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v1.1 and The Vulcan Affair DLC is out now!

Greetings, my suave custodians and guardians of hygiene liberty!
I come bearing a bountiful and dripping bucket of interesting news.


The first order of business is the new DLC:
The Vulcan Affair

The Vulcan Affair #1The Vulcan Affair #2The Vulcan Affair #3
The Vulcan Affair #4The Vulcan Affair #5

His plans set in motion, Dr. Hades and his villainous underlings laughed to themselves from their seats at an elaborate table, deep underground on a remote island lair. It would prove to be a short-lived interlude however, as Fox Huntington, dapper plot-foiler extraordinaire and international man-of-action, proceeded to lay waste to the twisted Doctor’s evil plans! The world was saved!
Now that an international super-spy has done their part, it falls to you to get on with the real work..
So, straighten up your bow-tie, spray on your finest fragrance and pay a visit to your nearest gadget store; it’s time to clean this place up!


The new DLC features a number of new game elements.

  • An entire facility to explore and give a good scrubbing.
  • Eight new songs for the Big Banger radio.
  • Ten new achievements to complete.
  • A whole bunch of new mechanics and odd things to discover.
  • A satisfying feeling.



As always, you can access any DLC through the “Switch Game” button on the main menu.


More Maps!
Buy now!


Along with the DLC in this release, we have also added another three levels for the main game!
Yes, three! We even managed to squeeze another one in there.


The three new levels feature a number of interesting new features and/or new content.

  • Core Sample: An experimental energy and research facility featuring high-tech equipment and the largest gameplay additions of any of the three levels.
  • Penumbra: An abandoned storage facility that went dark and had to be investigated.
  • Pestilent Penitentiary: A backwater prison colony subjected to a rather unfortunate event.

Each one has its own achievement.


More Info


Head on over to the Steam Announcement page for more info(especially regarding Steam Workshop) and a tasty Changelog.


Also, if you want to buy the new Vulcan Affair DLC, simply head on over here, or directly to the Steam store page.


Whew, that’s about it.
Enjoy, everyone!

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We’re taking a break!

Greetings everyone!
So, another year has passed by, rather rapidly at that. We managed to get VCD into Early Access, updated it regularly, got Rooks Keep out onto Steam, set up our business and company and were generally ultra-busy. We even managed a prototype or two when we weren’t working on VCD (usually in the evenings or weekends)!
All this is basically to say, “we’re going on break for a few weeks”! We’ll be keeping an eye on things to make sure nothing serious pops up, and fix it if it does.
With some time off, we’ll be able to do some renovating around our “office” and spend some time fleshing out a couple prototype ideas we have. Once we’ve completed VCD, one or two of those will become our next focus.
But of course, we can’t depart without saying thanks to our excellent fans and community! Thanks for the feedback, the kind words, the videos and pictures and, most of all, thank you for cleaning those disgusting space-stations, and contrary-wise, making all the nice Rooks Keep arenas less than clean!
We’ll return in a few weeks, hopefully refreshed and ready to finish up the rest of VCD!
We’ll seeya soon everyone; rock on!

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Rooks Keep Released from early access!

Hail, mighty gladiators! :)
I bring good tidings, we’ve released Rooks Keep good and proper out of Steam Early Access and into the main fray of the Steam arena. Still only $14.99, so be sure to check it out if you like swords and decapitation, and lets face it, who doesn’t?

-Buy from here-
-Or Buy on Steam-


We’re currently working on getting Steam Workshop setup for it and for Viscera Cleanup Detail, so that should follow soon, or early next year.

Until then, keep hacking apart the traditional sacks of meat that wander about the arenas!

