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New Powerup system
https://www.runestorm.com/forums/viewtopic.php?f=71&t=39009
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Author:  SX [ Tue Jul 10, 2007 7:48 am ]
Post subject:  New Powerup system

I was thinking, what if we replaced the Adrenaline system, and come up with a cooler system?

here's my idea

replacing speed is the S571 Codename- blur

you go fast but this time if you hit the wall, SPLAT!!

New item-replacing boster- FO77 codename- Focus

allows you to aim almost near accurate.

Replacing invisible is the I792 Codename- Camo

instead of invisibility, you can blend in the environment if you stay still, when shooting guns, the stops then starts again. but melee weapons can be used while invisible...

and finally replacing berserk is R220 codename- Rage

not only can you shoot faster, but you can dual wield the assault and battle rifle, as well as the skrith rifle.

each last 30 seconds a piece, and loop between the udamage.

Author:  OCAdam [ Tue Jul 10, 2007 8:59 am ]
Post subject:  New Powerup system

I like the Rage one best, but you can't dual weild shotguns anyways. You'd have to cock each one indiviually, do I think it'd be best to only get the ARs and Skirth Rifles dualed then. Heh.... I'd prolly mess around with UT2004RPG so I'd be playing with infinite Rage for the dual ARs for the fun of it.

Author:  DK [ Tue Jul 10, 2007 10:32 am ]
Post subject:  New Powerup system

Good idea, but I don't think Rage is doable...

I'll stick to my Chaos Power-ups for now...

Author:  Mr.UglyPants [ Tue Jul 10, 2007 2:30 pm ]
Post subject:  New Powerup system

Damn, this sounds awesome (Kab will hate this i know it)

Author:  Kaboodles [ Tue Jul 10, 2007 4:04 pm ]
Post subject:  New Powerup system

I'm not sure what this idea is about. So instead of adrenaline, you pick up items that spawn randomly on the UDamage pickup?

The only thing I dislike about the current adrenaline system is that Booster and Invis are the only really useful adren combos in the game. Speed is only useful for melee bastards and running away, or for objective gametypes. Berserk is completely useless.

I would welcome new adrenaline effects though. The current effects need that BW flair.

The nanoheal powerup sounds incredibly overpowered. It just instantly boosts your health to 200/200?

One thing I'd like to see is a "Focus-boosting" powerup that decreases recoil and chaos for every weapon in the game. That would be nice to see.

Author:  SX [ Tue Jul 10, 2007 4:10 pm ]
Post subject:  New Powerup system

Well i'll edit it.

Author:  OCAdam [ Tue Jul 10, 2007 7:26 pm ]
Post subject:  New Powerup system

Kaboodles wrote:
I'm not sure what this idea is about. So instead of adrenaline, you pick up items that spawn randomly on the UDamage pickup?

The only thing I dislike about the current adrenaline system is that Booster and Invis are the only really useful adren combos in the game. Speed is only useful for melee bastards and running away, or for objective gametypes. Berserk is completely useless.

I would welcome new adrenaline effects though. The current effects need that BW flair.

The nanoheal powerup sounds incredibly overpowered. It just instantly boosts your health to 200/200?

One thing I'd like to see is a "Focus-boosting" powerup that decreases recoil and chaos for every weapon in the game. That would be nice to see.


Maybe Rage will do that automatically? Well, it prolly does for the ability dual weild ARs!

Author:  Bulska [ Fri Jul 20, 2007 1:25 pm ]
Post subject:  New Powerup system

This idea is keeping the Adrenaline system, but with different powerups?

If so then I know a cool combo. One allowing you to reload faster.

Author:  OCAdam [ Fri Jul 20, 2007 1:47 pm ]
Post subject:  New Powerup system

Bulska wrote:
This idea is keeping the Adrenaline system, but with different powerups?

If so then I know a cool combo. One allowing you to reload faster.


XD, for the revolver maybe!

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