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Agh! It's killing me! (Map glitch complaint)
http://www.runestorm.com/forums/viewtopic.php?f=68&t=72781
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Author:  KylinRage [ Fri Apr 24, 2009 9:43 pm ]
Post subject:  Agh! It's killing me! (Map glitch complaint)

I'm working on a map just to get used to UnrealEd again, and look what the cat dragged in!

[br][img width=800 height=600]../../files/public/1240630861_30_FT0_argh_.jpg[/img][br]

As you can see, a certain surface of my map refuses to light itself. In textured mode all's well, but when Dynamic Light is enabled the thing just turns pitch black. I've moved the light source around and even tried deleting the room and replacing it with another one; it seems to work until you hit the build button, then the jolly old wall decides to go dark again.

Possible culprits:
1. Can too many path nodes and pick up bases cause this?
2. Is my computer freaking out?

It'd be great if you guys can help a semi-illiterate map maker figure this out. Thanks to whoever helps me out. :)

Author:  KylinRage [ Fri Apr 24, 2009 10:49 pm ]
Post subject:  Agh! It's killing me! (Map glitch complaint)

Wow, I feel so stupid now.

It turns out I can make the surface one sided to fix it. I am so ashamed.

Author:  ShadowBlade [ Sun Apr 26, 2009 2:00 am ]
Post subject:  Agh! It's killing me! (Map glitch complaint)

Aaaah.. The joys of mapping :P

Every tool you use for making games has numerous little problems that you need to learn how to get around :)

Author:  BlackEagle [ Tue Apr 28, 2009 6:47 am ]
Post subject:  Agh! It's killing me! (Map glitch complaint)

Don't remind me.. All those horrible problems in all those diffrent editors..

But see, now you have learned something, and should know how to fix that problem in future.. It's how we all start.

Author:  raziel [ Tue Apr 28, 2009 12:29 pm ]
Post subject:  Agh! It's killing me! (Map glitch complaint)

And I cannot even make a simple room...

Raziel

P.S bit too busy to learn at the mo'

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