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| Bump mapping http://www.runestorm.com/forums/viewtopic.php?f=69&t=77132 |
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| Author: | Blade sword [ Sun Jul 10, 2011 7:51 am ] |
| Post subject: | Bump mapping |
I wanted to ask is bump mapping possible in UT2004 and I woneder if one of the BW guns use it. For those who doesn't know bump mapping is some sort of "texture" that gives 3d details on a model. I think RS is doing it on some models |
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| Author: | Herr General [ Sun Jul 10, 2011 4:07 pm ] |
| Post subject: | Re: Bump mapping |
Blade sword wrote: I wanted to ask is bump mapping possible in UT2004 and I woneder if one of the BW guns use it. For those who doesn't know bump mapping is some sort of "texture" that gives 3d details on a model. I think RS is doing it on some models Real bumpmapping is not possible with UT2004, so we use detail textures instead. |
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| Author: | ShadowBlade [ Wed Jul 20, 2011 4:26 pm ] |
| Post subject: | Re: Bump mapping |
We used normal/bump maps for some of the guns, but you cannot use them in the engine. We used the maps and lighting in our 3d app of choice to bake a nice texture |
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| Author: | Blade sword [ Thu Jul 21, 2011 9:04 am ] |
| Post subject: | Re: Bump mapping |
Interesting, so we can't use bump maps in UT2004 |
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| Author: | Black Eagle [ Fri Jul 22, 2011 3:03 am ] |
| Post subject: | Re: Bump mapping |
Quite, UT99 and 2K4 certainly didn't have support for proper bump mapping.. Although I believe 2K4 was undergoing experiments on the technology at the time, I found a normal map in one of the texture packages... |
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