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Nolight Bug in maps...
http://www.runestorm.com/forums/viewtopic.php?f=68&t=23655
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Author:  Bulska [ Mon Jan 01, 2007 6:40 am ]
Post subject:  Nolight Bug in maps...

I see this bug around alot in my maps. I don't know how it got there and how to get rid of it.
But it generally makes a texture unaffected by Dynamic Lights. Zone Light had effect on it

Image

So please anyone knowing the answer to solve this stupid problem. I want to get rid of these in my maps. They look so ugly!! :D

Note: I tried zoning the place, I thought there were too much lights in one zone, but that isn't the problem.

Author:  OCAdam [ Mon Jan 01, 2007 9:03 am ]
Post subject:  Nolight Bug in maps...

Are the walls static meshes? If so, then that;s the problem. Static meshes can't be lighted the same way as BSP. You'll have to make the entire area in static meshes. That's my only way to solve this.

Author:  Bulska [ Mon Jan 01, 2007 10:16 am ]
Post subject:  Nolight Bug in maps...

No, it is a sheet from a substracted brush.

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