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| BW editing tools https://www.runestorm.com/forums/viewtopic.php?f=71&t=11499 |
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| Author: | darkonxy [ Wed Aug 16, 2006 1:40 pm ] |
| Post subject: | BW editing tools |
this may sound weird since in unreal ed you can edit the Bw guns but making tools to build Bw weapon models and export them to the mod would sound alot easier than using unreal ed plus with Bw tools it will start user created bonus packs making Bw more versitile this idea sounds odd but most of my idaes are odd
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| Author: | Bjossi [ Wed Aug 16, 2006 1:47 pm ] |
| Post subject: | BW editing tools |
This idea isn't only odd, it's plain useless. UnrealEd already has a simple import/export system and has powerful features that don't take a very long time to learn. And you know what would be created if RS made their own editing tools? UnrealEd. |
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| Author: | Carsomyr [ Wed Aug 16, 2006 4:09 pm ] |
| Post subject: | BW editing tools |
Um. . .What? Why don't you just go use UnrealEd yourself? |
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| Author: | Mr.UglyPants [ Wed Aug 16, 2006 4:31 pm ] |
| Post subject: | BW editing tools |
yeah go learn it yourself. |
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| Author: | ShadowBlade [ Fri Aug 18, 2006 3:02 am ] |
| Post subject: | BW editing tools |
uhh.. i dont think so.. how long would it take DC to make a better modeller than 3DS, or UnrealEd?? |
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| Author: | Carsomyr [ Fri Aug 18, 2006 10:13 am ] |
| Post subject: | BW editing tools |
No joke. |
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| Author: | Bjossi [ Fri Aug 18, 2006 10:59 am ] |
| Post subject: | BW editing tools |
ShadowBlade wrote: uhh.. i dont think so.. how long would it take DC to make a better modeller than 3DS, or UnrealEd??
Long enough time that it makes this idea 105% useless. |
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