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Save System
https://www.runestorm.com/forums/viewtopic.php?f=113&t=77863
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Author:  genericpuffs [ Wed Jul 31, 2013 1:33 pm ]
Post subject:  Save System

I would love it if you could implement a save system in the next update. Completely cleaning a level can take a decent amount of time, and I'd like to be able to play without having to quit partway through or leave the game running while I'm away if I need to do something. Thank you for reading this and thanks for the awesome game, keep up the great work!

Author:  Aaron D. [ Thu Aug 01, 2013 9:23 am ]
Post subject:  Re: Save System

I can get behind this.

A few hallways doesn't seem like too much on paper, but it does take a long while to go over every inch.

I'd love to be able to revisit a level that's half-way cleaned.

While on the subject, I'd also like it if my profile settings would stick every time I boot up the game.

Either way, loving VCD far more than I ever would have imagined. Keep up the good work, RS!

Author:  Bjossi [ Thu Aug 01, 2013 10:36 am ]
Post subject:  Re: Save System

A good save system is essential in my book, which is why the majority of modern games are less than unplayable. If your skills and play style don't fit the level designer's checkpoint placement exactly, you're pretty much ♥♥♥♥♥.

My buying principles are simple: If it's a FPS and doesn't have manual saving, the developers can forget about getting my money or my time, I have better things to do with it than repeating already treated ground ad infinitum, that is what high replayability is for.

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