize that the whole splitting thing of the shredder would require new models with new animations for every single player model in the game? What would be the purpose of vertical blades besides... looks? |
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| Author: | SHAD0Wdump [ Fri Jun 20, 2008 3:08 pm ] |
| Post subject: | Weapon Ideas |
In the original unreal the razorjack when tilted on its side would have its blades move in a curved trajectory,good for confusing your opponents and getting blades in hard to reach areas. |
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| Author: | LuminousShadow [ Fri Jun 20, 2008 6:45 pm ] |
| Post subject: | Weapon Ideas |
SHAD0Wdump wrote: In the original unreal the razorjack when tilted on its side would have its blades move in a curved trajectory,good for confusing your opponents and getting blades in hard to reach areas. that's exactly what I mean, you can forget about the whole open ripping of the torso if it is too hard to make though Mr.UglyPants wrote: No theres no rivet gun... but who the ♥♥♥♥♥ brings a rivet gun to a shotgun/ plasma/ rocket launcher fight (not me)?
HL2 Episode 1 has a greande that turns into a black hole. I am talking about some gun creating a black hole. well, the rivet gun can be automatic and such, make it a machine gun firing rivets, then you have an interesting weapon, I can see what I can come up with |
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| Author: | Mr.UglyPants [ Fri Jun 20, 2008 7:34 pm ] |
| Post subject: | Weapon Ideas |
Hmm, well isn't BW have a whole mining corp? If so, the rivet gun would be pretty leet. |
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| Author: | Kien [ Fri Jun 20, 2008 10:55 pm ] |
| Post subject: | Weapon Ideas |
The razorjack 2nd fire id guided by the player. |
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| Author: | LuminousShadow [ Sat Jun 21, 2008 7:13 am ] |
| Post subject: | Weapon Ideas |
Mr.UglyPants wrote: Hmm, well isn't BW have a whole mining corp? If so, the rivet gun would be pretty leet.
you take the M290 shotgun, and texture the rivet gun slightly the same way, rough gun, yellowish colors for details, but of course a whole other model for it, I'm already thinking of 2 barrels, one firing rivets with adjustable fire modes (full auto, semi auto) and another one beneath the barrel firing a lot of red hot shrapnel like the flak cannon |
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| Author: | Mr.UglyPants [ Sat Jun 21, 2008 7:45 am ] |
| Post subject: | Weapon Ideas |
Could work. I smell a sponsor weapon. Anyone remember my Coiled Energy Weapons? Now those were kickass. Like Skrith tech gone up a whole notch and then some. Worked a bloody long time on that one. Agh... tis why i aint bothering with weapon ideas... thats all the ever are is ideas. |
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| Author: | LuminousShadow [ Sat Jun 21, 2008 8:41 am ] |
| Post subject: | Weapon Ideas |
Mr.UglyPants wrote: Could work. I smell a sponsor weapon.
Anyone remember my Coiled Energy Weapons? Now those were kickass. Like Skrith tech gone up a whole notch and then some. Worked a bloody long time on that one. Agh... tis why i aint bothering with weapon ideas... thats all the ever are is ideas. shall I get to work on my Rivet gun then?
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| Author: | Mr.UglyPants [ Sat Jun 21, 2008 12:10 pm ] |
| Post subject: | Weapon Ideas |
Do whatever you wan to. I aint going to tell u what to do, thats your job. |
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| Author: | uglyogre [ Sat Jun 21, 2008 1:29 pm ] |
| Post subject: | Weapon Ideas |
how will you release it though asin as a pack to latch onto bw or as an independent pack |
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| Author: | LuminousShadow [ Sat Jun 21, 2008 6:45 pm ] |
| Post subject: | Weapon Ideas |
uglyogre wrote: how will you release it though asin as a pack to latch onto bw or as an independent pack
not sure yet, and I can't release anything, don't have any experience with modding and what so ever, but my idea was at least to make it for UT2k4, and hopefully it would be designed for BW |
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| Author: | Mr.UglyPants [ Sun Jun 22, 2008 11:35 am ] |
| Post subject: | Weapon Ideas |
Talk to C Xavious, he and a few buddies are working on something for the Ut2k4 version of Bw. |
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| Author: | LuminousShadow [ Sun Jun 22, 2008 4:19 pm ] |
| Post subject: | Weapon Ideas |
Mr.UglyPants wrote: Talk to C Xavious, he and a few buddies are working on something for the Ut2k4 version of Bw.
