<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Rooks Keep: Character Content Elements</title>
	<atom:link href="https://www.runestorm.com/blog/2012/02/04/rooks-keep-character-content-elements/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.runestorm.com/blog/2012/02/04/rooks-keep-character-content-elements/</link>
	<description>The RuneStorm Blog</description>
	<lastBuildDate>Fri, 26 Aug 2022 20:44:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.6.1</generator>
	<item>
		<title>By: Reactorcore</title>
		<link>https://www.runestorm.com/blog/2012/02/04/rooks-keep-character-content-elements/#comment-41</link>
		<dc:creator>Reactorcore</dc:creator>
		<pubDate>Fri, 17 Feb 2012 21:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.runestorm.com/blog/?p=152#comment-41</guid>
		<description><![CDATA[You&#039;re welcome!

The code side blogpost doesn&#039;t need to be so in-depth. Just a basic overview of how the main code runs and how it uses the assets you created for it. I&#039;m curious about the basics of interaction between content and game code within UE, especially how complex or easy the system is(is it a pain in the ass to work with?), as I&#039;m considering using UDK for a game project of my own.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re welcome!</p>
<p>The code side blogpost doesn&#8217;t need to be so in-depth. Just a basic overview of how the main code runs and how it uses the assets you created for it. I&#8217;m curious about the basics of interaction between content and game code within UE, especially how complex or easy the system is(is it a pain in the ass to work with?), as I&#8217;m considering using UDK for a game project of my own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ShadowBlade</title>
		<link>https://www.runestorm.com/blog/2012/02/04/rooks-keep-character-content-elements/#comment-40</link>
		<dc:creator>ShadowBlade</dc:creator>
		<pubDate>Sun, 12 Feb 2012 19:42:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.runestorm.com/blog/?p=152#comment-40</guid>
		<description><![CDATA[The coding bit is quite extensive too. You&#039;d have to pester DC if you want the ins and outs of that side of the system :)
Also, brutal it most definitely is!

And thanks for the support!]]></description>
		<content:encoded><![CDATA[<p>The coding bit is quite extensive too. You&#8217;d have to pester DC if you want the ins and outs of that side of the system <img src='https://www.runestorm.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Also, brutal it most definitely is!</p>
<p>And thanks for the support!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reactorcore</title>
		<link>https://www.runestorm.com/blog/2012/02/04/rooks-keep-character-content-elements/#comment-39</link>
		<dc:creator>Reactorcore</dc:creator>
		<pubDate>Sat, 11 Feb 2012 14:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.runestorm.com/blog/?p=152#comment-39</guid>
		<description><![CDATA[Very impressive, I always wanted to see how does the work in UE happens. I&#039;d be totally interested in hearing about the coding part too and how it ties everything together.

Totally looking forward to this project, it sound satisfyingly &quot;brutal&quot; as this blog post clearly demonstrates:

Word count:
&quot;Gore&quot; - 14 hits
&quot;Blood&quot; - 17 hits

Keep up the good work guys, totally gonna buy this!]]></description>
		<content:encoded><![CDATA[<p>Very impressive, I always wanted to see how does the work in UE happens. I&#8217;d be totally interested in hearing about the coding part too and how it ties everything together.</p>
<p>Totally looking forward to this project, it sound satisfyingly &#8220;brutal&#8221; as this blog post clearly demonstrates:</p>
<p>Word count:<br />
&#8220;Gore&#8221; &#8211; 14 hits<br />
&#8220;Blood&#8221; &#8211; 17 hits</p>
<p>Keep up the good work guys, totally gonna buy this!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
