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Viscera Cleanup Detail - Future Plans
https://www.runestorm.com/forums/viewtopic.php?f=113&t=77862
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Author:  Black Eagle [ Wed Jul 31, 2013 6:05 am ]
Post subject:  Viscera Cleanup Detail - Future Plans

Greetings mortals!

So we've been taking the last week easy. Our brother is still recovering, so that will obviously delay work ;)
We've been spending some time solidifying the vision for the full VCD however, so we want to let you guys know where we want VCD to go. Here we go then :)
----------

Central to the full game will be a selection of unique maps, each with their own premise/style/focus. Some example of these would be:
-Medical Bay
-Gravity Chamber
-Infested Facility
Each of these areas would feature slightly different gameplay and approaches. The game is still about cleaning up each place, but each place brings with it a unique focus and differing challenges/mechanics.

Beyond that, we will be adding more mechanics and polishing up existing functions. Here is a brief list of some planned features:
-----
-A tool for picking up several cartridges at once.
-Blood will take a little more than one "jab" to get rid of (could depend on size of splat).
-Better interaction between hands and objects.
-Fire mechanics (fires can be put out and can be started accidentally).
-Alien infestation and tools to deal with it
--Saw
--Flamethrower
-A radio.
-Dead bodies.
-Bullet holes and a tool to fix them.
-Broken equipment and ways of repairing it.
-Cataloging name-tags of deceased (more details on this down the line)
-The possible addition of a cart. A wonky cart.

And we have a bunch of other ideas still, but we want to keep a few surprises ;)
Also, there will be considerably more fixes and polish applied to current aspects, such as physics syncing and "clocking-out".

Thanks everyone, I hope this sheds some light on things :)
May you ever clean the bloody halls!

Author:  madsl [ Wed Jul 31, 2013 8:24 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

Looks awesome! Can not wait for the future updates and best wishes to your brother!

Author:  Zelthar [ Wed Jul 31, 2013 9:21 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

God speed Runestorm and to your family as well. I'm super excited to hear the plans! I have my water bucket ready!

Author:  kirbycrazy33 [ Wed Jul 31, 2013 10:02 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

YAAY Goodluck

Author:  Aaron D. [ Thu Aug 01, 2013 9:27 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

Those additions sound bloody fantastic.

It's awesome to hear that you guys are thinking with such ambition.

Author:  kirbycrazy33 [ Thu Aug 01, 2013 9:39 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

most of these suggestions are from the people. I, had the idea of the grav chambers and other things

Author:  madsl [ Thu Aug 01, 2013 10:38 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

Mother of cleaning heaven.. A saw

Better yet.. A FLAMETHROWER... BURN BABY BURN MWUAHHAHAAHAHAHHAHAHAHHAH

Author:  Black Eagle [ Thu Aug 01, 2013 1:16 pm ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

kirbycrazy33 wrote:
most of these suggestions are from the people. I, had the idea of the grav chambers and other things


Hehe, in a way. Though we've had most of these in our initial design plan since we started. ;)

Author:  Error302 [ Sun Dec 22, 2013 3:06 am ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

So i had a crazy thought, i don't know how long the game will be in production, but have you given any thought to Oculus Rift support? seems like a good candidate what with all the picking up and putting in bins of things =P

oh also i was thinking about your plans to pick up multiple shells, remove bullet holes. and i was thinking what the janitor would need, is an electromagnet on a stick, something you could turn on, wave over a pack of shells to pick them up, then turn it off over a bin to drop em in, or poke at the wall and turn on to pull out the slug.... i guess you could also just plaster over the bullet holes.... whatever lol

Author:  GuybrushThreepwood [ Fri Jan 31, 2014 2:29 pm ]
Post subject:  Re: Viscera Cleanup Detail - Future Plans

Amazing, this game is already incredable, your future plans are gonna make it soo tech!

Take your time, no one here wants to rush you. We love your work and will look forward to updates as we go.
A machine for repairing bullet holes. Genius idea.

Thanks for creating this masterpiece!

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