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if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?
https://www.runestorm.com/forums/viewtopic.php?f=71&t=30523
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Author:  Deuxhero [ Sat Mar 10, 2007 1:04 am ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

Just a thread asking for everyones oppion

Lawdogs style useing only the weapon you get in with (for the working cammera and change possion controls)
or
Halout style using all weapons (but once your in you can't change spots or the camera)

Author:  OCAdam [ Sat Mar 10, 2007 10:51 am ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

HaloUT style

Author:  ShadowBlade [ Mon Mar 12, 2007 3:22 am ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

uh.. dunno.. i'm easy.. :)

Author:  Miracle Matter [ Mon Mar 12, 2007 3:46 pm ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

Both would work. Number bar changes position, Next/Prev Weapon switches weapon equipped. I could care less about zooming the camera out.

Author:  Rayne_870 [ Mon Mar 12, 2007 11:19 pm ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

miracle matter is spot on in this debate

Author:  Raptorian [ Fri Mar 23, 2007 7:28 pm ]
Post subject:  if in UT3 player weapons in vechiles had to be done like in ut2004 what way would you prefer?

Yep, pretty much my thoughts too. Only the driver and mounted gunner need to worry about zoom control, you need your inventory control right next to your finger.

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