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| Few requests (BW ftw!) http://www.runestorm.com/forums/viewtopic.php?f=71&t=11806 |
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| Author: | Reactor [ Fri Aug 18, 2006 1:56 pm ] |
| Post subject: | Few requests (BW ftw!) |
Hi all! This mod is amazing and can become even better (and is doing that all the time : P ) anyways I had few requests to share: 1.throwabe knife The combat knife needs a throwing ability, because the melee weapons are all quite the same. just to make things even more fun. it could do 50-60 damage to the enemy when throwed. (i guess this idea will be easy to implement because in junkwars you already have throwble stuff.) so its like a 3rd firing mode for knife. 2.improve the long double barrel shotgun. imo, the MTR4 shotgun (the small one) is as powerful as the long double barreled shotgun. my advice would be: -lower the spread of the long double barreled shotgun and add slightly more damage 3.Dual wield for light weapons (I guess its already un progress, but what the heck) A possibility to wield 2 light class weapons (pistols, small shotgun, uzis in future release, maybe even 2 grenades at the same time!) And A BIG THANK YOU FOR THIS AWES0ME MOD! |
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| Author: | datsylel [ Fri Aug 18, 2006 2:24 pm ] |
| Post subject: | Few requests (BW ftw!) |
Reactor wrote: 1.throwabe knife The combat knife needs a throwing ability, because the melee weapons are all quite the same. just to make things even more fun. it could do 50-60 damage to the enemy when throwed. (i guess this idea will be easy to implement because in junkwars you already have throwble stuff.) so its like a 3rd firing mode for knife. That's where the "special weapon function" key is for. Check your control settings to bind a key to it. Reactor wrote: 2.improve the long double barrel shotgun. imo, the MTR4 shotgun (the small one) is as powerful as the long double barreled shotgun. my advice would be: -lower the spread of the long double barreled shotgun and add slightly more damage More accuracy: allready hass more than the shotgun sidearm. More damage: No, uses the same ammunition. Shotty sidearm has quicker reload, double blast capabilities and a huge spread. Double shotty has double blast capabilities, slow reload time and a large spread. Single shotty has mele capabilities and a medium spread. Reactor wrote: 3.Dual wield for light weapons (I guess its already un progress, but what the heck)
A possibility to wield 2 light class weapons (pistols, small shotgun, uzis in future release, maybe even 2 grenades at the same time!) Is allready being worked on. (except for the two nades...) |
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| Author: | Bjossi [ Fri Aug 18, 2006 3:29 pm ] |
| Post subject: | Few requests (BW ftw!) |
I have always found the MRT6 to be basicly useless compared to the DB shotgun, I think the balance is good as it is. And welcome to the forums Reactor, good username by the way!
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| Author: | Mr.UglyPants [ Fri Aug 18, 2006 3:42 pm ] |
| Post subject: | Few requests (BW ftw!) |
This thread is pretty useless now. I think the MRT guns thingy is good as it is right now, its a sidearm, not a full blown main weapon. |
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| Author: | Carsomyr [ Fri Aug 18, 2006 7:00 pm ] |
| Post subject: | Few requests (BW ftw!) |
I'm with Jossy and Ugly. They're right, everything you're suggesting here is already being taken care of, or already exists. |
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| Author: | Meatboy [ Fri Aug 18, 2006 8:06 pm ] |
| Post subject: | Few requests (BW ftw!) |
Being a fan of the MTR6 it has it's uses. There is nothing nastyier as a close in weapon. I tend to choose it when ever I have a flag to carry since the only combat you get into doing that is close in. Folks will open the range on me when they see me coming with a bop gun in my hand. and yes the shotpistol is just perfect the way it is
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| Author: | Captain Xavious [ Fri Aug 18, 2006 10:12 pm ] |
| Post subject: | Few requests (BW ftw!) |
I kinda thought the MTR6 was a little too powerful. Although the spread is a lot more than the normal double barrel, its a lot quicker to reload, and in my opinion making it a lot more powerful. But then again, I'm generally using it on monsters that pretty much only have melee attacks, letting me get in nice and close, so the spread is probably a pretty good balancing factor. |
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| Author: | Carsomyr [ Sat Aug 19, 2006 12:38 am ] |
| Post subject: | Few requests (BW ftw!) |
Yeah, the MRT6 slaughters things in Invasion. Had two friends over on New Years, we were up until 4am playing invasion with ballistic. Neither of them had ever really played an FPS before, and they absolutely loved BW. But when we played deathmatch against each other. . .My one friend, Tyler. . ,Well, he commited the worst act of mine-spamming I've EVER seen. Me and Andrew basically just had to camp with railguns to beat him, becasue moving around was certain death. |
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| Author: | Bjossi [ Sat Aug 19, 2006 3:02 pm ] |
| Post subject: | Few requests (BW ftw!) |
Sounds like the strategy of a dark-sider. |
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| Author: | Mr.UglyPants [ Sat Aug 19, 2006 3:06 pm ] |
| Post subject: | Few requests (BW ftw!) |
Carsomyr wrote: But when we played deathmatch against each other. . .My one friend, Tyler. . ,Well, he commited the worst act of mine-spamming I've EVER seen. Me and Andrew basically just had to camp with railguns to beat him, becasue moving around was certain death.
