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| Weapon/Device ideas based on Sgt Kelly's work http://www.runestorm.com/forums/viewtopic.php?f=63&t=77278 |
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| Author: | hydremajor [ Wed Nov 23, 2011 2:52 am ] |
| Post subject: | Weapon/Device ideas based on Sgt Kelly's work |
So as the name implies I will be quoting Sgt Kelly's mod content a LOT so if its something thats rude or anything the like around here I'm sorry 1: Crossbow/Nailgun The idea behind the crossbow/nailgun would be that the gun would shoot wide bolt-like projectiles that can possibly nail dead bodies to the floor, walls or ceiling however as a secondary option the "bolt" could have a hand grenade attached/installed to it, upon firing the grenade would be primed and the explosive would go off after the grenade's "timer" reaches zero, however if the bolt hits the target BEFORE its grenade's timer reaches zero, the grenade will stick to its target before exploding The idea here is to make grenades more useful than they actually are and basicly use them as add-on ammunition 2: Armor piercing cannon The idea would be to make a variant of the HAMR as a sort of "Heavy Railgun" meant to be used as a long-range point defense weaponry piece, pretty much like the M-75 TiC but espescially MEANT to be mounted and not shot whilst carried, the scope could also use thermal imagery or something of the like to point the ennemies' locations by a visual "ping" like a circle or a bullseye 3: Skull flail & Spear Gauntlet The Nova and Dark Star staves are quite funny weapons but they could use having somewhat weaker versions, weapons that would not have the "Berserk" of thoses whilst still being able to harvest souls to power up the staves The Skull Flail: would be the weapon to harvest Red souls, basically a skull in dark and bloody metal and with a chain linked to it and would have three modes of use -The Primary use would have the skull's eyes to shoot lightnings that would behave like lasers (Photon cannon secondary) would, inflicting very little damage to armor but dealing a lot of damage to un-protected targets, its other firing mode would have the skull's eyes shoot a flurry of incendiary rockets (Like the Peace Maker's but thoses would release flames upon impact) using all of its ammo "in clip" in one go -The Secondary use would launch the skull forward and have it bite the target, and then have the skull come back to its user, upon hit the skull would have a chance of making the ennemy drop its weapon but would always regenerate the user's health upon return (unlinke the staves whom's melee regenerate both Ammo and health)... The Spear Gauntlet: this weapon would be the one to harvest blue souls, basically a gauntlet made in what appears to be gold with a crystal-like shard on the back of the hand, it would have three modes of use -The Primary use would have the shard on the hand shoot little needles that would behave like Stun Darts in their trajectory and speed at a rate comparable to a SMG's, its other firing mode would change the shard in a wide Saw-like blade that can be shot at ennemies (depleting its ammo "in clip" in one go), blades that are shot can be recovered if you are quick enough, if you do not recover the blade fast enough, it will desintegrate -The Secondary use would have the crystal shard extend forward like a spear and pierce its target, upon impact the attack has a chance of stealing armor to its victim but will always drain some of its health to regenerate its user's To reload both the weapon would drain the user's health, said reloading is capable to kill its user... 4: The chem sprayer Pretty much what the name implies, a flamethrower modified to pump out a sustained stream of chemical agents, would pretty much act exactly like a flamethrower only it would not leave flames on either the target or the surfaces it is sprayed upon, also the ammo type can be changed from the green acid-like gas to the blue healing gas, the tank on the back being not filled filled with highly pressured fuel, being shot in the back will have a 50% chance of releasing either healing or killing gases Primary: Acid gas Secondary: Healing gas And I think this sums up the weapon Ideas I had in mind.... |
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| Author: | ChaosMarine [ Wed Nov 23, 2011 8:48 am ] |
| Post subject: | Re: Weapon/Device ideas based on Sgt Kelly's work |
I think the crossbow is being done... I'll read the descriptions for these ideas in a little bit then comment more. |
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