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| Amphibious Vehicles https://www.runestorm.com/forums/viewtopic.php?f=71&t=35653 |
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| Author: | Raptorian [ Wed May 02, 2007 12:18 pm ] |
| Post subject: | Amphibious Vehicles |
Alright, stemming from the monster truck thread and the Wagner tank from Supreme Cmmmander, I thought BW could do a first - turn the sodding water damage off! As a general rule, all vehicles would have to be fairly weighty to travel along the bottom of the water source or be able to float, perhaps its land drive retracting and water intake jets being used (like a jet ski) and all would have a closed canopy, espically for the ones that travel along the bottom. Tank: perhaps of Skirth design, one of a few vehicles that survived the transition from all-out war to stealth tactics, and are supplied to the slave races and used when stealth tactics need some umph. Can carry two passengers. Drive system: anti gravity system, and the ability to dive or go along the top of the water, either gaining stealth or speed in the process. Main weapon: Implosion Cannon - forces what is caught in its field to be pulled to the centre, causing damage on impact and killing troops easily as they impact into heavy objects. Offline while under water, but the body can still be submeged while the turret is above water. Alt fire: Energy Torpedos - can travel along land or in water, the latter gaining some tracking abilty, as the former need to concentrate on the uncertanty of the land to naivgate in a straight line. Fires in pairs. If underwater and fired at the surface, they will rocket out of the water and then arc downwards, but this requires the tank pointing diagonally upwards in the first place. Anti-armour truck: UTC-designed, this truck can go along the surface of the water due to it's balast system and intake jets. Can carry 4 passengers. Drive system: solid wheels for land, intake jets for the water. Floats on the surface. Main weapon: a gunner postion on the back with a large anti-tank weapon. Altfire: zoom Driver weapons: rapid rocket packs along the back that fire at whereever the driver is looking. Up to 20 rockets can be loaded, and all can be used at once by holding down fire or one at a time by clicking fire once. Variants: anti-troop/ air version with a dual minigun turret in place of the gun, but the pilot still has rocket packs. APC version: no turret weapon, and only the rocket packs to potect the truck. Can carry 8 people though. Note: driver does not count as a person/ passenger in any of these descriptions. |
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| Author: | Gordon Freeman [ Wed May 09, 2007 2:33 am ] |
| Post subject: | Amphibious Vehicles |
Like the truck but i would place a small gun turret at the passenger seat like in the like in the hellbender and the turret on the back . For the anti air version i would change the minigun turrets to small anti air cannons ( like in the real things ) |
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| Author: | Raptorian [ Thu May 10, 2007 4:12 pm ] |
| Post subject: | Amphibious Vehicles |
The trucks are more support units than real fighters, and would follow tanks and deploy troops when a building had to be taken. The anti-armour version uses a autocannon of sorts, with large shells being ejected after every shot. It's good for destroying enemy jeeps and wounding tanks, and it has some anti air capabilites with the rocket packs if the driver guides them in well enough. The AA version has dual mimiguns as UTC had some role in the current BW minigun's existance (they make the bullets if I'm not mistaken and previous models may have been UTC made) thus two older modrls where strapped together, perhaps these where only 3 barrel isntead of 6+ like the Enravion version. It also means it can serve as an anti-troop vehicle. |
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