Why not just shoot a couple of the minis and Boom, no more mines... that is unless you guys can't even aim at something like that. |
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| Author: | Bjossi [ Sat Aug 19, 2006 6:13 pm ] |
| Post subject: | Few requests (BW ftw!) |
I didn't even know you could shoot them, never tried to. |
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| Author: | Mr.UglyPants [ Sat Aug 19, 2006 7:04 pm ] |
| Post subject: | Few requests (BW ftw!) |
you can make the laser mines explode, and same with the jumping mines. pretty useful. |
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| Author: | Carsomyr [ Sat Aug 19, 2006 8:19 pm ] |
| Post subject: | Few requests (BW ftw!) |
Yes, of course wew shot them. But when the level has like 50 bajillion of the things everywhere. . . Look, we were playing with loadout, and he had the mines as his explosive weapon, so every ammo pickup he touched meant like four more mines around the map. And there was no way to safely guarantee your safety running around the level at any real speed becasue of it, so we resorted to camping. If we didn't he would win, hands down, just becasue of the mine spamming. In fact, he did win one round, but just barely. And this guy is a complete FPS noob! |
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| Author: | Mr.UglyPants [ Sat Aug 19, 2006 8:24 pm ] |
| Post subject: | Few requests (BW ftw!) |
That must have been a lot of mines to have had to resorted to camping. |
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| Author: | Carsomyr [ Sat Aug 19, 2006 9:13 pm ] |
| Post subject: | Few requests (BW ftw!) |
It was. I'm not even joking. He would have completely dominated us if it weren't for 2 second spawn invincibility. EVERY spawn location had like six mines around it. And he was new enough he didn't even know where the spawn locations were! The mines were Bloody carpeting the map! |
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| Author: | ShadowBlade [ Sun Aug 20, 2006 2:27 am ] |
| Post subject: | Few requests (BW ftw!) |
ok.. those suggestion; Knife CAN be thrown with special DB shotgun is fine i think.. and Dual wielding is coming
we play matches with mines.. in our 4way LAN.. our smaller bro, plants the things everywhere, and tries to remember where he puts them.. so we crawl around, pick up his mines, and replant them in exactly the same place he comes running, and thinks.. oh, its my mine, and then BOOM!! hilarious its fun turning mines on your enemies, especially when they think its theirs!
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| Author: | Bjossi [ Sun Aug 20, 2006 8:30 am ] |
| Post subject: | Few requests (BW ftw!) |
What Carsomyr has said sounds like something that needs to be balanced a bit. I'll think of a way how that can be done with no cost on gameplay fun. |
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| Author: | Carsomyr [ Sun Aug 20, 2006 8:35 am ] |
| Post subject: | Few requests (BW ftw!) |
Yeah, that was before you could pick up the mines. I think they're a lot less of a problem now. Still annoying, but not longer overwhelmingly devastating. I dunno, though. I'll play with one of my brothers sometime soon and have them just mine-spam, see how it goes. |
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| Author: | Mr.UglyPants [ Sun Aug 20, 2006 8:51 am ] |
| Post subject: | Few requests (BW ftw!) |
ShadowBlade wrote: ok.. those suggestion;
Knife CAN be thrown with special DB shotgun is fine i think.. and Dual wielding is coming ![]() we play matches with mines.. in our 4way LAN.. our smaller bro, plants the things everywhere, and tries to remember where he puts them.. so we crawl around, pick up his mines, and replant them in exactly the same place he comes running, and thinks.. oh, its my mine, and then BOOM!! hilarious its fun turning mines on your enemies, especially when they think its theirs!You can pick up enemy mines? |
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| Author: | Bjossi [ Sun Aug 20, 2006 8:58 am ] |
| Post subject: | Few requests (BW ftw!) |
Carsomyr wrote: Yeah, that was before you could pick up the mines. I think they're a lot less of a problem now. Still annoying, but not longer overwhelmingly devastating. I dunno, though. I'll play with one of my brothers sometime soon and have them just mine-spam, see how it goes.
