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Ballistic Reality Weapon Pack (READ THE POST)
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Author:  Unreaity [ Sat Feb 06, 2010 5:26 pm ]
Post subject:  Ballistic Reality Weapon Pack (READ THE POST)

Screw it, I won't cancel it, if I can get 5 people to help me with this project I'll finish it. Send me a message on xfire, I'll add you to the xfire FTP community so that we can work on it.

If you would like to talk to me, send me a friend invite on xfire. Username: clhsclan.

I WILL CONTINUE THE PROJECT IF I CAN GET AT LEAST 5 PEOPLE TO HELP ME.


Count So Far: 1
There is another person in the community too, but it sounds like he will be there to learn.


Weapons:
1. AW50 [Unrealscript Complete]
2. AK-47 [Unrealscript in progress]
3. CheyTac Intervention Sniper Rifle [Unrealscript in progress, and Models in progress]
4. Dragunov [Unrealscript lost, starting over.][Models in progress]
5. Crossbow [Unrealscript in progress, and models in progress]
6. Skirth Minigun [Canceled] For more info visit Flying Tank Productions: Info
7. Stoner 63 [Unrealscript in progress]
9. Walther WA 2000 [Unrealscript in progress]
10. VSS Vintorez [Unrealscript in progress]
11. FN Minimi [Unrealscript in progress]
12. G36K [Unrealscript in progress]
13. Bor Rifle [Unrealscript in progress]
14. MG 3 [Unrealscript in progress]
15. MG42 [Unrealscript in progress]
16. M60 [Unrealscript Complete]
17. FN MAG [Unrealscript in progress]
18. FN FNC [Unrealscript in progress]
19. Glock 18C [Unrealscript in progress]
20. Glock 17 [Unrealscript in progress]
21. Shield [Unrealscript in progress][Models Complete]
22. AA-12 [Unrealscript in progress]

Things we need:
1. Someone to do animations, skins, and textures for the weapons
2. weapon models


In Progress:
None

------

A test pack will be released once the Unrealscript for the all the weapons are complete, this pack will NOT include the final animations, models, sounds, etc... All the guns will use a weapon model/animation from BallisticV2.1 until BWRealityV1 is completed. Runestorm will receive credit for these models/animations.

------
I will add more weapons as time goes by,

Runestorm will get credit for the animations that are used from the original BW packs.


I am also working on a Skirth Weapons Pack, which has some extra custom Skirth Weapons that I have added.

Link To Skirth Weapons Pack Forum: BWSkirthV1





More stuff, if you have xFire or Steam add me. For whatever reason, whether you have ideas for the pack, if you know the editors (Blender, UnrealEd, etc), or if you think you can help in any way at all.
My xFire username: clhsclan
My Steam username: flyingtankproductions

Author:  Sgt. Kelly [ Sat Feb 06, 2010 5:38 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

This is a pretty daunting project, Unreality.

Getting textures, models, and animations is a rather hard task. The code is the easy part for most of these. I would love to see all these weapons in BW, but you might as well try making the models yourself.

Author:  ChaosMarine [ Sat Feb 06, 2010 7:15 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

When I'm with moving in to this house I can make an attempt at the models.

Author:  Unreaity [ Sat Feb 06, 2010 7:29 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

any attempt would be great, but for now I'm working on just using the animations that are out there already and making it so that they replicate everything but what the weapon looks like, Example: the unrealscript for the AW50, I'll probably use the R78 animations for testing

Author:  Unreaity [ Sat Feb 06, 2010 7:37 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
When I'm with moving in to this house I can make an attempt at the models.


Please do

Author:  Herr General [ Sat Feb 06, 2010 8:07 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Add pistols, the M32 MGL, a real L96 along with the AW50, and maybe use some of the weapons of BW itself- for example, the XRS-10 is based off of the Tec-9 semi auto version, and the GRS9 is a Glock. (make it into a Glock 18C, perhaps?)

Author:  L4Y Duke [ Sat Feb 06, 2010 8:17 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

When you say G36, do you mean the G36K, the G36C, or some other G36 variant? There are some differences, y'know.

Author:  ChaosMarine [ Sat Feb 06, 2010 8:32 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Is there any concept art? Blender seems to like my laptop to I started now but I hit a dead end....

