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Airstrikes
http://www.runestorm.com/forums/viewtopic.php?f=75&t=75144
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Author:  Herr General [ Sat Nov 28, 2009 5:06 pm ]
Post subject:  Re: Airstrikes

I've already tried at the Epic forums for help, and mainly it just gets ignored. So I don't know.

However, I found that if I check the "All Weapons" checkbox in BW Loadout, my weapons show up. So I had fun times with 32 bots launching airstrikes everywhere. :D

Author:  Captain Xavious [ Sat Nov 28, 2009 9:24 pm ]
Post subject:  Re: Airstrikes

If you rename the packages you got the weapons in to have BWBP in front of the name, they will show up in BW menus (so for example, your package named AwesomeSauce would be renamed to BWBPAwesomeSauce).

Author:  Herr General [ Sun Nov 29, 2009 9:56 am ]
Post subject:  Re: Airstrikes

I don't really need it to be compatible with BW, since it seems possible anyway to put it into loadout and stuff. But If I ever get around to releasing it I'll try to make a version that shows up without the "All Weapons" checkbox.

Author:  Herr General [ Mon Jan 25, 2010 8:58 pm ]
Post subject:  Re: Airstrikes

Well, being bored I'm releasing a alpha-ish version of this. It's really only available with the all-weapons category on Loadout, and most require huge maps with very little fog to able to be useful/visible from a distance. But here's the full list of airstrikes:

CBU-30
CBU-100
CBU-58
MC1
BLU-82
MLRS Artillery
MK-77
Carpet Bombing
Carpet Napalm Bombing
W54
BLU-96
GBU-43
GBU-57
GBU-38
CBU-72
AGM-154
LUU-4
X93 (random ion cannon thing I made up)


http://www.filefront.com/15426979/HGAirstrikes.zip

Author:  ChaosMarine [ Mon Jan 25, 2010 9:32 pm ]
Post subject:  Re: Airstrikes

I'll test it tomorrow. And I honestly think this will be good, :)

Edit: They're not showing up in the loadout menu.

Author:  Herr General [ Tue Jan 26, 2010 8:13 pm ]
Post subject:  Re: Airstrikes

Did you check the all weapons checkbox? They should be in the Other Weapons category.

Author:  ChaosMarine [ Tue Jan 26, 2010 8:34 pm ]
Post subject:  Re: Airstrikes

Yes I did... They didn't show up in the weapon tab under settings either :(

Author:  Herr General [ Wed Jan 27, 2010 4:52 am ]
Post subject:  Re: Airstrikes

Sadly I don't know what to tell you- except try something like worm2k4. It worked for me.

Author:  ChaosMarine [ Wed Jan 27, 2010 6:27 am ]
Post subject:  Re: Airstrikes

Well, I guess that what's next for me.

Author:  TurdDrive [ Wed Jan 27, 2010 12:54 pm ]
Post subject:  Re: Airstrikes

I am not going to donwload because i have so many weapons that if i select ALL WEAPONS i doubt i will ever find it.

Author:  ChaosMarine [ Wed Jan 27, 2010 1:13 pm ]
Post subject:  Re: Airstrikes

TurdDrive wrote:
I am not going to donwload because i have so many weapons that if i select ALL WEAPONS i doubt i will ever find it.


That's how I was... until my laptop died...

Author:  Herr General [ Wed Jan 27, 2010 2:04 pm ]
Post subject:  Re: Airstrikes

Also, as a last resort here's the list of summon codes.

Airstrikes.BLU82PainterPickup
Airstrikes.BLU96PainterPickup
Airstrikes.CBU72PainterPickup
Airstrikes.CBU58PainterPickup
Airstrikes.CBU100PainterPickup
Airstrikes.CBU30PainterPickup
Airstrikes.GBU43PainterPickup
Airstrikes.GBU57PainterPickup
Airstrikes.GBU38PainterPickup
Airstrikes.MK77PainterPickup
Airstrikes.MC1PainterPickup
Airstrikes.X93PainterPickup
Airstrikes.LUU4PainterPickup
Airstrikes.CarpetPainterPickup
Airstrikes.NapalmPainterPickup
Airstrikes.JSOWPainterPickup
Airstrikes.MLRSPainterPickup
Airstrikes.W54PainterPickup

Author:  Unreaity [ Sat Feb 06, 2010 11:50 pm ]
Post subject:  Re: Airstrikes

It worked for me, GREAT JOB!
:text-+1:

Author:  Herr General [ Sun Feb 07, 2010 12:09 pm ]
Post subject:  Re: Airstrikes

Thanks. Got any major feedback on it?

