Viscera Cleanup Detail – Future Plans
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Greetings mortals!
So we’ve been taking the last week easy. Our brother is still recovering, so that will obviously delay work ![]()
We’ve been spending some time solidifying the vision for the full VCD however, so we want to let you guys know where we want VCD to go. Here we go then ![]()
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Central to the full game will be a selection of unique maps, each with their own premise/style/focus. Some example of these would be:
-Medical Bay
-Gravity Chamber
-Infested Facility
Each of these areas would feature slightly different gameplay and approaches. The game is still about cleaning up each place, but each place brings with it a unique focus and differing challenges/mechanics.
Beyond that, we will be adding more mechanics and polishing up existing functions. Here is a brief list of some planned features:
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-A tool for picking up several cartridges at once.
-Blood will take a little more than one “jab” to get rid of (could depend on size of splat).
-Better interaction between hands and objects.
-Fire mechanics (fires can be put out and can be started accidentally).
-Alien infestation and tools to deal with it
–Saw
–Flamethrower
-A radio.
-Dead bodies.
-Bullet holes and a tool to fix them.
-Broken equipment and ways of repairing it.
-Cataloging name-tags of deceased (more details on this down the line)
-The possible addition of a cart. A wonky cart.
And we have a bunch of other ideas still, but we want to keep a few surprises ![]()
Also, there will be considerably more fixes and polish applied to current aspects, such as physics syncing and “clocking-out”.
Thanks everyone, I hope this sheds some light on things ![]()
May you ever clean the bloody halls!
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Way to go!
heh A wonky cart. Love it. Make it annoingly squiky.
Consider adding biohazard and chemical risks/procedures, too.
you should add guns into the game, but all of them are empty and there is no ammo because the “hero” used it all.
conversly, ammo for guns that don’t exist.
TotalBiscuit’s video has a couple nice ideas, you might like to check it out.
http://www.youtube.com/watch?v=-OX-UivriLc
Or, if you don’t trust my link, youtube search “alpha strike – viscera cleanup detail”
Yeah, we had a look at it when he made it. It was quite informative.
I’m not sure if this is already planned but I think this would be amazing with Steam workshop. Playing other peoples maps would be awesome and it would keep people playing for longer.
Indeed, it’s planned. Should be quite soon