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| Uv Help http://www.runestorm.com/forums/viewtopic.php?f=69&t=75784 |
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| Author: | TurdDrive [ Sat Feb 27, 2010 2:33 pm ] |
| Post subject: | Uv Help |
So i finally went round to UV'in some of my guns. I'm doing fine (I think) but I would like to know some tips. Like what Resolution should the pic be. i have it at 4096*4096 at the moment due to not being able to see the wireframe..... |
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| Author: | Captain Xavious [ Sun Feb 28, 2010 5:36 pm ] |
| Post subject: | Re: Uv Help |
Hmm.. for UT2004 4096*4096 is way too big. Try bringing it down to 1024*1024. If you wanna show it on the forums, I think 512*512 would be fine. Think you can adjust the size of the wireframe though, in UV Edit mode. I'd also advise inverting the colours in Paint or something like that, too. White Background with Black lines kinda sucks to look at. |
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| Author: | TurdDrive [ Mon Mar 01, 2010 10:35 am ] |
| Post subject: | Re: Uv Help |
due to the complexity of my Gun. If i use a Texture less than 4096*4096 there are some pixelated areas. |
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| Author: | Captain Xavious [ Mon Mar 01, 2010 11:52 am ] |
| Post subject: | Re: Uv Help |
If its that complex maybe you should put the UV on two different layers? What gun is it, anyways? |
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| Author: | TurdDrive [ Mon Mar 01, 2010 11:57 am ] |
| Post subject: | Re: Uv Help |
Im not sure if its complex but it is for me. BTW i am reading your tutorial,, Very good, will come in handy will upload pics now. |
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| Author: | Captain Xavious [ Mon Mar 01, 2010 1:05 pm ] |
| Post subject: | Re: Uv Help |
Well thank you! I'm glad to be of help to you. I'm going to be covering First Person animations next. I'm eager to see your pics, too. |
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| Author: | TurdDrive [ Mon Mar 01, 2010 1:38 pm ] |
| Post subject: | Re: Uv Help |
here it is ![]() ![]()
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| Author: | {ABA}Worlock [ Mon Mar 01, 2010 2:45 pm ] |
| Post subject: | Re: Uv Help |
Good looking gun Got stats on it |
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| Author: | TurdDrive [ Mon Mar 01, 2010 2:54 pm ] |
| Post subject: | Re: Uv Help |
about 9500 Faces :L |
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