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| Artillery for Onslaught? https://www.runestorm.com/forums/viewtopic.php?f=71&t=25921 |
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| Author: | KylinRage [ Thu Jan 25, 2007 1:54 pm ] |
| Post subject: | Artillery for Onslaught? |
In Onslaught, for replacement of the bomber ultimate weapon, why not a option you can access in the menu called Artillery? Artillery can be immobile units like the ones seen usually in real life, and shoot out at any enemy node as long as there is a node for your team next to it? Then, instead of finding artillery in your main base, why not a different area so the enemy team can actually disable artillery units by blowing them up without risking a bunch of enemy guys running around trying to kill you? This adds a sort of strategic touch, since you have to protect the artillery units from enemy attacks. How's that? If you are confused, ask for CLARIFACATION. (On a side note, Bjossi, I think someone said you can't read a bunch of text pressed together, so I spaced it for you.) |
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| Author: | ShadowBlade [ Fri Jan 26, 2007 3:50 am ] |
| Post subject: | Artillery for Onslaught? |
aaaahhh.. sounds pretty cool could make things interesting
btw.. I prefer stuff not spaced.. but spaced in the right places
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| Author: | Carsomyr [ Fri Jan 26, 2007 10:40 am ] |
| Post subject: | Artillery for Onslaught? |
Hmm. Artillery that can onyl be used to target and destroy enemy nodes and the surrounding area. Fascinating. I think I like this idea. I'm a little uncertain on implementation, though. Would liekly require the thing to be scripted into the map. Or possibly not. Hmm. . . |
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| Author: | Bjossi [ Fri Jan 26, 2007 11:57 am ] |
| Post subject: | Artillery for Onslaught? |
This sounds pretty cool, but restricting it to ONS is not a good idea, people might want to use this if they got big outdoor maps for other gametypes. |
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| Author: | uzi4u [ Fri Jan 26, 2007 1:44 pm ] |
| Post subject: | Artillery for Onslaught? |
Bjossi wrote: This sounds pretty cool, but restricting it to ONS is not a good idea, people might want to use this if they got big outdoor maps for other gametypes.
I ownder how it'd work on VCTF maps. |
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| Author: | Bjossi [ Fri Jan 26, 2007 2:59 pm ] |
| Post subject: | Artillery for Onslaught? |
I bet it'd work great as long as it isn't too unbalanced. |
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| Author: | uzi4u [ Fri Jan 26, 2007 3:40 pm ] |
| Post subject: | Artillery for Onslaught? |
Bjossi wrote: I bet it'd work great as long as it isn't too unbalanced.
They may get miffed when you wipe out all their vehicles at once
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