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). I've used Blender to export (2.49b) with Mod15_opti exporter. Also Maya 6 but results are the same both times, tip moves back by pistol handgrip. Maya, I've set the reference pose; preferred angle, presuming it could those. I wondered about changing the 3p's position - turning it and flipping it in relation to the 1stP pistol but in UT the same: the 'tip' defaults to entirely the wrong position beside the pistol handgrip. And, I'm presuming no weight painting is necessary for 3p models? Well I tried that too and weighted the tip to the pistol nose - and the nose was dragged back to the handgrip with the tip...
I'll post it here so the world can know the truth of wandering @#$@#% 3p tips.

if you do sort out your modelling problem and make guns for BW it can earn you alot of respect both on runestorm and off so keep trying 