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Viscera Cleanup Detail v0.37; Even more fixes

Greetings to all employees, even you, yes you, you know who you are.
We’ve been plagued by a series of obstacles, so updates are not as fast or as packed as we’d have liked, but we’re doing our best to keep em coming :)
This week is all about fixes and some new sounds (over 100).
And, importantly, VCD will finally hit it’s promised price increase this coming week, probably before mid-week. So this is your last chance to grab it at the $7.99 price. Also, we will be retiring the discount on VCD you get for owning Santa’s Rampage. For a variety of reasons, this can no longer stay in effect :\ Santa’s Rampage and the Shadow Warrior spin-off will still be free to everyone who buys VCD, however!
VCD will be increasing to $10.
So, please keep that in mind. We will do our best to remind everyone regularly over the next few days as we head there. Now then, onward to the changes for v0.37!
-Added another Crate stacking area to Hydroponic Hell
-Fixed Toxic barrel stacking for Unearthly Excavation, Hydroponic Hell, Caduceus and Athena’s Wrath
-Fixed Cryogenesis Cryo Capsule stacking areas not working, also made it more obvious that you need to stack them there.
-Replaced the Evil Science saw sound with something better.
-Added a whole bunch of new object interaction sounds!
-Fixed stacking areas not working!
-Improve punchout note text to fit better with janitor hands.
-Improved FP mop blood drip effects slightly.
-Fixed buckets never appearing empty on clients.
-Gave flares some smoke.
-Fixed clients not having object pickup sounds.
-Fixed new achievements not working.
-Fixed 3p mop blood not being synced on the network.
-Made notes snap into player hands, in third person.
-Fixed host not being awarded achievements when punching out of a level.
-Changed it to so the Ubermensch achievement cannot be crooked by setting the speedrun par-time allowance higher.
-Sorted map list from smallest to largest.

Thanks everyone, and keep those floors clean. The company won’t have a repeat of last time, you know what I’m talking about!

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VCD v0.35 to v1.0: tentative roadmap

Greetings everyone!
So here is our tentative roadmap for VCD from v0.35 (coming Friday probably) to v1.0 (hopefully in January). This is very much subject to change!
-General fixes [too many to list specifically]
-General tweaks [adjustments that will make themselves apparent as we go]
-Office tweaks and improvements that might be required

-Robotics facility [fancy new map and environment with new things to deal with]
-Paintenance [smaller map, theme shall remain secret for now!]
-Zero-G – MAY NOT HAPPEN! [this will be a design and environment reworking of the Zero Gravity map]

-J-HARM lift tool [for those hard to reach places!]
-Broom tool [it'll make it easier to sweep objects together]
-Artifact [muhaha!]
-Lightning scars [fix with Plasma tool]
-Radio [this depends very much on my ability to craft enough funky janitorial tunes!]
-Foetus’ for tanks [decorative]

-General audio pass:
This will be an overall pass of VCD audio, where we’ll add new sounds where lacking, or repeat too often across multiple objects (eg: all the crates). Expect a few dozen new ones.
-Hand animations [add more animations for the hands as needed, such as opening and closing, switching things on and off, palm scanner, etc]

-Trading cards
-Mod support / Steam Workshop
-Mac support [this is not a guarantee! we are not yet certain if it's possible, but we will try our best!]
-Launch/Release video

This is how this roadmap should go down over updates. This is by no means complete or definite however, rather a general guide. We will aim to get things in in that order, and as quick as we can.
Fixes and tweaks aren’t listed here, as they will be spread widely across the whole lot as we go :)
v0.35 [potential]
Trading cards
New map [Paintenance]
Hand animations
First few Achievements
v0.36 [potential]
Audio pass
More Achievements
v0.37 [potential]
Lightning scars
More Achievements
v0.40 [potential]
Robot Facility
More Achievements
v1.00 [potential]
Mac build
Launch video
And there we have it for now! We’ll keep on doing as much as we can and get through the updates as quickly as possible for ya’ll :) The only long gap might be when we take a couple weeks off over Christmas, but we aim to have most of it all done by that point.

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Viscera Cleanup Detail v0.34; Fixes Ahoy!

