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| Labyrinth http://www.runestorm.com/forums/viewtopic.php?f=68&t=61631 |
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| Author: | raziel [ Wed Jul 02, 2008 4:03 am ] |
| Post subject: | Labyrinth |
Just an idea, a BIG maze. Also to confuse peaople there should be teleporters. Bots will know there way around, so they will be harder on this level
Raziel P.S I cannot make levels so if anyone wants to make it feel free and post some pics here
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| Author: | SHAD0Wdump [ Thu Jul 03, 2008 5:22 am ] |
| Post subject: | Labyrinth |
Sounds like multitude arena,sans the HUGE open area above the maze. I've always wanted a version of multitude arena that was just the maze. |
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| Author: | OCAdam [ Thu Jul 03, 2008 7:57 am ] |
| Post subject: | Labyrinth |
Isn't my level already enough of one? I also know my way around, but I'd better since I designed the damn level! CTF-OCA-Assault |
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| Author: | zer0 [ Fri Jul 04, 2008 9:19 am ] |
| Post subject: | Labyrinth |
to make it more confusing-make the teleporters random |
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| Author: | OCAdam [ Fri Jul 04, 2008 1:16 pm ] |
| Post subject: | Labyrinth |
ZER0 wrote: to make it more confusing-make the teleporters random
You never experimented with the teleporter in the miniaturized area, did you? Try going in from each SIDE of the thing! Only on the side of the miniaturized field telporter does it have different exit teleports. |
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| Author: | raziel [ Sat Jul 05, 2008 12:41 pm ] |
| Post subject: | Labyrinth |
ZER0 wrote: to make it more confusing-make the teleporters random
Or... make some walls move... Raziel P.S Or... BOTH BWA HA HA HA HAR! |
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| Author: | Treadhead [ Sat Jul 05, 2008 3:17 pm ] |
| Post subject: | Labyrinth |
Add traps. Lots of traps. Squishing walls of spikes, pits of fire, tentacles and giant Venus Fly Traps coming out of the ceiling, fake power ups causing poison, disintegration or spawning a giant demon. Yes, that was inspired by Dragons Lair. No, I have never actually played it, just watched a video showing a variety of deaths.
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| Author: | Bulska [ Sun Jul 06, 2008 7:50 am ] |
| Post subject: | Labyrinth |
make it possible to shoot trough the walls, so u can get random headshots when spraying around
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| Author: | zer0 [ Sun Jul 06, 2008 8:04 am ] |
| Post subject: | Labyrinth |
there would almost be no need for the railgun, except to see throught the walls, or just a powerful shot! |
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| Author: | raziel [ Sun Jul 06, 2008 9:11 am ] |
| Post subject: | Labyrinth |
Bulska wrote: make it possible to shoot trough the walls, so u can get random headshots when spraying around
![]() Or do it on a %. for example you have a 25% chance to shoot through a wall, otherwise the redeemer would be sick plus when piloted it would look weird... Raziel P.S I like the idea about traps... |
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| Author: | dasada122 [ Wed Nov 12, 2008 11:43 am ] |
| Post subject: | Labyrinth |
Where do you get these maps? |
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