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Phantom Thunder SMG
http://www.runestorm.com/forums/viewtopic.php?f=63&t=78463
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Author:  DarkSoul-Sama [ Mon Nov 03, 2014 6:53 pm ]
Post subject:  Phantom Thunder SMG

The Phantom Thunder SMG would be a medium damage, low range SMG with an integral suppressor.
Standard fire would be complemented by a cloaking device and an underslung rail-gun.
Said cloaking device would last a few seconds and then need to cooldown.
The rail-gun would overheat the weapon and prevent it from being fired for some time.

In theory, the player would move around the map stealthly picking off isolated enemies or hitting larger groups from the back, before they can react. When detected, given the SMG's low damage, the player would then have the rail-gun to fall back on before trying to escape, and restart the cycle.

Primary Fire - Silenced AutoFire (15 damage per shot at close range,20 round mag, low fire rate and reload speed, useless medium to long ranges. GOTTA GET CLOSE.)
Secondary Fire - RailGun (Powerful, but causes less than 100 dmg / Jams the weapon for some time / projectile leaves behind a trail that makes it easy to detect the user's location )
Weapon Special - Cloaking Device (Same as "Invisible adrenaline combo", but lasts less(?) and works on a cooldown)

Author:  Azarael [ Tue Nov 04, 2014 6:13 am ]
Post subject:  Re: Phantom Thunder SMG

You have our attention, nice concept.

Author:  marinelee [ Tue Mar 24, 2015 8:53 pm ]
Post subject:  Re: Phantom Thunder SMG

Is this concept has been approved or already made? sorry for the questions.

Author:  Blade sword [ Wed Mar 25, 2015 5:22 am ]
Post subject:  Re: Phantom Thunder SMG

The concept caught their attention at least. I think there was some plans but I wonder where it went ...

Author:  Aberiu [ Sat Mar 28, 2015 8:35 pm ]
Post subject:  Re: Phantom Thunder SMG

The concept inspired this https://www.artstation.com/artwork/smg-wip
However I'm a bit busy these days so I'm not sure where and when it will happen. Might be in UT4.

Author:  DarkSoul-Sama [ Sun Mar 29, 2015 4:50 am ]
Post subject:  Re: Phantom Thunder SMG

Nice, looks pretty much like I imagined it (shorter, slightly "beefier" KRISS-Vector) :clap:

All your weapons look great, btw :handgestures-thumbupright:

Author:  Aberiu [ Sun Mar 29, 2015 5:14 am ]
Post subject:  Re: Phantom Thunder SMG

Thanks. None of the weapons I took part in creating so far were entirely mine though. Not in BW pro at least.

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