But if you can pick up mines, isn't there a maximum amounts you can carry at once? |
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| Author: | Mr.UglyPants [ Sun Aug 20, 2006 9:07 am ] |
| Post subject: | Few requests (BW ftw!) |
isn't it 8 or something? |
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| Author: | Carsomyr [ Sun Aug 20, 2006 9:35 am ] |
| Post subject: | Few requests (BW ftw!) |
Well, yes, there's a maximum, but if he's constantly planting them as he picks up ammo packs, and if I'm constantly picking up and replanting his mines, no one ever ends up full on them for more than a couple seconds. |
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| Author: | Reactor [ Thu Aug 24, 2006 3:22 pm ] |
| Post subject: | Few requests (BW ftw!) |
Doh, the thread got shot down : x thats what happens when you dont read the f***ing manual... Well, ill modify my ideas then: 1. you will only have 1 knife that you can throw and that knife could be slower to throw but it will be instakill. and if you wish to use that knife again, go pick it up. 2. lower the power of mtr shotty (the small one) its seems to be quite uber powerful in close range, sometimes even better than double long shotty, coz of its fast reload. (Or probably I just feel it being too powerful because I have a habbit of walking infront of a bots face, have a nice long smile at him, and blow his brains out with a single shot.) 3.dual wield for grenades! a nasty combo of napalm and pineaplle nades. (man I wanna get my hands on those uzis currently being developed...) |
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| Author: | Bjossi [ Thu Aug 24, 2006 3:28 pm ] |
| Post subject: | Few requests (BW ftw!) |
Insta kill knives? I don't think so. |
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| Author: | Carsomyr [ Thu Aug 24, 2006 3:43 pm ] |
| Post subject: | Few requests (BW ftw!) |
1. No instakill knives. You can throw them quick enough if you want to, and it only takes like 2 hits. Headshots might even be instakill already. Don't remember. 2. No. It's fine. It's just you that have a problem with it. It's SUPPOSED to be instakill point-blank. 3. Maybe. |
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| Author: | Bjossi [ Thu Aug 24, 2006 4:16 pm ] |
| Post subject: | Few requests (BW ftw!) |
Dual wielding grenades actually sounds pretty good, but it'd be pretty overpowered if you are a skilled grenade thrower. |
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| Author: | Carsomyr [ Thu Aug 24, 2006 5:30 pm ] |
| Post subject: | Few requests (BW ftw!) |
Have we heard anything about using specail features of dual weilded weapons? I'd stink if you couldn't cook of dual weilded grenades. |
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| Author: | ShadowBlade [ Fri Aug 25, 2006 3:06 am ] |
| Post subject: | Few requests (BW ftw!) |
if u are a skilled grenader, then it should be powerful!!
MRT6 is fine BTW.. and instakill knife.. dunno.. seems kinda wierd
dual grenades.. we'd have to see.. |
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| Author: | Mr.UglyPants [ Fri Aug 25, 2006 7:35 am ] |
| Post subject: | Few requests (BW ftw!) |
until we get another exploding grenade, dual grenades is just gonna be not pointless but close to it. |
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| Author: | Bjossi [ Fri Aug 25, 2006 8:38 am ] |
| Post subject: | Few requests (BW ftw!) |
It'd be pretty sweet if dual wielding the skrith sidearm can made them share energy, to shoot 2x more powerful energy bolts. It's a very raw idea, but it is a good example of a dualwield-only special firemode. |
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