Author:  Unreaity [ Sat Feb 06, 2010 10:23 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

L4Y Duke wrote:
When you say G36, do you mean the G36K, the G36C, or some other G36 variant? There are some differences, y'know.

G36K

Author:  Unreaity [ Sat Feb 06, 2010 10:24 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
Is there any concept art? Blender seems to like my laptop to I started now but I hit a dead end....


I can get images of every weapon listed

Author:  ChaosMarine [ Sun Feb 07, 2010 6:21 am ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Which ever ones people are working on now.

Edit: I have a good pic for the AK so I don't need that.

Author:  Unreaity [ Sun Feb 07, 2010 2:42 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
Which ever ones people are working on now.

Edit: I have a good pic for the AK so I don't need that.


http://www.crymod.com/uploads/mediapool ... 9/pic1.jpg

http://www.crymod.com/uploads/mediapool ... 9/pic2.jpg

those are the ones for the CheyTac Intervention

Author:  ChaosMarine [ Sun Feb 07, 2010 3:28 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

The M200? Okay, thanks

Author:  Unreaity [ Sun Feb 07, 2010 5:22 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
The M200? Okay, thanks


Just curious, what program are you using?

Author:  ChaosMarine [ Sun Feb 07, 2010 5:23 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Blender... Is there a better program?

Author:  Unreaity [ Sun Feb 07, 2010 5:37 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
Blender... Is there a better program?


No, I don't think so.
could you please send me the files for the models that you have so far?

Author:  ChaosMarine [ Sun Feb 07, 2010 6:02 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

I started last night so I have nothing :(

Blender is annoying

Author:  Unreaity [ Sun Feb 07, 2010 8:19 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
I started last night so I have nothing :(

Blender is annoying


when you finish with one can you please send it to me?

Author:  ChaosMarine [ Sun Feb 07, 2010 8:54 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

That's what I planed on doing.

Author:  Unreaity [ Tue Feb 09, 2010 7:57 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

ChaosMarine wrote:
That's what I planed on doing.

thank you...

Author:  TurdDrive [ Sun Feb 21, 2010 9:59 am ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Do you want a Ballistic shield since I have one of them lying around.

Author:  Unreaity [ Sun Feb 21, 2010 1:02 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

TurdDrive wrote:
Do you want a Ballistic shield since I have one of them lying around.

can you send me the blender files and I'll have a look.
but from the pictures it looks good.

Author:  TurdDrive [ Sun Feb 21, 2010 1:41 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

I have changed it a bit, made it shorter, added spaces, but its still the same.

dont know why there are two files? but these are they???

http://www.filefront.com/15646417/Balli ... oly.blend1
http://www.filefront.com/15646427/Balli ... poly.blend

Author:  Unreaity [ Sun Feb 21, 2010 5:10 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

TurdDrive wrote:
I have changed it a bit, made it shorter, added spaces, but its still the same.

dont know why there are two files? but these are they???

http://www.filefront.com/15646417/Balli ... oly.blend1
http://www.filefront.com/15646427/Balli ... poly.blend


Okay this is going to be in the pack.

Author:  TurdDrive [ Mon Feb 22, 2010 11:09 am ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

YEY!

Author:  Unreaity [ Mon Feb 22, 2010 7:17 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

okay, I would like to make 2 versions of this weapons pack. one for UT2004, and one for UT3. what would I need to do for the UT3 version to get all of the same exact models/animations and unrealscript files for ut3?

Author:  TurdDrive [ Tue Feb 23, 2010 12:28 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

have no idea.

Author:  waffle shake [ Sat Feb 27, 2010 10:16 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

I made the Dragunov, sorta. Its just missing a scope. Suggestions?

Author:  Sgt. Kelly [ Sun Feb 28, 2010 11:47 pm ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Stock looks a bit funky, but you got the gun looking generally good. :)

See if you can add gadgets like clip releases, fire selectors, safeties, etc! BW is a very high detail model environment. ;)

Author:  waffle shake [ Mon Mar 01, 2010 1:13 am ]
Post subject:  Re: Ballistic Reality Weapon Pack (In Progress)

Okey, yeah the stock is funky. I cant quite seem to fix it. And ill see if i can put some sick details.

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