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Syringe Gun
http://www.runestorm.com/forums/viewtopic.php?f=63&t=75173
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Author:  deadly_game [ Sun Jul 26, 2009 5:33 am ]
Post subject:  Syringe Gun

Thinking, a gun that fires off sterilized syringes, that upon impact with flesh or armor, dig into, and inject a variety of different substances.

Maybe:

Liquid Nitrogen: could slow down the victim for a period of time.

Napalm: when it hits a victim, could have same effect as Flamethrower.

Gasoline: Same effect as the secondary fire on Flamethrower.

Morphine: Could be used in Team Deathmatch, Onslaught, whatever. Heals teammates.

Cant think of anymore for now.

Author:  Sergeant Kelly [ Sun Jul 26, 2009 10:53 am ]
Post subject:  Re: Syringe Gun

What about a blutsaugher syringe gun that steals health from enemies?

Author:  Grizzlykiller [ Sun Jul 26, 2009 11:45 am ]
Post subject:  Re: Syringe Gun

i like the idea but you cant inject fire into someone
but what would be cool is if you injected gasoline into a bad guy and lit a match then they would explode
another thing
liquid nitrogen would freeze your blood and it would not come out of the syringe anyway
i think poision would go well with syringes
or have certain types of poisons one what takes 50% of your health away and one that is instant death
and one that amkes people expand and explode :grin:

Author:  Blade sword [ Sun Jul 26, 2009 2:34 pm ]
Post subject:  Re: Syringe Gun

Immolator gun haha :D the guy can be burned by inside !!
personally we can made a cool syringe gun even as a portable and tactical medikit (healing our allies and ourselves), etc, etc ...

using multiple ammunitions would make that weapon a true tool ^^

Author:  Odie [ Mon Jul 27, 2009 1:41 pm ]
Post subject:  Re: Syringe Gun

Primary fire: Inject someone else.
Secondary Fire: Inject yourself.
And if you inject yourself with the ammo that makes you explode, it'll give you a little more speed to you can run up for an explosive kamakazi attack! :lol:
Also, with that set up you'd have to be careful with what ammo your using, can't heal yourself with poison after all. :lol:

Author:  Grizzlykiller [ Mon Jul 27, 2009 1:46 pm ]
Post subject:  Re: Syringe Gun

yeah inject yourself with poison then a message comes up saying you just injected yourself with poison dumbass then you die :lol:

Author:  deadly_game [ Mon Jul 27, 2009 11:56 pm ]
Post subject:  Re: Syringe Gun

grizzlykiller wrote:
i like the idea but you cant inject fire into someone


Last time i checked, you also cant Deathmatch in space on massively high skyscrapers, but UT does it.

Author:  Grizzlykiller [ Tue Jul 28, 2009 4:09 am ]
Post subject:  Re: Syringe Gun

yes but they have forceefields that keep air in

Author:  deadly_game [ Tue Jul 28, 2009 5:37 am ]
Post subject:  Re: Syringe Gun

Are we thinking of the same map? Lol.

Image

I see no forcefields?

Author:  Grizzlykiller [ Tue Jul 28, 2009 2:23 pm ]
Post subject:  Re: Syringe Gun

:geek: okay you win :geek:

Author:  SHAD0Wdump [ Tue Jul 28, 2009 2:36 pm ]
Post subject:  Re: Syringe Gun

Like air,forcefields don't need to be seen to exist.

Author:  Sergeant Kelly [ Tue Jul 28, 2009 4:08 pm ]
Post subject:  Re: Syringe Gun

The invisible forcefields are rather annoying though. You never know they're there until you get zapped.

Author:  deadly_game [ Wed Jul 29, 2009 2:38 am ]
Post subject:  Re: Syringe Gun

SHAD0Wdump wrote:
Like air,forcefields don't need to be seen to exist.


Point taken, but that still doesn't make UT the most realistic game ever.

Back on topic?

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