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| Dual Wielding Improved https://www.runestorm.com/forums/viewtopic.php?f=71&t=37815 |
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| Author: | Baklajan [ Wed Jun 13, 2007 1:14 am ] |
| Post subject: | Dual Wielding Improved |
Well, the first thing I have to say is that dual wielding of two different pistols/SMGs at the same time sucks; you'll understand some of my reasons for saying so when you're through this message. So I won't say anything concerning this kind of stuff, but as for wielding of two pistols/SMGs of the same type, there could be a lot of possible improvements I'd like to dwell on. All of the typed below has nothing to do with dual wielding of two different pistols/SMGs, it only concerns same type wielding. 1. Improved Fire Modes: - Single^2 - you press the triggers of the two guns by turns, which allows for a prolonged assault time. In other words, it acts much like a single pistol but the ammo capacity is doubled. - Singe||2 - you press the triggers simultaneously, resulting in a less accurate but much more devastating fire. However the ammo lasts twice as fast. - Burst^2 - probably the best mode for dual wielding; alternating bursts from both guns provide less recoil than successive bursts from one gun: when your left hand gun fires, the right hand one gets stabilized and vice versa. As well, the ammo capacity is doubled. - Burst||2 - simultaneous bursts from both guns, the most devastating fire mode, however the accuracy is poor and recoil is high. - Auto^2 and Auto||2 - almost the same as Burst^2 and Burst||2. - Aimed Dual, Single - while aiming in dual mode, your right hand gun aims as it would do in normal mode, and your left hand hand is set aside; when your right hand gun gets empty, you aim the left hand gun in a similar way while the right hand one is set aside. Actually it's single hand aimed fire multiplied by two guns, which would be great for Cobra lovers. - Aimed Dual, Double - acts much like Aimed Dual, Single but does double shots, an exclusive fire mode for the Cobra revolver - Aimed Dual, Burst - acts much like Aimed Dual, Single but shoots bursts - Aimed Dual, Full Auto - acts much like Aimed Dual, Single but does full auto 2. Dual Reload - (Most of) the above suggested fire modes mean that both guns run out of ammo roughly at the same moment, so you don't need to swap them for reloading: both are reloaded simultaneously when you press Reload. So no gun swapping is needed - If it happens so (due to the use of Aimed Dual mode) that one gun is empty and the other one holds some ammo, pressing the fire key will make that gun fire until both are empty; no emergency swapping needed by all means. 3. Dual Specials - Lasers and silencers on both guns are activated simultaneously by pressing corresponding keys. If you want silenced fire, you have to silence both guns, otherwise it won't make any sense due to one gun being silenced but the other making a lot of noise. If you want to see exactly where your bullets go, it stands to reason you'll turn both lasers on, as well. Again, this results in no gun swapping needed. Double stock unfolding for Fifty-9 seems also a good feature. In other words, one hit on the Attachment key will result in both silencers turned on, and so will do the lasers. 4. Dual Misc Attacks - Regardless of the fire mode selected, misc distant attacks like the flash attack come in turns, and not simultaneously. For there's no reason for the two flashes being released at the same moment because you get the same effect with a single flash attack. Moreover, it's better to have one flash ready while the other is recharging, which actually means a doubled flash rate. I.e. one hit on the Secondary Fire key results in just one of the guns releasing its flash/misc attack even if both are fully charged; another hit on the Secondary Fire key will release the charge of the second gun, regardless of the primary fire mode. - I can hardly imagine a person swinging two Fifty-9 SMGs simultaneously, so I suppose double Fifty-9's should require an unique melee sequence: 1,5x as fast as single hand swinging, left and right hand hits come in turn, similar to a boxer's movements. You see, there's no hope of applying this to different types of sidearms being dual-wielded simultaneously; but it would be cool if BW could automatically detect that the player is dual-wielding the same type of sidearms and apply the above suggested set of rules as long as he does so. Personally I'd be glad to see an optional checkbox to restrict dual wielding of different types of sidearms, though it's also possible that both approaches can happily co-exist: different guns follow the current complicated rules, while same guns follow the simplified new rules. |
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| Author: | Mr.UglyPants [ Wed Jun 13, 2007 9:43 am ] |
| Post subject: | Dual Wielding Improved |
Baklajan wrote: 3. Dual Specials - Lasers and silencers on both guns are activated simultaneously by pressing corresponding keys. If you want silenced fire, you have to silence both guns, otherwise it won't make any sense due to one gun being silenced but the other making a lot of noise. If you want to see exactly where your bullets go, it stands to reason you'll turn both lasers on, as well. Again, this results in no gun swapping needed. Double stock unfolding for Fifty-9 seems also a good feature. In other words, one hit on the Attachment key will result in both silencers turned on, and so will do the lasers. You only have two hands Baklajan, you can't auto put on the silencers at the exact same time, maybe the lasers, but definitely not the silencers. |
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| Author: | Baklajan [ Wed Jun 13, 2007 10:26 am ] |
| Post subject: | Dual Wielding Improved |
I mean, one after another in a quick sequence. Just hit the key only once and the character puts them on in two secs. |
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| Author: | Mr.UglyPants [ Wed Jun 13, 2007 10:28 am ] |
| Post subject: | Dual Wielding Improved |
two seconds for both or 2 seconds for each? |
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| Author: | Baklajan [ Wed Jun 13, 2007 10:38 am ] |
| Post subject: | Dual Wielding Improved |
Just the regular time multiplied by two, '2 secs' was a rough approximation. |
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| Author: | Mr.UglyPants [ Wed Jun 13, 2007 11:45 am ] |
| Post subject: | Dual Wielding Improved |
okay. |
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