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| RPG Compatabiliyt https://www.runestorm.com/forums/viewtopic.php?f=71&t=34127 |
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| Author: | Z3R0 [ Sat Apr 07, 2007 10:41 am ] |
| Post subject: | RPG Compatabiliyt |
I love the RPG mod, and if there was a way to put this mut and that mut together and have it work, i would be supremely happy.
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| Author: | Bjossi [ Sat Apr 07, 2007 11:18 am ] |
| Post subject: | RPG Compatabiliyt |
Doesn't it work pretty much problem-free right away? I've heard of issues with the artifacts though. |
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| Author: | OCAdam [ Sat Apr 07, 2007 11:26 am ] |
| Post subject: | RPG Compatabiliyt |
Turn Magic Weapon Chance to zero, then it will all work. |
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| Author: | Carsomyr [ Sat Apr 07, 2007 12:06 pm ] |
| Post subject: | RPG Compatabiliyt |
Yep. That's the closest we can get to complete compatability with BW. Sorry. |
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| Author: | Bulska [ Sat Apr 07, 2007 12:59 pm ] |
| Post subject: | RPG Compatabiliyt |
Dont try internet play... anyone who joins can only hold 1 weapon. |
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| Author: | cyberax [ Sun Apr 08, 2007 12:14 am ] |
| Post subject: | RPG Compatabiliyt |
yeah, there are probs with BW and RPG. would be nice to see them working together, but the devs are busy with other stuff, we'll have too see if they can do it later
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| Author: | Bjossi [ Sun Apr 08, 2007 8:07 am ] |
| Post subject: | RPG Compatabiliyt |
I think they would need to ask Mysterial (author of UT2004RPG) for permission to make a modified RPG mutator that is fully compatible with BW and release it with the next version. |
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| Author: | KylinRage [ Sun Apr 08, 2007 7:22 pm ] |
| Post subject: | RPG Compatabiliyt |
I'd rather prefer a sort of In-game awards system, like being promoted for fighting well, and getting special badges for being sharpshooters, minesweepers, or other sorts of stuff. |
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| Author: | thetrunkmonkey [ Mon Apr 09, 2007 2:13 pm ] |
| Post subject: | RPG Compatabiliyt |
ya that would be cool |
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| Author: | Captain Xavious [ Mon Apr 09, 2007 2:16 pm ] |
| Post subject: | RPG Compatabiliyt |
Wait, get awarded for being better than everyone else?
I like a challenge... Or do you mean just awards for bragging rights? Becuase I think something like that is already implemented... |
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| Author: | akstylish [ Mon Apr 09, 2007 2:59 pm ] |
| Post subject: | RPG Compatabiliyt |
When you use them together... 1. Dual weapons don't work.(even when magical weapons are turned off) 2. Magical lightning gun makes you unable to use it or change to other weapons. 3. When you get "lucky" prefix, items are spawned like 10 times per second, which is too often. ALso, they respawn when you get them. |
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| Author: | KylinRage [ Tue Apr 10, 2007 6:11 pm ] |
| Post subject: | RPG Compatabiliyt |
Captain Xavious wrote: Wait, get awarded for being better than everyone else?
![]() I like a challenge... Or do you mean just awards for bragging rights? Becuase I think something like that is already implemented... Not that, like going on a killing spree of a certain # of kills gives you a "(award name here) badge/medal", and Instead of getting head hunter you get the sharpshooter/head hunter badge/medal, and it will tell you the instant you get it.. And about the ranks, for example, if you kill a lot of people, destroy a lot of powernodes, hi-jack a lot of vehicles, then you get a promotion, and stuff like that. It would be neat if you can keep the awards and ranks for the server even if you d/c, so that you don't have to go from the lowest rank to the highest every time, and that the awards stay too, but can not be earned twice. |
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| Author: | Captain Xavious [ Tue Apr 10, 2007 6:37 pm ] |
| Post subject: | RPG Compatabiliyt |
Ah, I see. In that case that'd be freakin' sweet.
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| Author: | Tyster [ Tue Apr 10, 2007 9:53 pm ] |
| Post subject: | RPG Compatabiliyt |
So, then, people who are unsure of their abilities can know to avoid playing against players ranked as "godlike" or something like that? Sounds kinda like a system I hear UT3 is implementing to match up a person with others of their approximate skill. Am I understanding this right? |
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| Author: | Bjossi [ Wed Apr 11, 2007 8:52 am ] |
| Post subject: | RPG Compatabiliyt |
That way one could look for an opponent that hasn't won too much, if you are fx. a beginner. Not a bad idea. |
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| Author: | KylinRage [ Wed Apr 11, 2007 7:50 pm ] |
| Post subject: | RPG Compatabiliyt |
Yea, sort of like that... and it would be sweet if there was icons for each rank, so that you could see the person's rank next to their names on the scoreboard. |
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