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Weapon list in-game modification
http://www.runestorm.com/forums/viewtopic.php?f=71&t=77462
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Author:  Dices [ Mon Jun 25, 2012 3:38 pm ]
Post subject:  Weapon list in-game modification

Herr General wrote:
I'd rather have a single weapon with the scope variances integrated into the camos instead of clogging up the weapon list even more.


This top quote is from the topic of Sgt. Kelly's weapon pack V10.

About that clogging up, it's pretty annoying especially with dual wieldable guns like pistols and submachine guns, that the list of weapons in game gets huge and a lot of them disappear off-screen.

Maybe an adjustment could be made where when you have two weapons of the same sort, it still appears as only one slot, but then with a '2' added into that box somewhere? That way you're able to notice how many weapons of that type you have without clogging up the entire screen with pistols and submachine guns you have at your disposal twice.

Just an idea...

Author:  Captain Xavious [ Mon Jun 25, 2012 6:31 pm ]
Post subject:  Re: Weapon list in-game modification

This would require modifying core Ballistic Weapons code which would be impractical unless it was made with a full patch, which is unlikely.

My only recommendations is to either get a super expensive huge monitor or a slightly less expensive option of tossing extras or not using so many in loadout/swap.

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