Lieutenant Joined: Sun Jul 30, 2006 3:38 am Posts: 145
I was talking about this ages ago in a random thread... that was probably locked... But I found the difference in the UT engines.
Atari published Unreal which was also the name of the first engine. Unreal Engine 1 was supposedly revolutionary, I think that it always was possible to make a game lie unreal. Anyway, it was a pretty good engine. (Unreal engine 1 [UE1])
Unreal Tournament (later released as Unreal Tournament GOTY edition with a number of extra features and then Unreal Tournament 99) used a modified version of that engine. This allowed for more detailed graphics and more colours on the screen at once, this really did revolutionise gaming. Not only was it a fine engine, but it was easy to program for. The engine was called Unreal Engine 1.5 Games such as Deus Ex were made using this engine. It was shortly over taken by halflife which in truth, started out using the Unreal Engine 1.5, then moved onto it's own engine using the principals set down by UE1.5 (Unreal Engine 1.5 [UE1.5])
A few years later, Unreal 2 came out, after the success of Unreal 1, Unreal 2 was bound to be a hit right? Wrong. The game started out good and had killer graphics for the time, but then thats all it was. It was samey and boring. The characters were a little too un-inventive. Many gamers were dissappointed and returned to Unreal 1. Unreal 2 was nothing more than a few pretty pictures. (Unreal Engine 2 [UE2])
Trying to bring gamers back to UE2, in 2003 Atari decided to release Unreal Tournament 2003, the sequal the the award winning game in 1999. Many people loved this game and enjoyed it. I personally found it boring. Assault was removed, and Bombing run was brought into the tournament. The sniper rifle was also removed and replaced with a lightning gun (WTF!?!?!) and the double enforcers were also removed and replaced with the dual assault rifles. Many people loved this, like I said, but I hated it. Atari were proud, but it was short lived as people began to return to UT99. Something had to be done. (Unreal Engine 2 [UE2]
2004: Atari publish the most brilliant death match game to ever have hit the planet with a slightly different Engine. Unreal Engine 2.5 "The most anticipated tournament yet..." was the catch phrase to a lot of the advertising. It was, vehicles were brought into the tournament. A genius idea. Assault returned along with the sniper rifle. The Assault rifles remained though. Onslaught was also a new addition to the tournament, a game mode where vehicles could be used, it was never used in the campaign though. Unreal Engine 2.5 still is an award winning engine, with many new developers using it. Ragnarok Online 2, a Korean game not yet released, uses the engine, along with other games. It is not just an engine for shooters, people have shown that it is an engine to create racing games, rpgs, real time strategies, almost anything... Sometimes after the release of Unreal Tournament 2004, Atari ditch the franchise and Midway come in to clean up. (Unreal Engine 2.5 [UE2.5])
2006-2007 and beyong: Epic finished Unreal Engine 3 sometime this year and began releasing it to other parties a little later. With ground breaking graphics and just about everything else, Unreal Engine 3 promises to keep it's user friendly design so old and new developers can use it to create mods and whole games. Unreal Tournament 2007 and Gears of War are the first games that will be releaesd to use this engine. I can't wait!!!! (Unreal Engine 3 [UE3])
I'm actually going to buy a whole new computer for 2007.
Don't ask me why I wrote this, I've got nothing to do and I thought it was interesting.