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| Vehicles not damaged by water. http://www.runestorm.com/forums/viewtopic.php?f=71&t=35566 |
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| Author: | Bulska [ Mon Apr 30, 2007 4:49 pm ] |
| Post subject: | Vehicles not damaged by water. |
Why do super modern combat vehicles get killed by something as simple as water? Its too unlogic. Lets make a mutator which disables that... if theres already something like that. PLEASE give me a link! This would be awesome! I hate riding trough tiny pools which only my wheels are covered in. |
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| Author: | Yokelassence [ Mon Apr 30, 2007 8:26 pm ] |
| Post subject: | Vehicles not damaged by water. |
Not just a mutuator but entirely part of the game! EPIC PLEASE FIX!!! Im with you, Bulska. Vehicles, particulary the heavily armoured kind should not be damaged by water is if they are made out of seltzer tablets! Even Halo got that right. The only thing water can do to a vehicle is slow it down due to water resistance. If a vehicle is completely submerged then it should be eliminated. But only by the engine cutting off (lack of air supply). The vehicle should then just sink to the bottom leaving the drivers swimming atop. It should NOT explode. But derez and respawn later. |
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| Author: | Rayne_870 [ Thu May 17, 2007 7:32 pm ] |
| Post subject: | Vehicles not damaged by water. |
there is a mutator for that look up "no water damage" or something along the likes...i forget what it is but there is a mutator that handles it |
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| Author: | Yokelassence [ Fri May 18, 2007 5:59 pm ] |
| Post subject: | Vehicles not damaged by water. |
I did a google search and was unable to find anything. Where should I look? |
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| Author: | Scorpion_SK [ Wed Dec 12, 2007 1:09 pm ] |
| Post subject: | Vehicles not damaged by water. |
This is my NoWaterDamage Mutator. Works for any UT vehicles. I had posted it in ut2003hq.com but this site is dead now , so i uploaded it in filefront for you.
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| Author: | SX [ Wed Dec 12, 2007 1:15 pm ] |
| Post subject: | Vehicles not damaged by water. |
Speaking of which, whatever happened to UT200xHQ? |
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| Author: | Bjossi [ Wed Dec 12, 2007 1:16 pm ] |
| Post subject: | Vehicles not damaged by water. |
I downloaded it from the HQ a long time ago, a life saving mutator. |
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| Author: | OCAdam [ Wed Dec 12, 2007 8:49 pm ] |
| Post subject: | Vehicles not damaged by water. |
You know, next time I make a map with water and vehicles, I can set the water to only do 10 or so damage a second rather than the rediculous 150 by default. |
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| Author: | Bjossi [ Wed Dec 12, 2007 10:20 pm ] |
| Post subject: | Vehicles not damaged by water. |
You could also set it to 1 per second, or preferably 0.
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| Author: | OCAdam [ Thu Dec 13, 2007 3:37 pm ] |
| Post subject: | Vehicles not damaged by water. |
Bjossi wrote: You could also set it to 1 per second, or preferably 0.
![]() Waterlog your engine much Bjossi? It kinda dies after a few seconds really, so doing only 1 or 0 is super unrealistic, even for a military vehicle! |
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| Author: | Bjossi [ Thu Dec 13, 2007 4:59 pm ] |
| Post subject: | Vehicles not damaged by water. |
You seem to know a thing or two about fictional vehicles with fictional engines. |
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| Author: | Captain Xavious [ Thu Dec 13, 2007 5:03 pm ] |
| Post subject: | Vehicles not damaged by water. |
Fictional engines powered by the souls of orphaned children, mind you. |
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| Author: | OCAdam [ Thu Dec 13, 2007 6:49 pm ] |
| Post subject: | Vehicles not damaged by water. |
Bjossi wrote: You seem to know a thing or two about fictional vehicles with fictional engines.
And I like my fictional vehicles waterlogging. Just not at insane speeds. When it comes to vehicles, I like my realism. Kinda the reason why I love Forza Motorsport 2 with all the simulation in that (there is no water to worry about though, race tracks don't let you just run off into water). |
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| Author: | Bjossi [ Thu Dec 13, 2007 7:39 pm ] |
| Post subject: | Vehicles not damaged by water. |
I like driving on bottom of deep oceans or pools, without worrying about damage. It can sometimes end up in an underwater fight. |
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| Author: | OCAdam [ Thu Dec 13, 2007 8:10 pm ] |
| Post subject: | Vehicles not damaged by water. |
Bjossi wrote: I like driving on bottom of deep oceans or pools, without worrying about damage. It can sometimes end up in an underwater fight.
That's kinda what the subs are for. All a mapper has to do is to give subs an underwater flying pathnode and the underwater fights can occur. |
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| Author: | Bjossi [ Thu Dec 13, 2007 10:05 pm ] |
| Post subject: | Vehicles not damaged by water. |
Pay special attention to the verb 'driving' in my post. |
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| Author: | OCAdam [ Sat Dec 15, 2007 7:32 am ] |
| Post subject: | Vehicles not damaged by water. |
Bjossi wrote: Pay special attention to the verb 'driving' in my post.
I think I did notice that (or I'm now blind). I just don't like the unrealism of driving underwater, especially in a Hellbender or Scorpion. Really you'd drown before the car engine would waterlog. |
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| Author: | Bjossi [ Sat Dec 15, 2007 10:06 am ] |
| Post subject: | Vehicles not damaged by water. |
You have a very hard time separating video games from reality.
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| Author: | OCAdam [ Sat Dec 15, 2007 10:09 am ] |
| Post subject: | Vehicles not damaged by water. |
Bjossi wrote: You have a very hard time separating video games from reality.
![]() There's a reason why I like racers like Forza and FPSes like HL2 (minus the sprint-jump glitch and flying Gordon on a wooden pallet).
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| Author: | Bjossi [ Sat Dec 15, 2007 11:39 am ] |
| Post subject: | Vehicles not damaged by water. |
I like games such as SWAT4, so I can stand realism if the game's good, same applies to HL2.
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| Author: | DarkQuill [ Sun Jan 13, 2008 6:00 pm ] |
| Post subject: | Vehicles not damaged by water. |
Scorpion_SK wrote: This is my NoWaterDamage Mutator. Works for any UT vehicles.
I had posted it in ut2003hq.com but this site is dead now , so i uploaded it in filefront for you.Praises to you. Just the thing we've all wanted
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| Author: | Souls Stream [ Mon Jan 14, 2008 3:50 am ] |
| Post subject: | Vehicles not damaged by water. |
Yes, at least I will be able to fight on ONS-IGUAZU without fearing to fall from the cliff ! (which happened oftenly with me and stunt HQ activated lol )
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| Author: | Scorpion_SK [ Wed Oct 01, 2008 4:16 pm ] |
| Post subject: | Vehicles not damaged by water. |
No Water Damage mutator is updated. I have fixed some bugs. Download: No Water Damage (Version 1.1) |
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| Author: | Sgt. Kelly [ Wed Oct 01, 2008 4:57 pm ] |
| Post subject: | Vehicles not damaged by water. |
Cool. Got my download. |
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