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OCA Speed Cars (only for discussion of my vehicles and making them better, sorry)
https://www.runestorm.com/forums/viewtopic.php?f=71&t=37007
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Author:  OCAdam [ Fri Jun 01, 2007 10:36 pm ]
Post subject:  OCA Speed Cars (only for discussion of my vehicles and making them better, sorry)

I know I have the other topic, but it has not really gotten to where I want to, as the focus changed completely. I plan on trying to use this topic to make a journal of what I've done to make some extremely quick cars for UT that are still useable in normal conditions and such.

So far these are my projects I'm working on and the state of development:

F1 Scorp - 90% finished, only need a new skin and some final tweaking
This is a car specifically meant for speed and cornering. Loves flat areas, hates bumps.

WRC Bender - 45% finished, sounds need to be fixed badly, new skin needed, tons of tweaking for rally races
This truck is designed for a 2x faster Hellbender that can still be useable in normal maps. That means a top speed of 50MPH rather than 22.5, and be able to take the bumps better than a normal stock 'Bender.

F2 Scorp - 70% finished, need skin, same tweaks as F1 Scorp, but a lower power output
This is a lower class of the F1 Scorp, and should be focused on acceleration and cornering. Circuit use only.

F3 Scorp - 70% finished, need skin, even lower power output than F2 Scorp's needed
This is the lowest class Scorp I want to design, and only focuses on going to a max of 55MPH quickly and have the handling of the F1 Scorp, if not just slightly less. Maybe more due to lower speeds though... Circuits and rallycross only.

WRC-N Bender - 0% finished, need only to unlimit the top speed of the normal Hellbender
This is a variant of the Hellbender with the top speed limiter removed. Nothing more.

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