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Ballistic Weapons For RPG
https://www.runestorm.com/forums/viewtopic.php?f=71&t=39693
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Author:  Dante [ Sun Jul 22, 2007 4:10 pm ]
Post subject:  Ballistic Weapons For RPG

Hey Guys, lemme start off by sayin that i love the mod, weapons are great and loads of fun. But as an avid invasion player i find that the clip sizes tend to lean on the side of a major annoyance when your a low level and have to reload 10x while using an RS8 pistol(or any weapon for that matter) trying to take down one monster. I was wondering if you could make it possible to change the clip size of each of the guns when configuring the mutator, or via a webadmin to a server. In addition, it would be wonderful to have an option to modify the recoil and weapons in the webadmin. The weapons need to be able to shoot continuously for Invasion and rpg settings to work properly and with minimal annoyances.

Author:  Bulska [ Sun Jul 22, 2007 5:14 pm ]
Post subject:  Ballistic Weapons For RPG

you got BW 2.0?

You can shut off the reloading, so no reloading required then.
Also the Chaos and Recoil can also be lowered to nothing or increased.

Author:  Wup [ Mon Jul 23, 2007 1:29 am ]
Post subject:  Ballistic Weapons For RPG

Yes its 2.0 We are talking about Hedsteem Vortex of Pain.

Author:  cyberax [ Mon Jul 23, 2007 2:05 am ]
Post subject:  Ballistic Weapons For RPG

Webadmin.....DC???
I know DC was looking at this?

It would be very nice to see these sort of options available in an interface for server admins.

Author:  ShadowBlade [ Mon Jul 23, 2007 3:32 am ]
Post subject:  Ballistic Weapons For RPG

DC did look at this.. problem:

WebAdmin could not handle the swapper, and Loadout lists.. so that 1 gun could be replaced with several.. WebAdmin code is stoopid !mistrust

however, perhaps some other option sfor BW 2.0 could be added to it.. ;)

you like net coding cyberax... maye you could handle it :P

Author:  Wup [ Mon Jul 23, 2007 1:17 pm ]
Post subject:  Ballistic Weapons For RPG

ShadowBlade wrote:
DC did look at this.. problem:

WebAdmin could not handle the swapper, and Loadout lists.. so that 1 gun could be replaced with several.. WebAdmin code is stoopid !mistrust

however, perhaps some other option sfor BW 2.0 could be added to it.. ;)

you like net coding cyberax... maye you could handle it :P



That sucks, Editing INI's all the Time Blows...

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