ok thanks for the tip, still working on the rivet gun, should I try making some concept art to? I pretty much suck at drawing guns but yeah |
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| Author: | Mr.UglyPants [ Sun Jun 22, 2008 5:26 pm ] |
| Post subject: | Weapon Ideas |
Well, ask the new guy with that Halo avatar of MC being mexican and all... he knows how to concept |
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| Author: | zer0 [ Mon Jun 23, 2008 6:50 am ] |
| Post subject: | Weapon Ideas |
me??? im not that new, just read more than i post... and i change my avatar and sig frequently... <<< heh heh Mexican Chief anyway, if u want just provide some details and whatnot and i'll see what i can do... PM me... |
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| Author: | LuminousShadow [ Sun Aug 10, 2008 6:44 pm ] |
| Post subject: | Weapon Ideas |
***BASIC INFORMATION*** Weapon Name: XXT 94 Rivet Gun A.K.A: HotHead Manufacturer: Ether Mining Tools Modified by: Black & Wood Category: Assault Rifles Ammo: Modified rivets, 25 per magazine 3 magazines per ammo pickup Max Ammo: 9 spare magazines + the one using = 250 rivets Firing Modes Primary: Full Auto, Semi Auto, Burst of 3 Firing Modes Secondary: Spreading Shrapnel, Binded Shrapnel Iron Sights: Yes Primary Fire: Shoots a rivet Secondary Fire: Shoots metal shrapnel Extra: None Extra 2: None Special: Shrapnel bounces off all kinds of objects, still being harmfull to opponents Primary Damage: Minimum:15% of health, 20% of armor, Maximum:30% of health, 40% of armor Secondary Damage: Minimum: 50% of health, 40% of armor, Maximum: 75% of health, 80% of armor Special Damage: Minimum: 10% of health, 10% of armor, Maximum: 20% of health, 10% of armor *health is being calculated at 100, without counting additional N-Tov's and such, armor is calculated as 100 too* ***BACKGROUND STORY*** One thing starts another is what could be said about this devastating weapon. This is a makeshift weapon created by Ether Mining Tools, just to connect big pieces of metal. But who could've ever foreseen that Black & Wood bought the blueprints for the tool to modify it for warfare? Nor the Skrith nor the Humans saw that coming. Anyways the XXT 94 was created due to lack of time, the human weapon manufacturers didn't have enough time to design a whole new gun to use in warfare, however, Black & Wood still had a little workshop somewhere. A workshop providing mining tools for Ether Mining Tools. And of course one day the chief from B & W got special interest in the rivet gun Ether was providing. Underground mercenary engineers got a contract from B & W to make a proper weapon out of it. They modified it so there could be the use of different firing modes, plus they added a nice shrapnel launcher under the barrel. It might not be as effective as guns firing bullets, but the gun is a lot cheaper and it is , even though it's a mining tool, very accurate and fast firing, it has low recoil and is used by mercenary soldiers against the Skrith. ***APPEARANCE*** It lends it's design from 2 weapons, the first is the M290 Shotgun from BW, it mainly lends the color scheme, and the textures, also the multi ironsights on the end of the M290 barrel will be on the barrel of the XXT 94. The second weapon is the Unreal 2 Flamethrower, I think that will be the main inspiration for the gun model, not that it will be exactly the same, but it will have a lot of similarities. Of course there are some changed things, the barrels are longer than those from the flamethrower, the gun overall is longer, and it looks a little messy, like it's been through many fights already, so some burnmarks and cuts are already on it. It is being held by 2 grips, one is similar to the UT2K4 Minigun, at the rear end of the gun, it will only be upside down, the other one is similar to the BW Flamethrower and comes on the left side of the gun, that grip also contains the trigger for the rectangle shaped shrapnel launcher underneath the primary fire barrel, which is a cilinder. Furthermore Black & Wood placed a little crosshair on the upperleftside, similar to the one from UT2K4's AvRIL. ***DEATH STRINGS*** Primary Fire: Luminous' rivet gave Xan a warm feeling from inside Xan got industrialised through a valley of red hot rivets Xan got tortured by Luminous like a voodoo doll Luminous gave Xan a nice new hairstyle, unfortunately Xan had to pay his life (headshot) Xan got his eyes checked but they melted in the process (headshot) Luminous' HotHead gave Xan a HotHead for sure (headshot) Xan's crotch got stapled by Luminous' XXT Secondary Fire: Xan became a big lumpy shrapnel ball XXT chunks burned through Xan's armor with ease Luminous decided Xan's destiny, straight to the scrapyard Xan's head got replaced by a shrapnel chunk (headshot) Xan felt the heat from Luminous' XXT close by his neck (headshot) XXT chunks shredded right through Xan's helmet (headshot) Xan got a crotch job, it came out very ugly ***hope this is enough info*** |
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