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Nano Muscle Suit
http://www.runestorm.com/forums/viewtopic.php?f=63&t=74767
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Author:  OCAdam [ Mon Sep 22, 2008 9:36 pm ]
Post subject:  Nano Muscle Suit

Yeah, the one you got in Crysis... Maybe you could make this into a 'vehicle' that had anims similar to a normal human pawn. From there... I don't know how to get normal weapons to be brought out like normal gameplay... nor how to get an idea of how to code the suit abilities.

Cloak would be kinda simple to do. Maximum Speed, also simpler. Maximum Armor.... duh. But.... Maximum Strength.... how would you implement much of it? Just higher jumps and steadier aim only?

Author:  SHAD0Wdump [ Mon Sep 22, 2008 9:57 pm ]
Post subject:  Re: Nano Muscle Suit

Fists,extra weapon you get only when you are in the suit,two separate kinds.One for all modes besides strength,Primary punch,secondary grab?Maybe shoot lightning if you haven't any ideas...

Strength mode is basically mega punch,jump,steady aim.

Oh and if you can figure it out,throw weapon in strength mode would be fun :twisted:

Author:  OCAdam [ Tue Sep 23, 2008 1:06 pm ]
Post subject:  Re: Nano Muscle Suit

My main problem with strength mode's fists would be grabbing... Something else would have to do... Maybe we could try something like a super fist (yay, Bobobo) that takes a second to charge up. Then maybe you got yourself a fist attack that is an instant kill. Hell, you're pretty vulnerable while it charges!

Author:  SHAD0Wdump [ Tue Sep 23, 2008 3:58 pm ]
Post subject:  Re: Nano Muscle Suit

Maybe you could take a page from U4E's IAM?

Author:  OCAdam [ Tue Sep 23, 2008 5:10 pm ]
Post subject:  Re: Nano Muscle Suit

And what is that exactly?

Author:  SHAD0Wdump [ Tue Sep 23, 2008 6:22 pm ]
Post subject:  Re: Nano Muscle Suit

Think gravity gun.

Author:  zer0 [ Wed Sep 24, 2008 8:13 am ]
Post subject:  Re: Nano Muscle Suit

i think there's one problem with the gravity gun function, there's not really alot to push/throw around. I think that bashing the crap is the only way to go! :twisted:

Author:  OCAdam [ Wed Sep 24, 2008 8:16 am ]
Post subject:  Re: Nano Muscle Suit

The Grav Gun would be pretty useable in KF I know. There are a LOT of karma objects put into levels to let zombie hit you with those too. :o

Author:  zer0 [ Wed Sep 24, 2008 8:30 am ]
Post subject:  Re: Nano Muscle Suit

A gravity gun in KF... :twisted:

It would be good if there was mod, similar to KF, that had lots of stuff that UT2K4 doesn't have, such as lots of karma objects. Maybe thats set in with the story of the skrith and what not...

Author:  SHAD0Wdump [ Wed Sep 24, 2008 8:57 pm ]
Post subject:  Re: Nano Muscle Suit

The IAM could throw people and vehicles.(even tanks!But those are slow to manipulate)

Having physics objects would be interesting,unfortunately the IAM did not have a 'punt' feature.

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