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More options for ballistic weapons
https://www.runestorm.com/forums/viewtopic.php?f=71&t=57533
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Author:  Link-117 [ Tue May 06, 2008 7:34 pm ]
Post subject:  More options for ballistic weapons

Hey guys, I'm back, just checking the forums and was curious if you guys are gonna make options that allow you to stop weapons from shifting when you are damaged, and also if you can add the option of disabling the iron sights so ppl can jump around in zoomed mode for sniper weps, this would work well for ppl that like mixing ballistic weps with other custom weps and stock weps... like me :) it's an issue i've had for a while, since it's like the bots hit me with the flak cannon and i totally lose my aim with ballistic weps, even tho i have inaccuracy and recoil off... oh, and i was also wondering about sprint options? that would be cool if you could set it to infinity, or turn off sprint depletion when you jump or dodge...

Author:  headhunter [ Tue May 06, 2008 8:09 pm ]
Post subject:  More options for ballistic weapons

That is important but shouldnt people worry about weapon damaging too? (configure weapon damage individually)

Author:  Bjossi [ Tue May 06, 2008 10:33 pm ]
Post subject:  More options for ballistic weapons

This fits better in Feature Requests forum.
Now carry on, pretend this post doesn't exist.

Author:  headhunter [ Wed May 07, 2008 2:13 pm ]
Post subject:  More options for ballistic weapons

I remember you said Bjossi, that making the option of configuring weapon damage individually will cause some major online problems right?

Author:  Bjossi [ Wed May 07, 2008 4:01 pm ]
Post subject:  More options for ballistic weapons

Yes, but Kaboodles or Wup could shed more light on it than me. But such sliders would be a great idea for Instant Action.

Author:  headhunter [ Wed May 07, 2008 6:53 pm ]
Post subject:  More options for ballistic weapons

But we dont play online much, do we?

Author:  Kaboodles [ Wed May 07, 2008 7:56 pm ]
Post subject:  More options for ballistic weapons

The problem with that was that since everyone has their own ideas on balance, every server will end up having drastically different gun configs.

I actually don't believe that now. I think most people would be too lazy to ever bother with it, seeing as some servers just leave the Lightning Gun in the Link Gun spawn and the Minigun with the smaller machine guns.

Author:  headhunter [ Wed May 07, 2008 8:53 pm ]
Post subject:  More options for ballistic weapons

Well then dont play on the servers you dont like ;)

Author:  Bjossi [ Wed May 07, 2008 9:27 pm ]
Post subject:  More options for ballistic weapons

headhunter wrote:
Well then dont play on the servers you dont like ;)


That is kind of hard considering the number of BW servers.

Author:  Wup [ Thu May 08, 2008 11:15 am ]
Post subject:  More options for ballistic weapons

Bjossi wrote:
Yes, but Kaboodles or Wup could shed more light on it than me. But such sliders would be a great idea for Instant Action.



They are configurable thru the INI files to a certain extent, The only thing I ever did was fool with the scopes on the Rail gun and use some V2 weapons rather than the V21. I usually don't put Super weapons everywhere But It depends on the map's spawns what you will get. With the Crazy ass vehicles I run I base my "Balance" on what the players want to see...But Bw has lost its steam on the online side. Especially the VCTF community...Thats ok...I still have my server up and Do run me Jailbreak/DM every now and then.

Author:  headhunter [ Thu May 08, 2008 9:46 pm ]
Post subject:  More options for ballistic weapons

Bjossi wrote:
headhunter wrote:
Well then dont play on the servers you dont like ;)


That is kind of hard considering the number of BW servers.



IF you can find any ;)

Author:  headhunter [ Thu May 08, 2008 9:48 pm ]
Post subject:  More options for ballistic weapons

Wup wrote:
Bjossi wrote:
Yes, but Kaboodles or Wup could shed more light on it than me. But such sliders would be a great idea for Instant Action.



They are configurable thru the INI files to a certain extent, The only thing I ever did was fool with the scopes on the Rail gun and use some V2 weapons rather than the V21. I usually don't put Super weapons everywhere But It depends on the map's spawns what you will get. With the Crazy ass vehicles I run I base my "Balance" on what the players want to see...But Bw has lost its steam on the online side. Especially the VCTF community...Thats ok...I still have my server up and Do run me Jailbreak/DM every now and then.





