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| Weapon pickups on JunkWar arenas http://www.runestorm.com/forums/viewtopic.php?f=68&t=24837 |
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| Author: | Zaero [ Mon Jan 15, 2007 11:33 am ] |
| Post subject: | Weapon pickups on JunkWar arenas |
I just don't get it - why there are no weapons on the arenas recommended for JunkWar? I know, they are designed for JW, but if I want to play them without weapons other than junk i will check box "Use junk only" in mutator configuration. I should have a choice to play them with standard weapons or not, they are deathmatch maps after all. |
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| Author: | Mr.UglyPants [ Mon Jan 15, 2007 2:20 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Well those maps are mainly expected to be played with the JW weapons. |
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| Author: | Captain Xavious [ Mon Jan 15, 2007 3:34 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Junk weapons aren't really weapon classes, and therefore do not and can not spawn at regular weapon pickups.
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| Author: | Mr.UglyPants [ Mon Jan 15, 2007 3:53 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
As i recall, they spawn on the bot paths. |
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| Author: | Dark_Watcher [ Mon Jan 15, 2007 3:57 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Mr.UglyPants wrote: As i recall, they spawn on the bot paths.
I thought they just showed up at random, though you are more then likly right |
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| Author: | Captain Xavious [ Mon Jan 15, 2007 5:06 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Yeah, they spawn on bot paths. |
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| Author: | OCAdam [ Mon Jan 15, 2007 5:12 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
That's why it is a good way to test of bot paths work right, as thye will pile up in certain places if you don't have good both pathing, if any at all. |
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| Author: | Dark_Watcher [ Mon Jan 15, 2007 5:30 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
well I should have known the mapers/coders would know. |
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| Author: | Captain Xavious [ Tue Jan 16, 2007 4:47 am ] |
| Post subject: | Weapon pickups on JunkWar arenas |
And just the people who haven't a clue what they're doing but code anyways.
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| Author: | Zaero [ Tue Jan 16, 2007 8:54 am ] |
| Post subject: | Weapon pickups on JunkWar arenas |
I not sure if I was understand right. Xavious said: "Junk weapons aren't really weapon classes, and therefore do not and can not spawn at regular weapon pickups." - but I'm not talking about Junk weapons, I'm just a bit disappointed that JW arenas doesn't have any Standard Weapons pickups placed on them, even when "Use junk only" option is turned off. As I said before they are just deathmatch maps after all!
Also, JW Weapons are in different weap. groups, each time I play JW mod with Standard (or Ballistic ) weapons enabled. It's very irritating, especially when I want to choose some ballistic weapon quickly (many guns in each group).
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| Author: | Captain Xavious [ Tue Jan 16, 2007 11:58 am ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Oh, I see. Well, thats because they designed it with JW specifically... I think you could probably use the itemizer to add in weapon pickups, although I have never personally used it, I guess it works pretty good. AS for the junk slots... well, they aren't exactly random, but they are pretty much in every slot, and I can see your complaint. I think there is nothing that can be done for it though. |
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| Author: | Mr.UglyPants [ Tue Jan 16, 2007 4:15 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
Itemizer would work wonders for you Zaero, thats all you really need. Though it takes quite some time to get used to and just well DO! I made an Itemizer thing last week with DM-1on1-Mixer, added a Locker in the middle you know where its all open, right below the sniper rifle or LG. |
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| Author: | OCAdam [ Tue Jan 16, 2007 5:26 pm ] |
| Post subject: | Weapon pickups on JunkWar arenas |
The Itemizer is hard to use at first, but after I got used to it, I even made a level into a single player level just by moving all the pickups off the level where they are impossible to reach (read: in the sky) and added in ones where it would be off in a little corner that no one looks for, just like in most FPS's. |
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