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Mutator weapon locker code
https://www.runestorm.com/forums/viewtopic.php?f=69&t=74968
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Author:  ZippyDSMlee [ Mon Mar 23, 2009 7:14 am ]
Post subject:  Mutator weapon locker code

I need to update my mut code Ia m using
Code:
    if ( xWeaponBase(Other) != None )
    {
        if ( string( xWeaponBase(Other).WeaponType ) ~= "XWeapons.FlakCannon" )
        {
            xWeaponBase(Other).WeaponType = class'DBZCannon';
            return false;
        }

Ect to replace each of the weapons(and ammo) I am working on.

I'd like to go with a "Replacements(0)=(OldItemName= " style of mut, it seems to correctly link all the replacements I do.(having trouble having 2 weapons use the same ammo pool and from looking over the BW code I bet its my mut as I can't see anything in the weapon, ammo or firemodes that would do it )

I found one for UT3 but not UT04
http://gearsforums.epicgames.com/showth ... p?t=598656

BTW there are a couple smoke decals in BW I would love to use for my Hellfire cannon..once I figure out how the hell decals work.... LOL
I have my explode effects working but decals are not... its the final thing to add to my HCF ..well...other than proper sound to the bullet explosions but I aint no miracle worker LOL

BTW anyone know of any good free video host sites?
UT dose not cut it >>

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