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| What is the meaning of this error? http://www.runestorm.com/forums/viewtopic.php?f=69&t=75573 |
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| Author: | deadly_game [ Sun Dec 27, 2009 5:14 am ] |
| Post subject: | What is the meaning of this error? |
UT2004 Build UT2004_Build_[2005-11-23_16.22] OS: Windows NT 6.0 (Build: 6002) CPU: AuthenticAMD Unknown processor @ 2531 MHz with 1021MB RAM Video: NVIDIA GeForce 8400 GS (8250) General protection fault! History: TestReach <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial AS-BP2-Outback.myLevel.ShadowBitmapMaterial29) <- TestReach <- (ShadowBitmapMaterial AS-BP2-Outback.myLevel.ShadowBitmapMaterial29) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector AS-BP2-Outback.ShadowProjector) <- AActor::Serialize <- TestReach <- (ShadowProjector AS-BP2-Outback.ShadowProjector) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level AS-BP2-Outback.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- UGameEngine::Serialize <- (GameEngine Package.GameEngine) <- TestReach <- (GameEngine Package.GameEngine) <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- (ASGameInfo AS-BP2-Outback.ASGameInfo, Function UT2k4Assault.ASGameInfo.MatchInProgress.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level AS-BP2-Outback <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free Only happens when i finish a match, like i win (or lose) an assault round, and i click to continue. Always happens. |
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| Author: | RoyMustang [ Tue Dec 29, 2009 8:38 pm ] |
| Post subject: | Re: What is the meaning of this error? |
it means that UT2004 somehow has crashed for whatever reason. Ive had that error a lot, thats one of the very common errors i would receive in UT due to mod reasons or custom stuff most of the time! hope this helps. if not, let me know and i can help you some more if i need to |
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| Author: | deadly_game [ Wed Dec 30, 2009 1:58 am ] |
| Post subject: | Re: What is the meaning of this error? |
Fixed it. Noticed one of the lines mentioned shadows, and i had just turned the settings down for a bit of quicker game play. So technically, i have to run UT2004 at highest settings, or it crashes |
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| Author: | RoyMustang [ Wed Dec 30, 2009 12:29 pm ] |
| Post subject: | Re: What is the meaning of this error? |
glad to hear this has been fixed up. |
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