Attention All Custodians, -staff eyes only-
A new update has been unleashed!
It has sadly been a while since the last one, as we attempted to get the Mac build working and focused a bit more time on Rooks Keep (due out very soon!). As the Mac build didn’t behave, we’ll keep going with normal updates, and hopefully slot a working Mac build in somewhere.
Also, there are some mysteriously goblin forces at work with the pricing increase to $10, so that will be delayed for a bit longer.. (YAY right??)
At any rate, v0.34 is now as live as a spirited face-hugger, so here are the changes. Most worthy of mention are the better note/PDA holding mechanics, new anims for hands and the janitor(3rd person), as well as a disposal bin load of fixes!
Behold ye olde changelog:
-Fixed Greenhouse lift not saving any data.
-Improved disposal hatch in Janitor Office.
-Improved Janitor Office door collision, you can now fit bins through them.
-Improved visibility of ‘pus-pod’ splats in the Greenhouse.
-The keypad pass-codes in the Janitor Office are now randomized on your first visit.
-Fixed seed-beds in Greenhouse from accepting seeds in buckets and bins.
-Added new a note to the Office and Greenhouse level.
-Changed punchout reports when playing Cryogenesis.

-Prevented machines spitting out gibs in speedrun mode.
-Changed office level to now save automatically when you exit or quit.
-Fixed empty buckets having sand in them after loading a saved game.
-Added a visual cue to interactive keypads to aid in hacking.
-Changed Bob’s notes.
-Added new third-person janitor movement animations.
-Added new first-person hand animations.
-Added Spam to the Supply Machine…uh oh!
-Gave Flares the ability to burn small weak items such as papers and soda cans.
-Fixed Sand Piles in digsite not being saved.
-Made Goo-Jars spread an infection to dead things!
-Fixed Mutant viscera using the wrong stump blood colour.
-Added new note handling + anims, the hands now actually hold them just right!
-Fixed draw depth of notes in multiplayer, they are no longer drawn over the player who’s holding them.

-Added some basic map info to the Main Menu.
-Fixed changing resolution and then turning off windowed mode causing the wrong resolution to be used.
-Finally fixed Gamma setting not working!

-Gave all Viscera Cleanup Detail classes their own class-group in the editor, should be easier to find now.
Well, there we go! Also of note, is this thread where we will talk about our daily development tasks for VCD. Also, this thread will help out with level creation for VCD.
Thanks ya’ll and pleasant janitoring!

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Viscera Cleanup Detail v0.33; Hydroponic Hell

Hi there, maligned custodians. News has reached the station of a new job opportunity, Viscera Cleanup Detail meets Station Greenhouse Simulator 2184(if there were such a thing). No, I refer to this beautiful new creation, Hydroponic hell, the new Greenhouse map. It comes with many other nice things, read on!

Hydroponic Hell
With this comes several new in-map features, major changes to the office, flares, explosives, and a whole bunch of other features and improvements.

But, we also bring; Editor support! Oh yes! If you know UDK, or are willing to learn, you can now create your own maps! We’ll be adding Workshop support as soon as we can as well. But for now, you’ll have to find alternate means of hosting your maps :\ Also, more info on exactly how to package and prepare your maps for public release will follow :)

TO BE CLEAR! IMPORTANT: Janitor Office no longer saves automatically, either save it manually or enable Auto-Saving. Old save data may also be horribly corrupted!

And now some words!
With this update, we’ll be taking a bit of a breather, during which time, we’ll try and get the Mac build working, finish up Rooks Keep and take a few days off. There will be no more major updates until those two things are done :) Trading cards and Workshop support may make an appearance during this time, otherwise it’ll come in a later update.
Also, before the next big update, we will be increasing the price ($10). Before that happens, we’re going to try and make sure that the Mac build either works, or makes it known that it won’t behave well enough to make it :\
Ok, that’s sorted, now take a gander at ye olde change log…careful, it bites! Though I’m not too sure on that.

