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XWI- Sentry Minigun
http://www.runestorm.com/forums/viewtopic.php?f=63&t=75148
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Author:  SX2 [ Mon Jul 13, 2009 7:03 pm ]
Post subject:  XWI- Sentry Minigun

XMT-980 Minigun

Company- Enravion Firearms

Primary- Fires 5.56mm rounds in 2400, 3600, or 5400 RPM. 2400 RPM is the slowest, but the most accurate, 3600 RPM works like the XMV, and 5400 RPM is deadly fast, but inaccurate.

Alt- Sets up the turret, like the XMV.

Special- The differential feature for this minigun is the "auto-turret" feature, which acts as a sentry for flag protection or racking up kills for you when you need to use a more accurate weapon for longer ranges.


Story- With the advent of heavier Krao swarms and the XMV-850's barrels being worn down to enhance speed yet losing damage potential; Enravion created the XMT-980, which is the latest in deadly speed with technological advances. The "Yellow Jacket" has hidden recoil dampeners and nano-titanium barrels to compensate for it's new, speedier firemodes, plus it includes a new auto-targeting sentry mode to lay down suppressive fire while the user can either escape with his life intact or can switch to a more accurate weapon.

Death Messages- same, but with XMT-980.

Author:  raziel [ Tue Jul 14, 2009 3:09 pm ]
Post subject:  Re: XWI- Sentry Minigun

Brilliant!
Exactly what is needed. Would it have health and therefore be able to be destroyed?

Raziel

P.S :grin:

Author:  SX2 [ Tue Jul 14, 2009 3:50 pm ]
Post subject:  Re: XWI- Sentry Minigun

It shold have health, like 200 health before being destroyed. And I forgot that it has a 1000-round belt.

Author:  Blade sword [ Tue Jul 14, 2009 6:35 pm ]
Post subject:  Re: XWI- Sentry Minigun

SX likes to adds some roleplay with the weapons :)
A weapon like this could be a great defender

I don't know if I can suggest a thing with it a sort of balance tweak like a dead zone or perhaps a remote control module to shoot with in turret mode ...

for the rest it's a good idea ^^

Author:  SX2 [ Tue Jul 14, 2009 6:43 pm ]
Post subject:  Re: XWI- Sentry Minigun

It has a limited radius, the field is about the size of a ONS core, so it wouldn't be much.

Author:  TurdDrive [ Tue Jul 28, 2009 3:33 pm ]
Post subject:  Re: XWI- Sentry Minigun

sound a good idea like on alien 2 (aliens) but wouldn't it be overpowering.?

Author:  Grizzlykiller [ Tue Jul 28, 2009 3:54 pm ]
Post subject:  Re: XWI- Sentry Minigun

as long as it kills

http://fc04.deviantart.com/fs17/f/2007/ ... _G_man.jpg
i just wanted to use that somewhere :grin:
well to answer that question it would be good if you fire it stood up at 5600rpm you get killed by it then it has a flaw and unfortunately all guns have flaws :cry:
but i like the idea of a sentry but i would like it if was 150 health then it dosnt risk being a super weapon
P.S A MINIGUN IS A SUPERWEAPON :banghead:

Author:  SX2 [ Tue Jul 28, 2009 6:41 pm ]
Post subject:  Re: XWI- Sentry Minigun

5600rpm has to be in turret/sentry.

P.S. No dur that a minigun is a super weapon.

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