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Boatmurdered
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Author:  SHAD0Wdump [ Sat Jul 19, 2008 7:20 am ]
Post subject:  Boatmurdered

my project

I'm going to use my rule set for making maps out of Sims 2 houses to build this beast of a fortress.

I think this might make for a excessively huge undertaking,but I bet the people here will love it(if they have UT2004)

Author:  Sergeant Kelly [ Sat Jul 19, 2008 12:06 pm ]
Post subject:  Re: Boatmurdered

What exactly is it?

All I see is a giant thing made out of letters.

Author:  SHAD0Wdump [ Sat Jul 19, 2008 12:39 pm ]
Post subject:  Re: Boatmurdered

It is a game called Dwarf Fortress,each icon has it's own meaning,EX. the + signs are smoothed floors.

Each tile there will be represented as a 128x128x256 cube in my map,and the end result is going to be massive.

So far so good,one day and I already have a good portion of the main gate carved out.This map is likely to be very ugly,without textures or high-medium-poly static meshes(if any!),but the shear majesty of playing in a map this big will probably defeat details.(I hope)

PROGRESS REPORT 2:as I branch out development appears slower,but I am still making good progress,I'm into my 4th save.

Author:  Bulska [ Sun Jul 27, 2008 2:20 pm ]
Post subject:  Re: Boatmurdered

It's big project =D

I'm on a small project my self soon... for Killing Floor, I'm planning to make a pretty big forest with several old houses around in it.

What excactly excactly are you making? :P

Author:  SHAD0Wdump [ Sun Jul 27, 2008 5:35 pm ]
Post subject:  Re: Boatmurdered

It is a fortress,2D,and quite big.

I'm making it into a somewhat stripped down in detail(but not much) 3D fortress arena for UT2k4,Go to Bay12games to get details on dwarf fortress and even pick up a copy if you want.

Heres their wiki.
Da wiki

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