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| Nolight Bug in maps... http://www.runestorm.com/forums/viewtopic.php?f=68&t=23655 |
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| Author: | Bulska [ Mon Jan 01, 2007 6:40 am ] |
| Post subject: | Nolight Bug in maps... |
I see this bug around alot in my maps. I don't know how it got there and how to get rid of it. But it generally makes a texture unaffected by Dynamic Lights. Zone Light had effect on it
So please anyone knowing the answer to solve this stupid problem. I want to get rid of these in my maps. They look so ugly!!
Note: I tried zoning the place, I thought there were too much lights in one zone, but that isn't the problem. |
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| Author: | OCAdam [ Mon Jan 01, 2007 9:03 am ] |
| Post subject: | Nolight Bug in maps... |
Are the walls static meshes? If so, then that;s the problem. Static meshes can't be lighted the same way as BSP. You'll have to make the entire area in static meshes. That's my only way to solve this. |
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| Author: | Bulska [ Mon Jan 01, 2007 10:16 am ] |
| Post subject: | Nolight Bug in maps... |
No, it is a sheet from a substracted brush. |
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