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Weapon Concepts, page 29
http://www.runestorm.com/forums/viewtopic.php?f=63&t=75190
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Author:  OCAdam [ Tue Aug 04, 2009 9:50 pm ]
Post subject:  Weapon Concepts, page 29

Finally got around to deciding on optimizing the page digitally... I'll explain each weapon.

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XA1: I was trying to design a sort of alien sniper weapon in a sort of slight human design influence. I didn't like it much then, nor do I now. It's got 0 chance of ever seeing a model made of it by me.

XML20/ZV6: Haha, you guys have already seen this in 3d model form! This is Zer0's idea when I made the original concept based on the UT2k4 AR and the KZ weapon. Originally I was going to design it with a STANAG magazine, but I felt it would become very odd to make a realistically easy to reload magazine well to contain the clip. The reason it's an open well in a way is for those translucent magazines. Although it's useless when you consider the small display for munitions anyways...

XML21: This is what happens when you try to redesign the ZV6 with an M4 rear stock and the STANAG magazine and quite a few other changes. I love the design, but I doubt it'd keep the M4 stock if I ever decided on making a model of it.

XML22: This was some weird weapon that was both bullpup configuration, and with a folding stock. Realistically that'd be dangerous, and kinda ridiculous. Good practice for the weapon handle though.

XMP9: I tried to make another super CQB M4. That is all.

XMP10: It's a Mac-11. It'll never see the light of day in 3d format by me.

XMP11: Taking the same idea of the XMP10, I wanted to make the weapon incorporate more modernized elements, like a folding rear stock from a UMP, along with a strap ring towards the front.

XMP12: Evolution. This is the final concept of a fully modernized Mac-10, using elements of the HK UMP and an FN SCAR. The frontal strap ring can be flipped forward so you can slide on any sort of short attachment. Side rails on both sides of the weapon. A frontal ironsight that can be folded down to allow attachments to slide on or just so it's out of the way of said attachments and viewing through them. A folding rear stock from the UMP resized to fit the gun's taller profile. Very large shell ejection port to accommodate use of many calibers if I so choose (most likely it'll fire 40 S&W). Right side only charge handle. Large trigger guard to realistically allow for large fingers or heavily gloved ones. 6-star muzzle break that can allow for suppressors instead if so desired (might not be modeled that way though). This one is the one gun I want to model...

XML23: My interpretation of a SCAR/SCAR-L crossover. Yes, crossing the Crysis SCAR with the FN SCAR. I only dislike the rear stock, it doesn't look right. It'd be interesting to make though. It's got a small munitions monitor display as well, like the ZV6.

Author:  Blade sword [ Wed Aug 05, 2009 4:01 am ]
Post subject:  Re: Weapon Concepts, page 29

Ah yeah good concepts here :good:

Author:  TurdDrive [ Wed Aug 05, 2009 1:38 pm ]
Post subject:  Re: Weapon Concepts, page 29

love the XMP 11

kinda like a Uzi :thumbsup:

Author:  deadly_game [ Wed Aug 05, 2009 10:35 pm ]
Post subject:  Re: Weapon Concepts, page 29

Must.........have..........XML20!

Author:  OCAdam [ Thu Aug 06, 2009 6:37 am ]
Post subject:  Re: Weapon Concepts, page 29

Heh, gotta bother Xav about the XML20...

I should probably try drawing something new... the XML23 was the last drawing I did.

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