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| Disappearing bodes life time https://www.runestorm.com/forums/viewtopic.php?f=71&t=18878 |
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| Author: | Dark_Watcher [ Mon Nov 06, 2006 10:28 am ] |
| Post subject: | Disappearing bodes life time |
I don’t know if this has been brought up before or not but, is there a way to give the dead people all over the ground a longer life time and possibly make it like the brass’s life time, so they could hang around for say 5 minuets? |
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| Author: | Bjossi [ Mon Nov 06, 2006 2:48 pm ] |
| Post subject: | Disappearing bodes life time |
Look for a mutator called Slaughter 2004. |
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| Author: | Dark_Watcher [ Tue Nov 07, 2006 7:52 am ] |
| Post subject: | Disappearing bodes life time |
will it work with BW? |
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| Author: | Captain Xavious [ Tue Nov 07, 2006 8:08 am ] |
| Post subject: | Disappearing bodes life time |
Yep. It works with BW. |
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| Author: | darkonxy [ Tue Nov 07, 2006 12:14 pm ] |
| Post subject: | Disappearing bodes life time |
just be sure you dont use bw game types with it or youll get compadability issues
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| Author: | ShadowBlade [ Wed Nov 08, 2006 3:15 am ] |
| Post subject: | Disappearing bodes life time |
yes its been raised.. and yes, we want to do this, along with scores of other little features that have been suggested.. these small features, will probably be done when we make a big TC!
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| Author: | Dark_Watcher [ Thu Nov 16, 2006 2:10 pm ] |
| Post subject: | Disappearing bodes life time |
Bjossi do you have a link? I can't seem to find it. |
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| Author: | Bjossi [ Thu Nov 16, 2006 2:51 pm ] |
| Post subject: | Disappearing bodes life time |
Try this one. http://files.vgpro.com/file/89 |
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| Author: | Dark_Watcher [ Thu Nov 16, 2006 3:05 pm ] |
| Post subject: | Disappearing bodes life time |
thank you Bjossi |
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