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| Item physics and Golf clubs https://www.runestorm.com/forums/viewtopic.php?f=71&t=35885 |
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| Author: | Yokelassence [ Thu May 10, 2007 6:13 pm ] |
| Post subject: | Item physics and Golf clubs |
Some of you may have checked out the mutator: Angel Item Physics You would also know it lets you kick items about the map. While using this mutator I had the urge to whack items around with a stick. Then I got an idea for this Junk War possibility. 5-Iron Golf Club Primary fire: Swing club Nothing special just a function you need to club enemies for a hole-in-one Secondary: Strike pickup Stand next to an item, say a heath pickup and hold down secondary to raise the club. The longer you hold down; the harder and more accurate you hit. Aim at the item and release secondary to take a swing at it. WHACK The item then goes soaring across the map and I mean WAAAAAY to the other end of Torlan if you hit hard enough. This allows you to modify map control in your favor. You can use it to pile things in one place or simply stop other players from reaching items so quickly and force them to go hunting. Assume Items return back to their original location after time. You would also need an item physics mutator active in the background or as a feature of BW. Yes you can hit players across the map too FORE!!
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| Author: | DK [ Tue May 22, 2007 8:33 am ] |
| Post subject: | Item physics and Golf clubs |
Wow... Why didn't I think of this before!?! This is so worthy of being a Silly Weapon Idea... I'mma steal it from you!!! *sneak sneak sneak* |
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| Author: | Yokelassence [ Tue May 22, 2007 8:07 pm ] |
| Post subject: | Item physics and Golf clubs |
Too late, its in the safe. I will sell the idea to you for 5 internetz, on the condition you add my name under the "special thanks to" credits |
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| Author: | DK [ Sat Jun 09, 2007 10:35 pm ] |
| Post subject: | Item physics and Golf clubs |
Wow... took me this long to reply to this thread again... Nay... just pitch it to the X-man and RS team... |
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| Author: | Yokelassence [ Sun Jun 10, 2007 1:44 am ] |
| Post subject: | Item physics and Golf clubs |
Theres not alot of activity here at all. I think I will just leave this idea until it JW gets more attention |
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