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Dual weilding for heavy weapons mutator
https://www.runestorm.com/forums/viewtopic.php?f=71&t=15809
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Author:  darkonxy [ Fri Sep 29, 2006 6:34 pm ]
Post subject:  Dual weilding for heavy weapons mutator

this would be a fun option in Bw dual weildind m50s and other hvy weapons
this option would allow akimbo weps or dual weilding side arms with other hvy weapons.
:D that would be nice.

Author:  Captain Xavious [ Fri Sep 29, 2006 6:52 pm ]
Post subject:  Dual weilding for heavy weapons mutator

I have a feeling they won't do that for BW, but that would be pretty darn fun anyways.

You'll probably have to be happy with using the dual weilding mutator that's already out there if you want to weild bigger weapons akimbo style, although it won't look quite right with the two sets of hands....

Author:  Mr.UglyPants [ Fri Sep 29, 2006 7:54 pm ]
Post subject:  Dual weilding for heavy weapons mutator

yeah, i truely doubt RS will do it at all.

Author:  D. Ein [ Fri Sep 29, 2006 8:13 pm ]
Post subject:  Dual weilding for heavy weapons mutator

No...
1. I don't think it will get implimented
2. I don't think it would really have much point

I mean, the larger weapons already have enough power, while the smaller ones have so little that even two of them wouldn't make much difference... I don't know, my opinion anyway

Author:  DK [ Sat Sep 30, 2006 7:34 am ]
Post subject:  Dual weilding for heavy weapons mutator

Hmm...

*imagines self with 2 M50's... Mowing down opponents while roaring at the top of his lungs*

Whoa~ Rambo-esque...

Author:  Bulska [ Sat Sep 30, 2006 7:38 am ]
Post subject:  Dual weilding for heavy weapons mutator

Duel Sidearms are cool.
2 Skrith SideArms
Or 1 SubMachine Gun and a Pistol.

I know something fun for that. If you press Left Mouse button, the left gun shoots, the Right mouse button, the Right one shoots.
If you hold Special fire and press left or right, it activates the secondairy fire of the Sidearm.
And I dont see any sidearm with special fire that is different then secondairy fire.

Author:  Bjossi [ Sat Sep 30, 2006 7:38 am ]
Post subject:  Dual weilding for heavy weapons mutator

That would kill the purpose of BW dualwielding, it would be the very same thing as porkmanii's DualWield mutator.

Author:  Mr.UglyPants [ Sat Sep 30, 2006 3:37 pm ]
Post subject:  Dual weilding for heavy weapons mutator

yeah if you really want it, just use porks Dual wielding mut, and have your stupid rambo fun.

Author:  Bjossi [ Sat Sep 30, 2006 3:51 pm ]
Post subject:  Dual weilding for heavy weapons mutator

Rambo fun is not stupid. !mistrust

Author:  Mr.UglyPants [ Sat Sep 30, 2006 3:54 pm ]
Post subject:  Dual weilding for heavy weapons mutator

dear God, whatever! Does it truely matter.

Author:  Bjossi [ Sat Sep 30, 2006 4:18 pm ]
Post subject:  Dual weilding for heavy weapons mutator

Yes it does, because rambo style is fun as hell.

Author:  D. Ein [ Sat Sep 30, 2006 6:07 pm ]
Post subject:  Dual weilding for heavy weapons mutator

I wonder... did Bjossi ever have below a thousand posts?

and I don't get it. What do people mean by Rambo style?

Author:  Mr.UglyPants [ Sat Sep 30, 2006 9:16 pm ]
Post subject:  Dual weilding for heavy weapons mutator

i think it means dual weapons, but i dunno.

Author:  Bulska [ Sun Oct 01, 2006 1:42 am ]
Post subject:  Dual weilding for heavy weapons mutator

Duel Weapons,
Jump into combat like a monkey
and shoot all around you without rly aiming.

Thats Rambo.

Author:  Bjossi [ Sun Oct 01, 2006 6:38 am ]
Post subject:  Dual weilding for heavy weapons mutator

And the bad guys are idiots that allow him to shoot them to pieces.

That's rambo-style. 8)

Author:  Mr.UglyPants [ Sun Oct 01, 2006 9:32 am ]
Post subject:  Dual weilding for heavy weapons mutator

ahh, makes sense, even though a monkey can't shoot a gun, still makes some sense.

Author:  Carsomyr [ Sun Oct 01, 2006 10:04 pm ]
Post subject:  Dual weilding for heavy weapons mutator

Rambo. . .Gah. . .the man is immune to lead.

And he can hip-shoot an M60 with perfect acurracy, killing anything he shoots at, while also hitting everything near it, and probably making something randomly explode, too.

Author:  Bjossi [ Mon Oct 02, 2006 5:51 am ]
Post subject:  Dual weilding for heavy weapons mutator

Yeah, you gotta love these old action movies.
Gordon Freeman kind of reminds me of rambo, for some strange reason he can swing the Crowbar at insane speeds with strong force, it is also like his skin is made of some resistant chemical to outside damage. Not to mention his ability to survive radiation without a HEV helmet.

:P

Author:  DarkCarnivour [ Mon Oct 02, 2006 6:17 am ]
Post subject:  Dual weilding for heavy weapons mutator

Freeman = Rambo? I don't see it...

Anyway, we're not doing dual big guns at the moment... It' is not very realistic and the result would be the same as any other dual wield mut.
So for now, you can use a 3rd party dual mut and when we release 2.0, it'll have propper dual hangun stuff...

Author:  Bjossi [ Mon Oct 02, 2006 7:17 am ]
Post subject:  Dual weilding for heavy weapons mutator

Well, they are both similarly superior to the enemies.

Dualwield big guns is possible, but it can't be a good treatment for the hand holding the gun. !mistrust

Author:  ShadowBlade [ Mon Oct 02, 2006 7:47 am ]
Post subject:  Dual weilding for heavy weapons mutator

holding to .50 cal MG's will be hilarious.. the guns will just start opening up on the poor users feet :D

Author:  Meatboy [ Mon Oct 02, 2006 11:04 am ]
Post subject:  Dual weilding for heavy weapons mutator

Yeah and then flip the weilder over onto his back as they arc up and over from the recoil. :D Still for sheer fun on some lan nights a dual heavy wep weild would be insane silly fun.

Author:  Mr.UglyPants [ Mon Oct 02, 2006 4:05 pm ]
Post subject:  Dual weilding for heavy weapons mutator

ShadowBlade wrote:
holding to .50 cal MG's will be hilarious.. the guns will just start opening up on the poor users feet :D


And than you wouldn't be able to move since your feet are totally distroyed, so you'd be a sitting duck, which would suck.

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