Author:  Unreaity [ Sun Feb 07, 2010 2:18 pm ]
Post subject:  Re: Airstrikes

Could you please post a source code?

Author:  Herr General [ Sun Feb 07, 2010 4:42 pm ]
Post subject:  Re: Airstrikes

Source code isn't really necessary- it's basically the standard UT stuff hacked together with custom emitters.

Author:  Unreaity [ Tue Feb 09, 2010 6:29 pm ]
Post subject:  Re: Airstrikes

Herr General wrote:
Source code isn't really necessary- it's basically the standard UT stuff hacked together with custom emitters.

so everything but the unrealscript came with ut2004

Author:  Herr General [ Tue Feb 09, 2010 7:53 pm ]
Post subject:  Re: Airstrikes

No, UnrealScript comes with UT2004. I just modified it and made custom emitters.

Author:  waffle shake [ Fri Mar 05, 2010 3:11 am ]
Post subject:  Re: Airstrikes

How is this going? Is it still being made? Looks good. Want to see finished.

Author:  Herr General [ Fri Mar 05, 2010 5:20 am ]
Post subject:  Re: Airstrikes

There's very little I can do with it now- there's no real way to implement this effectively without a new interface so unless I get some help the project is effectively on hold.

Author:  Grizzlykiller [ Fri Apr 02, 2010 7:28 pm ]
Post subject:  Re: Airstrikes

Im going to test this, I'll give you feedback on it

P.s it didnt work for me they dont show up in the list unreality what did you do to get them to show up

Author:  Han1014 [ Fri May 28, 2010 10:40 am ]
Post subject:  Re: Airstrikes

Maybe instead of target painters you could use smoke grenades although that could be a problem with the nuke ;D

Author:  Arnox [ Thu Oct 07, 2010 8:32 pm ]
Post subject:  Re: Airstrikes

Hey, don't know if you're still working on this but I recommend that you just stick with the target painters and use a smoke grenade for the implementations. See if you can make it like the Mercenaries style air support. 8)

Author:  XenonFORT [ Fri Nov 19, 2010 8:51 am ]
Post subject:  Re: Airstrikes

Well as for help on the development of this mod, you could try to contact with the Unreal4Ever mod crew, which made a bow with similarities of what you want for your weapon (Different types of ammo with separated ammo counts for each one and in-hud menu to switch between those types of ammo)

I sended you a PM with more info about this, Hope it helps ;) .

Author:  Vani [ Tue Mar 08, 2011 1:17 pm ]
Post subject:  Re: Airstrikes

The link doesn't work anymore...
Could you reupload the mod?

Author:  Blade sword [ Tue Mar 08, 2011 2:39 pm ]
Post subject:  Re: Airstrikes

Herr general if your mod is for BW you can put your mod into my mod page ;)
every community mod can be hosted there :)

Author:  Vani [ Wed Mar 09, 2011 8:38 am ]
Post subject:  Re: Airstrikes

It isn't a BW-Mod, but it's one of the best airstrike mods I've ever seen.
Did you try the tactical nuke?!
The Nuclear Painter-Mod is a joke compared to this stuff!

Author:  Blade sword [ Wed Mar 09, 2011 9:27 am ]
Post subject:  Re: Airstrikes

I never tried it. ???

Author:  Herr General [ Wed Mar 09, 2011 8:15 pm ]
Post subject:  Re: Airstrikes

http://www.gamefront.com/files/20046747/Airstrikes.zip

the summon codes are

Airstrikes.BLU82PainterPickup
Airstrikes.BLU96PainterPickup
Airstrikes.CBU72PainterPickup
Airstrikes.CBU58PainterPickup
Airstrikes.CBU100PainterPickup
Airstrikes.CBU30PainterPickup
Airstrikes.GBU43PainterPickup
Airstrikes.GBU57PainterPickup
Airstrikes.GBU38PainterPickup
Airstrikes.MK77PainterPickup
Airstrikes.MC1PainterPickup
Airstrikes.X93PainterPickup
Airstrikes.LUU4PainterPickup
Airstrikes.CarpetPainterPickup
Airstrikes.NapalmPainterPickup
Airstrikes.JSOWPainterPickup
Airstrikes.MLRSPainterPickup
Airstrikes.W54PainterPickup

download, install,
MURDER EVERYTHING

Author:  psy┬░chief [ Wed Mar 09, 2011 8:39 pm ]
Post subject:  Re: Airstrikes

Very nice explosions, now i can kill those pesky Hurricane tanks quicker now

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