-New ‘Hydroponic Hell’ map and mechanics.
-Editor support!
-Added several notes and announcement screens to Athena’s Wrath.
-Fixed Athena plants preventing you from picking up stuff stuck in them.
-Improved Zero-G speedrun par time, you now have %35 more time to clean it.
-Made some fairly major changes to the Janitor Office…muhahaha
-Added flares and explosives to Unearthly Excavation.
-Fixed the malcontent lockers in the Janitor Office.
-Added Flares to Waste Disposal
-Prevented use of Cheats such as ‘fly’ and ‘killnearestmess’ while in Speedrun mode.
-Made the bucket reflect the color of filthy objects dropped into it, and not just always red.
-Added flares to the supply machines.
-Fixed players in MP not having the right colors when going to the office.
-Fixed bloody footsteps not saving their color.
-Added a ‘Team Size’ display to the Speedrun Punchout machine.
-Made ‘Par time’ display adjust according to extra players.
-Fixed “Restore >>” button on the Main Menu next to ‘Speedrun’ appearing when there is no save data.

Here, have some screenshots, the first one is free…but you’ll have to sign a contract indenturing yourself to the cause of janitoring to view the rest!:
And that’s it, I hope you all enjoy getting your overalls covered in blood, I know you like that sort of thing.

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Viscera Cleanup Detail v0.29; Unearthly Excavation!

Greetings, noble janitors. I bring news of a terrifying new Viscera Cleanup Detail update, complete with a whole new level; Unearthly Excavation.

Unearthly Excavation

With this comes several new features, such as a shovel, sand mechanics, janitor viscera, new crates, a trophy system and a whole bunch of other features and improvements, just see for yourself!:

-Fixed pickup highlighting on bucket water surface
-Fixed pickup highlighting when not using hands
-Turned the ‘GRAPHICS TO WASTE’ knob down from 11 to 3 on the incinerator fire effects
-Also optimized the fire effect for burning objects
-Added extra fire effects for open incinerator doors
-Moved non-common classes and references to sub-package to prepare for mod support
-Added new Dig-Site map
-Added the Sandtrap actor
-Added new tool: The Shovel
-Added new sand mechanics
-Spare tools now show on back of janitor
-Implemented janitor gibs
-Increased mop and bucket saturation limits (yay!)
-Decreased bucket and bin machine jam rates (yay!)
-Movable dig site light actors
-New crates
-Bloody worker body textures
-Removed slippery areas from Evil Science…for now.
-Fixed med-pack lids behaving oddly after loading.
-Improved Trophy system to store anything you personally put in there.
-Improved janitor trunk to carry over skeletal viscera properly.
-Removed unused ‘Use’ Key from input bindings.
-Improved punchout system to punish you more accurately. (Doesn’t apply to old saves)
-Implemented some extra optional/bonus janitorial tasks [Stacking Areas]
-Fixed fires causing scorch marks underwater.

And a few hideous screenshots to wet your appetite, and your overalls:
Shovel Time!Tunneling!Meat Storage!Meeting!
Also, we hope to be able to get Mac and mod support into the next update, so stay tuned for that!
And that’s everything! Go in blood, noble technicians.

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Viscera Cleanup Detail v0.25 on Early Access!

A bring (late)news of the most fantastical! Viscera Cleanup Detail is now out on Steam Early Access, version 0.25 no less, for $8.00!

With this update comes 2 new maps, a redesigned punch-out system, various fixes, Multiplayer networking through Steam, DEAD WORKERS!!

If you have already bought the game through the Humble Widget on our site, Humble Store, or any other bundles, you will have received a Steam key.
Also, anyone who has bought Santa’s Rampage on Steam already will receive a discount!
Furthermore, purchasing this version on Steam Early Access also gives you a Steam key to the Santa’s Rampage AND Shadow Warrior spin-offs.

