Forum rules
Please click here to view the forum rules|
|
Page 2 of 6 |
[ 155 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
|
| Author | Message | ||
|---|---|---|---|
| Dark_Watcher |
|
||
|
|
Last edited by Dark_Watcher on Mon Jan 29, 2007 7:33 pm, edited 1 time in total. |
||
| Top |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| darkonxy |
|
||
|
http://signup.leagueoflegends.com/?ref= ... 3774100119 |
||
| Top | |
| Bulska |
|
||
|
Graduating in Game Design & Technology. http://www.youtube.com/user/Bulska |
||
| Top | |
| Jerry |
|
||
|
|
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Bulska |
|
||
|
Graduating in Game Design & Technology. http://www.youtube.com/user/Bulska |
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| ShadowBlade |
|
||
|
Follow me on Twitter @ArnRichert
|
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Bulska |
|
||
|
Graduating in Game Design & Technology. http://www.youtube.com/user/Bulska |
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| DK |
|
||
|
|
||
| Top | |
| Bulska |
|
||
|
Graduating in Game Design & Technology. http://www.youtube.com/user/Bulska |
||
| Top | |
| ShadowBlade |
|
||
|
Follow me on Twitter @ArnRichert
|
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Faceless |
|
||
|
Last edited by Faceless on Wed Feb 07, 2007 11:14 pm, edited 1 time in total. |
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Dark_Watcher |
|
||
|
|
|
||
| Top |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Carsomyr |
|
||
|
|
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Reactor |
|
||
|
[size=20px].::ERADICATION WARS::.[/size]
www.numgun.has.it |
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Reactor |
|
||
|
[size=20px].::ERADICATION WARS::.[/size]
www.numgun.has.it |
||
| Top | |
| Captain Xavious |
|
||
|
![]() Blender Animation/UV Mapping/Export Tutorial |
||
| Top | |
| Finalizer |
|
||
|
|
||
| Top | |
| Dark_Watcher |
|
||
|
|
|
||
| Top |
| DK |
|
||
|
|
||
| Top | |
| Abbadon |
|
||
|
"I reject your reality and substitute my own!" "Behold! I have discovered the Fork of Truth!" Last edited by Abbadon on Tue Feb 20, 2007 8:44 pm, edited 1 time in total. |
||
| Top | |
|
|
Page 2 of 6 |
[ 155 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
|
All times are UTC - 6 hours |
Who is online |
Users browsing this forum: No registered users and 21 guests |
| You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |










), if the team (Or remnants willing still willing to work with mechs) were to decide to help out in making mechs for BW, I think we could all agree that it would be the greatest thing to happen to the UT modding community since... BW
. Gundam and such should stay in their own territory. Let's face it, they just wouldn't work in BW. Mechwarrior mech and battle armor on the other hand would be very awesome. I imagine it would be difficult to program though...