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[56K Warning] Glosmostinex Model Tutorial [Part 2]
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Author:  Glosmostinex [ Sun Jan 25, 2009 11:21 pm ]
Post subject:  [56K Warning] Glosmostinex Model Tutorial [Part 2]

THE SECOND WAY OF THE WARRIOR:


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remember the pistol duplicate that we got? so let me use it to show you another way to do a barrel.
first, select the face in the front and extrude it, making it smaller.
(actually, make it smaller than the barrel we did before. it was too large... :P

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Extrude it inwards.(that word exists?)

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change to Ortog. view, top view, and IN EDIT MODE create a cylinder. this way the cylinder is in the object.

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Enter in Wayreframi mode.move it to the center of the gun.

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Centralize the cylinder.

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hmmm why I did take this screenshot?

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so, rotate it 90° in X axis.

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get it into the hole. make sure it is in the center.

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change to side view. oh, no! our first pistol is still there! so...

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select the other pistol and press H(or see the picture above to see the button in the menus)

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Ta-daaa now it got abducted.

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so go back to edit mode and side view, and put in Wireframe mode(Z)
OH NO! our cylinder got deselected?
press B and use that select-multi tool :)
or press B again to a circle tool, to select thing in that area.
if you select something other than the cylinder, just deselect it.

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when pressing B you'll notice that it will appear a cross. just drag it to select things.

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so you select it again!

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so make it larger in Y axis, so that it fills that hole.

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you can always select that front faces and drag them to where we want.

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make sure it's aligned. and....

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SELECT THESE FRONT FACES...

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AND KILL THEM. SHOW NO MERCY!!!
(hmm L4D...)

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(completely unrelated, but I made those words with grease pencil, which comes in my version of blender. cool no?)
MAUAHHAHAHAHHA I KILLED THEMMM!!!!

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ahmm ok, back to the business...

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select the outer edges of the square hole.

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Subdivide Multi. value: 3.
this will create 4 edges at each 1 edge. so you'll fill these holes.

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so... fill them by selecting one edge at one side, another on another side and bang! press F and it will create a face.

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so let's call the aliens to bring back our booleaned pistol.
press ALT-H, or see the picture above to see where it is located in the menus.

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notice how beautiful, organized our manually made barrels is! it's so clean!

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and the booleaned is so irregular and messy...
but feel free to use any method. no one might notice this ingame :P

THE THIRD WAY OF THE WARRIOR

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Using my superpowers, I got back in time while the pistol don't had any barrel.
(i.e, I've loaded a previous save)
so, select the front face, and extrude it, making it smaller.

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select that mini-face and W->subdivide Multi-> value 3.

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it'll create lots of mini faces.

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make sure it is in a square form.

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select the outer vertices(the corner vertices, that is) and activate the proportional fallout, that button with a torus. scale

these vertices to make it all look like a circle.

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and extrude.

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so I'll use that pistol with that last barrel.

by that, I'll ASSASSINATE the previous pistol. I'm much evil. muahhaaha.

*Continued in Part 3*

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