Here is the general list of changes:

-Steam networking: now you can connect through Steam to friend games using a list on the Main Menu.
-New “Waste Disposal”(Sewer) map
-New “Caduceus” map
-The newly added Janitor Office
-Redesigned punch-out system, far more interesting now!…also makes punching-out a no return choice.
-Glorious dead worker bodies to clean up. Extra creepy worker bodies mind you.
-Movable and burnable body-bags!
-Many glorious fixes and improvements.
-Mad writings intended to destroy your mind!

And in-case you are somehow foolish enough to not be interested, we’ve got you covered…in blood.
Time out!BZZZT!Workshop!Meeting!Oh Dear!

And that’s that for now, Mr.Waddles clocking-off!

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Viscera Cleanup Detail v0.24 unleashed; laser, saving, burritos!

I come with good tidings, after a long wait in the void between death and undeath, we bring you a glorious update.

Recent advances in janitor based technology, due in no small part to the research done by the company’s mining department, have resulted in a new, overpowered and potentially destructive device for use by all janitors with the aim of repairing bullet hole dotted walls.

The new Welding Laser will allow janitors to not only patch bullet holes, but also make new holes! Modern technology eh, wondrous stuff. Janitors are required to safely follow company regulations, and not burn everything in sight once the evil machine spirits have possessed you.

The game now also features the much desired Save Game system! No longer will janitors have to be oppressed. They can eat a cheese burger or burrito along with their Jingo-Pop, and management will be none the wiser…unless they leave evidence, which would be rather stupid of you.

This version also comes with a great deal more fixes and improvements!
See for yourself!

-Save system (players can now save the game and return to it later)
-Plasma welder (patch up bullet holes, destroy objects, make a mess)
-64 bit exe
-Improved physics & networking
-Lots of fixes

-Added save game system which allows you to save your cleaning progress for later.
-Fixed bloody footprints not working in Zero-G Therapy.
-Fixed incinerator doors not having any effect on burn rate
-Made trunk objects not count as mess (on punchout)
-Same for incinerator
-Made lantern more robust
-Added welding laser
-Objects can be burnt or melted by welding laser and fire
-Scanner now treats scorches and bullet holes as non-blood mess
-Bullet holes in Med Bay and Splatter Station

-Updated VCD to UDK 2013-07
-Prevented spawning scorch decals on incinerators
-Fixed 2 hand items using 1 hand pickup anim
-Fix for janitor colors reset on death
-Made briefing screen show up when respawning
-Implemented splat and debris limiter options
-Fixed Bin showing a tiny bit of yellow when spawned in bin machine
-Fixed jump weapon impulse
-Fixed ‘G’ key making weapon disappear
-Implemented 3rd person anims based on current tool
-Improved rotation of fire spawned scorch marks
-Fixed Scorches not washing out correctly
-Splash screen
-Various other fixes and improvements

-Gave each map a unique briefing message.

-Fixed random exit messages not being selected.
-Fixed Tooltips appearing behind options on the mid-game menu.
-Fixed recently selected colors in the Color Palette not being saved.
-Added new scaleability settings to UI, including Shadow Quality and Antialiasing.
-Added Ambient and SFX sound volume settings.
-Added a UI setting for MS-Sam (Text to Speech)


This version, like the former, is only available to those who have purchased VCD, so if you haven’t done so already, then perhaps you should. For a small $7.00 fee you get to cleanup the mess of others, who can say no to that!
Pre-Order now!

Otherwise, if you have already purchased it, be sure to check your Humble Store account for the download!


On another note, VCD will be making its way to Steam Early Access, so be sure to keep an eye(or two) out for that!
And when I say out, I don’t mean pull your eyes out of their sockets, that would be…eeeh, creepy to say the least, you freak!

Now feast your eyes(if they are still there) on these delicious images(no they are not edible, get help!).
So HeavyBZZZZTI demand a welding mask!KumbayaOh Yeah!WAIT!

I’m afraid I may have lied, there are in fact no burritos, but I sure got your attention, eh, eh!..ahem