What can i configure in the ini file? (by the way is that ini file a notepad or something like that?)

Author:  Bjossi [ Fri May 09, 2008 6:02 am ]
Post subject:  More options for ballistic weapons

You can open ini files with any text editor you like. I like Notepad myself.

Author:  headhunter [ Fri May 09, 2008 10:43 pm ]
Post subject:  More options for ballistic weapons

I'm talking about this configuration notepad that says Ballistic V21. (it looks like a notepad with a gear on it)

Author:  headhunter [ Fri May 09, 2008 10:48 pm ]
Post subject:  More options for ballistic weapons

It a configuration notepad, not sure if it is INI (the file looks like a notepad with a gear on it).

Author:  Captain Xavious [ Fri May 09, 2008 11:01 pm ]
Post subject:  More options for ballistic weapons

Yeah, thats it.

Author:  Bjossi [ Fri May 09, 2008 11:20 pm ]
Post subject:  More options for ballistic weapons

headhunter wrote:
It a configuration notepad, not sure if it is INI (the file looks like a notepad with a gear on it).


Here's a tip for ya:
Open up any folder, click Tools and in that menu Folder Options. In the dialog that appears, click the View tab and find the option 'Hide extensions for known filetypes', uncheck it.
Never look back. ;)

Author:  headhunter [ Sat May 10, 2008 11:24 am ]
Post subject:  More options for ballistic weapons

My computer doesnt seem to have that tool button. There is only a organize button, a views button, and a burn button (this is on a vista OS)

Author:  Bjossi [ Sat May 10, 2008 11:52 am ]
Post subject:  More options for ballistic weapons

Just look around, MS can't have changed things too much with the GUI I imagine.

Author:  headhunter [ Sat May 10, 2008 12:41 pm ]
Post subject:  More options for ballistic weapons

Yep i found it and what is it supposed to do?

Author:  Bjossi [ Sat May 10, 2008 2:15 pm ]
Post subject:  More options for ballistic weapons

You should see extensions now.
For example word documents now have a .doc after the filename, and ini files will have .ini
Now there is no doubt which file is what. ;)

Author:  headhunter [ Sat May 10, 2008 4:25 pm ]
Post subject:  More options for ballistic weapons

yea I see it
What can you edit in that ini notepad?

Author:  Wup [ Sat May 10, 2008 4:31 pm ]
Post subject:  More options for ballistic weapons

headhunter wrote:
yea I see it
What can you edit in that ini notepad?


Vehicle Damage, Damage Scale Scope Bouncing to name a few....

Author:  headhunter [ Sun May 11, 2008 6:59 pm ]
Post subject:  More options for ballistic weapons

Can it adjust damage scale of weapons individually. i know it can adjust damage scale of all weapons at once.
I'm assuming that scope bouncing is when you fire a sniper rifle your scope view becomes unstable.

Author:  Bjossi [ Sun May 11, 2008 11:07 pm ]
Post subject:  More options for ballistic weapons

headhunter wrote:
Can it adjust damage scale of weapons individually.


No such feature available.

Author:  headhunter [ Mon May 12, 2008 6:26 pm ]
Post subject:  More options for ballistic weapons

I took a closer look at it and the stuff that is configurable can be configured in the mutator

Author:  Bjossi [ Mon May 12, 2008 7:01 pm ]
Post subject:  More options for ballistic weapons

Yes, after all the ini file simply stores the mod's options and their values. Almost exactly the same as cfg files. But do keep in mind that some mods/games have options and values that aren't in the GUI; can only be found in a config file like cfg or ini.

Author:  headhunter [ Mon May 12, 2008 10:25 pm ]
Post subject:  More options for ballistic weapons

sure

Author:  Link-117 [ Wed May 21, 2008 1:21 pm ]
Post subject:  More options for ballistic weapons

lol sorry I never replied to this, I thought my thread got deleted and stuff, but I also forgot that it could have been moved.... And sorry for late post :@ So wait I take it you can fix that by going into the ini file? I'll go check that out...

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